From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PriestBossActorGiantFouthRootAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
StompAction |
Bool |
|
|
StompDistance |
Float |
|
|
StompAlwaysChange |
Bool |
|
|
StompInAreaTimer |
Float |
|
|
IsFreeMoving |
Bool |
|
|
FreqIronBallAttack |
Float |
|
|
FreqBigEarthReleaseAttack |
Float |
|
|
FreqEyeBeamAttack |
Float |
|
|
FreqStageRotation |
Float |
|
|
FloatDistFromPlayer |
Float |
|
|
Children
Name |
Description
|
例外待機 |
|
分身投げ |
|
地形回転 |
|
大土遁 |
|
待機 |
|
歩き |
|
目ビーム |
|
踏みつけ |
|
転移 |
|
鉄球投げ |
|
Derived definitions
第四段階 (Priest_Boss_Giant, 通常)
Name |
Value
|
StompAction |
True
|
StompDistance |
6.0
|
StompAlwaysChange |
True
|
StompInAreaTimer |
30.0
|
IsFreeMoving |
False
|
FreqIronBallAttack |
0.25
|
FreqBigEarthReleaseAttack |
0.2
|
FreqEyeBeamAttack |
0.3
|
FreqStageRotation |
0.25
|
FloatDistFromPlayer |
12.5
|