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Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PreyNormal| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 MapUnitInstParams
- 2 StaticInstParams
- 3 Children
- 4 Derived definitions
- 4.1 通常行動 (Pigeon, Root_0)
- 4.2 通常行動 (Boar, Root_0)
- 4.3 通常行動 (Deer, Root_0)
- 4.4 通常行動 (Kokko, Root_0)
- 4.5 通常行動 (Fox, Root_0)
- 4.6 通常行動 (Squirrel, Root_0)
- 4.7 通常行動 (LittleBird, Root_0)
- 4.8 通常行動 (KakarikoKokko, Root_0)
- 4.9 水中行動 (Duck, 通常)
- 4.10 通常行動 (Wolf, Root_0)
- 4.11 通常行動 (Hawk, Root_0)
- 4.12 通常行動 (Deer_MiniGame, Root_0)
- 4.13 通常行動 (Bear, Root_0)
- 4.14 通常行動 (Boar_MiniGame, Root_0)
- 4.15 通常行動 (Heron, Root_0)
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| IsLocatorCreate |
Bool |
False |
|
| EnableNoEntryAreaCheck |
Bool |
True |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsUseEscapeState |
Bool |
|
|
| IsPositiveAttacker |
Bool |
|
|
| IsSearchTarget |
Bool |
|
|
| IsEmitForceEscapeSignal |
Bool |
|
|
| IsReceivedForceEscapeSignal |
Bool |
|
|
| IsCheckSandStorm |
Bool |
|
|
| ChangeBattleStateRadius |
Float |
|
|
| CounterAttackRadius |
Float |
|
|
| CounterAttackRate |
Float |
|
|
| AddCautionLevelVal |
Float |
|
|
| AutoReduceCautionLevelVal |
Float |
|
|
| LimitOverReduceCautionLevelVal |
Float |
|
|
| AwnRangeScaleWhenAttention |
Float |
|
|
| TargetLostTime |
Float |
|
|
| AllowRoarRadius |
Float |
|
|
| EscapeWaterFlowLimit |
Float |
|
|
| NewFoodAddTime |
Float |
|
|
Children
| Name |
Description
|
| ふり向き |
|
| ターゲット通知 |
|
| ダメージ逃走 |
|
| ロケーター待機 |
|
| 威嚇 |
|
| 徘徊 |
|
| 戦闘 |
|
| 気づき |
|
| 注目 |
|
| 興味対象発見 |
|
| 逃走 |
|
Derived definitions
通常行動 (Pigeon, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
600.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
通常行動 (Boar, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
15.0
|
| CounterAttackRadius |
15.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
通常行動 (Deer, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
15.0
|
| CounterAttackRadius |
15.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
通常行動 (Kokko, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
False
|
| IsEmitForceEscapeSignal |
False
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
400.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
通常行動 (Fox, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Squirrel, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (LittleBird, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
600.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
通常行動 (KakarikoKokko, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
False
|
| IsEmitForceEscapeSignal |
False
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
400.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|
水中行動 (Duck, 通常)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
520.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
0.4
|
| NewFoodAddTime |
0.0
|
通常行動 (Wolf, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
True
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
60.0
|
| CounterAttackRadius |
60.0
|
| CounterAttackRate |
1.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
22.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Hawk, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
False
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
True
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
600.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Deer_MiniGame, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
False
|
| IsReceivedForceEscapeSignal |
False
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
15.0
|
| CounterAttackRadius |
15.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Bear, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
True
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
60.0
|
| CounterAttackRadius |
60.0
|
| CounterAttackRate |
1.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
22.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Boar_MiniGame, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
False
|
| IsReceivedForceEscapeSignal |
False
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
15.0
|
| CounterAttackRadius |
15.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
450.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.1
|
| TargetLostTime |
60.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
0.0
|
通常行動 (Heron, Root_0)
| Name |
Value
|
| IsUseEscapeState |
True
|
| IsPositiveAttacker |
False
|
| IsSearchTarget |
True
|
| IsEmitForceEscapeSignal |
True
|
| IsReceivedForceEscapeSignal |
True
|
| IsCheckSandStorm |
False
|
| ChangeBattleStateRadius |
0.0
|
| CounterAttackRadius |
0.0
|
| CounterAttackRate |
0.0
|
| AddCautionLevelVal |
600.0
|
| AutoReduceCautionLevelVal |
1.0
|
| LimitOverReduceCautionLevelVal |
1000.0
|
| AwnRangeScaleWhenAttention |
1.5
|
| TargetLostTime |
70.0
|
| AllowRoarRadius |
0.0
|
| EscapeWaterFlowLimit |
-1.0
|
| NewFoodAddTime |
30.0
|