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Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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NPCRunaway| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 敵遭遇 (NpcHearts, Terror)
- 4.2 敵遭遇 (NpcRunner, Terror)
- 4.3 敵遭遇 (Npc, Terror)
- 4.4 敵遭遇 (NpcTripMaster, Terror)
- 4.5 敵遭遇 (Npc_Gerudo_Queen, Terror)
- 4.6 敵遭遇 (NpcTravelerRider, Terror)
- 4.7 敵遭遇 (Assassin, Terror)
- 4.8 敵遭遇 (NpcHorseReceptionist, Terror)
- 4.9 敵遭遇 (NpcUseBasicSignal, Terror)
- 4.10 敵遭遇 (NpcVisibleTogglable, Terror)
- 4.11 敵遭遇 (NpcTebaTraining, Terror)
- 4.12 敵遭遇 (NpcMamonoShop, Terror)
- 4.13 敵遭遇 (NpcChaseBlueFire, Terror)
- 4.14 敵遭遇 (NpcTraveler, Terror)
- 4.15 敵遭遇 (NpcArtist, Terror)
- 4.16 敵遭遇 (NpcClerk, Terror)
- 4.17 敵遭遇 (NpcUmayadoMaster, Terror)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReleaseDistance |
Float |
|
|
| CorneredDistance |
Float |
|
|
| StandRateTime |
Float |
|
|
| StandingTime |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| TargetVel |
Vec3 |
|
|
| TerrorLevel |
Int |
|
|
| IsReturnFromDemo |
Bool |
|
|
| TerrorLayer |
Int |
|
|
Children
| Name |
Description
|
| お礼 |
|
| 待機 |
|
| 救出待ち |
|
| 気絶 |
|
| 気絶前振り向き |
|
| 立ち上がる |
|
| 起き上がる |
|
| 追い詰められる |
|
| 逃走 |
|
| 驚く |
|
Derived definitions
敵遭遇 (NpcHearts, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcRunner, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (Npc, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcTripMaster, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (Npc_Gerudo_Queen, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcTravelerRider, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (Assassin, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcHorseReceptionist, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcUseBasicSignal, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcVisibleTogglable, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcTebaTraining, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcMamonoShop, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcChaseBlueFire, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcTraveler, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcArtist, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcClerk, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|
敵遭遇 (NpcUmayadoMaster, Terror)
| Name |
Value
|
| ReleaseDistance |
150.0
|
| CorneredDistance |
6.0
|
| StandRateTime |
1.0
|
| StandingTime |
5.0
|