AIDef:AI/HorseLoopTargetAndWaitAI

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseLoopTargetAndWaitAI
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ChangeWaitRate Float
MaxWaitTime Float
MinWaitTime Float
TargetName String
IsFlip Bool


Children

Name Description
待機
指定位置に移動

Derived definitions

移動(パスあり) (BoneHorse, うろつく)

Name Value
ChangeWaitRate 0.5
MaxWaitTime 1800.0
MinWaitTime 900.0
TargetName default
IsFlip True

移動(パスあり) (NushiHorse, うろつく)

Name Value
ChangeWaitRate 0.9
MaxWaitTime 1200.0
MinWaitTime 600.0
TargetName default
IsFlip True

移動(パスあり) (Horse, うろつく)

Name Value
ChangeWaitRate 0.5
MaxWaitTime 1800.0
MinWaitTime 900.0
TargetName default
IsFlip True

移動(パスあり) (HorseLarge, うろつく)

Name Value
ChangeWaitRate 0.5
MaxWaitTime 1800.0
MinWaitTime 900.0
TargetName default
IsFlip True