From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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ForestGiantBattleMoveAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttackHeightMin |
Float |
|
|
AttackHeightMax |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseDist |
Float |
|
|
StartCloseDistOffset |
Float |
|
|
OutDistOffset |
Float |
|
|
IsCheckLineReachableForClose |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
戦闘準備 (ForestGiant_Middle, 近接戦闘)
Name |
Value
|
AttackHeightMin |
-5.0
|
AttackHeightMax |
5.0
|
WeaponIdx |
0
|
BaseDist |
10.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
戦闘準備 (ForestGiant_Senior, 近接戦闘)
Name |
Value
|
AttackHeightMin |
-5.0
|
AttackHeightMax |
5.0
|
WeaponIdx |
0
|
BaseDist |
10.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
戦闘準備 (ForestGiant, 近接戦闘)
Name |
Value
|
AttackHeightMin |
-5.0
|
AttackHeightMax |
5.0
|
WeaponIdx |
0
|
BaseDist |
10.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|
戦闘準備 (StalForestGiant, 近接戦闘)
Name |
Value
|
AttackHeightMin |
-5.0
|
AttackHeightMax |
5.0
|
WeaponIdx |
0
|
BaseDist |
10.0
|
StartCloseDistOffset |
5.0
|
OutDistOffset |
14.0
|
IsCheckLineReachableForClose |
False
|