From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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EscapeOppositeToTargetInWaterAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
RunAwayDistanceMax |
Float |
|
|
AllowRandAngleVertical |
Float |
|
|
AllowRandAngleHorizontal |
Float |
|
|
DivePercent |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
逃走 (Fish, Root_0)
Name |
Value
|
RunAwayDistanceMax |
7.0
|
AllowRandAngleVertical |
0.0
|
AllowRandAngleHorizontal |
0.436332
|
DivePercent |
0.15
|