From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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BackStepAndAttack| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BackStepMinDist |
Float |
|
|
| BackStepDist |
Float |
|
|
| FrontAngle |
Float |
|
|
| NoBackStepRange |
Float |
|
|
| BackStepMax |
Int |
|
|
| TurnRepeatMax |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| バックステップ |
|
| 回転 |
|
| 攻撃 |
|
Derived definitions
ブレス (Lynel_Senior, 戦闘)
| Name |
Value
|
| BackStepMinDist |
5.0
|
| BackStepDist |
20.0
|
| FrontAngle |
0.523599
|
| NoBackStepRange |
10.0
|
| BackStepMax |
3
|
| TurnRepeatMax |
3
|
ブレス (Lynel_Middle, 戦闘)
| Name |
Value
|
| BackStepMinDist |
5.0
|
| BackStepDist |
20.0
|
| FrontAngle |
0.523599
|
| NoBackStepRange |
10.0
|
| BackStepMax |
3
|
| TurnRepeatMax |
3
|
ブレス (Lynel, 戦闘)
| Name |
Value
|
| BackStepMinDist |
5.0
|
| BackStepDist |
20.0
|
| FrontAngle |
0.523599
|
| NoBackStepRange |
10.0
|
| BackStepMax |
3
|
| TurnRepeatMax |
3
|