From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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BackStepAndAttackAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
BackStepMinDist |
Float |
|
|
BackStepDist |
Float |
|
|
FrontAngle |
Float |
|
|
NoBackStepRange |
Float |
|
|
BackStepMax |
Int |
|
|
TurnRepeatMax |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
バックステップ |
|
回転 |
|
攻撃 |
|
Derived definitions
ブレス (Lynel_Senior, 戦闘)
Name |
Value
|
BackStepMinDist |
5.0
|
BackStepDist |
20.0
|
FrontAngle |
0.523599
|
NoBackStepRange |
10.0
|
BackStepMax |
3
|
TurnRepeatMax |
3
|
ブレス (Lynel_Middle, 戦闘)
Name |
Value
|
BackStepMinDist |
5.0
|
BackStepDist |
20.0
|
FrontAngle |
0.523599
|
NoBackStepRange |
10.0
|
BackStepMax |
3
|
TurnRepeatMax |
3
|
ブレス (Lynel, 戦闘)
Name |
Value
|
BackStepMinDist |
5.0
|
BackStepDist |
20.0
|
FrontAngle |
0.523599
|
NoBackStepRange |
10.0
|
BackStepMax |
3
|
TurnRepeatMax |
3
|