From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AlertCreationNestOnTreeAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
InitMotionStatus |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
CreateIntervalTime |
Int |
|
|
IsRemainNum |
Bool |
|
|
ActorNum |
Int |
|
|
TargetEscapedRadius |
Float |
|
|
AttOnTree |
String |
|
|
AttOnGround |
String |
|
|
FallPowerMin |
Int |
|
|
FallPowerMax |
Int |
|
|
FallOddsMin |
Int |
|
|
FallOddsMax |
Int |
|
|
FallIntervalRange |
Float |
|
|
FallCheckSpeedTh |
Float |
|
|
AtHitImpulseRate |
Float |
|
|
Children
Derived definitions
通常 (BeeHome, BaseAI)
Name |
Value
|
CreateIntervalTime |
15
|
IsRemainNum |
False
|
ActorNum |
1
|
TargetEscapedRadius |
20.0
|
AttOnTree |
CatchOnTree
|
AttOnGround |
Catch
|
FallPowerMin |
1500
|
FallPowerMax |
5000
|
FallOddsMin |
20
|
FallOddsMax |
60
|
FallIntervalRange |
15.0
|
FallCheckSpeedTh |
0.333333
|
AtHitImpulseRate |
1.0
|