AIDef:Action/WillBallAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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WillBallAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ReactionLevel Int
IsAbleGuard Bool
MaxSpeed Float
RotSpeed Float
ReachRange Float
TiredAngle Float
IsIgnoreLastSpRot Bool
IsAddAABBHeight Bool
IsGround Bool
RotBaseRatio Float
Accel Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

攻撃 (WillBall, 念受信)

Name Value
ReactionLevel 2
IsAbleGuard False
MaxSpeed 1.1
RotSpeed 0.0698132
ReachRange 1.0
TiredAngle 2.0944
IsIgnoreLastSpRot True
IsAddAABBHeight True
IsGround False
RotBaseRatio 0.08
Accel 0.36

子0 (WillBreakBall, 空中)

Name Value
ReactionLevel 3
IsAbleGuard False
MaxSpeed 0.75
RotSpeed 0.0
ReachRange 1.0
TiredAngle 2.0944
IsIgnoreLastSpRot True
IsAddAABBHeight True
IsGround False
RotBaseRatio 0.0025
Accel 0.36