AIDef:Action/SwitchPlayerEquipment

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SwitchPlayerEquipment
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
UnequipWeapon Bool
UnequipShield Bool
UnequipBow Bool
UnequipArmorHead Bool
UnequipArmorUpper Bool
UnequipArmorLower Bool
PorchItemName_Weapon String
PorchItemName_Shield String
PorchItemName_Bow String
PorchItemName_ArmorHead String
PorchItemName_ArmorUpper String
PorchItemName_ArmorLower String
PorchItemName_Arrow String


Derived definitions

Demo_SwitchPlayerEquipment (EventSystemActor)

No overridden parameters.