AIDef:Action/SwarmDamaged

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SwarmDamaged
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
SubUnitNum Int 0
PatternID Int -1


StaticInstParams

Name Type Default value Description
DeadSubActorMax Int
RiseSpeedMin Float
IgnoreHitGroundTime Int
Time Int
SubAccRateMin Float
SubAccRateMax Float
Speed Float
IsCreateDeadActor Bool


Derived definitions

消滅 (Keese_Swarm, リアクション)

Name Value
DeadSubActorMax 10
RiseSpeedMin 0.1
IgnoreHitGroundTime 5
Time 30
SubAccRateMin 0.1
SubAccRateMax 1.0
Speed 0.4
IsCreateDeadActor False

通常ダメージ (Keese_Swarm, リアクション)

Name Value
DeadSubActorMax 3
RiseSpeedMin 0.1
IgnoreHitGroundTime 5
Time 30
SubAccRateMin 0.1
SubAccRateMax 0.6
Speed 0.4
IsCreateDeadActor True

矢ダメージ (Keese_Swarm, リアクション)

Name Value
DeadSubActorMax 1
RiseSpeedMin 0.1
IgnoreHitGroundTime 5
Time 30
SubAccRateMin 0.1
SubAccRateMax 1.0
Speed 0.4
IsCreateDeadActor True