From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SandwormTackleMoveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
TargetSandOffset |
Float |
|
|
SandOffsetSpeed |
Float |
|
|
EatNode |
String |
|
|
EatRadius |
Float |
|
|
EatOffset |
Vec3 |
|
|
AtkSensorName |
String |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FailAngle |
Float |
|
|
BaseRotRatio |
Float |
|
|
FinRadius |
Float |
|
|
WeaponIdx |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
攻撃移動 (Sandworm, 戦闘攻撃)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
EatNode |
Head
|
EatRadius |
4.0
|
EatOffset |
Vec3(x=6.0, y=-3.0, z=0.0)
|
AtkSensorName |
AtkEnemyBody
|
Speed |
0.37037
|
RotSpd |
0.20944
|
FailAngle |
2.0944
|
BaseRotRatio |
0.14
|
FinRadius |
0.0
|
WeaponIdx |
-1
|
攻撃移動 (Enemy_SandwormR, 戦闘攻撃)
Name |
Value
|
TargetSandOffset |
-1.0
|
SandOffsetSpeed |
0.14
|
EatNode |
Head
|
EatRadius |
4.0
|
EatOffset |
Vec3(x=6.0, y=-3.0, z=0.0)
|
AtkSensorName |
AtkEnemyBody
|
Speed |
0.37037
|
RotSpd |
0.20944
|
FailAngle |
2.0944
|
BaseRotRatio |
0.14
|
FinRadius |
0.0
|
WeaponIdx |
-1
|