From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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RemainElectricCannonBeamFireAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AtkDamage |
Int |
|
|
MinDamage |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
IsProtected |
Bool |
|
|
SafePos |
Vec3 |
|
|
Derived definitions
発射 (RemainsElectricCannon, ビーム攻撃)
Name |
Value
|
AtkDamage |
32
|
MinDamage |
30
|