From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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OnetimeStopASSyncPlayAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SyncASName |
String |
|
|
SyncASSlot |
Int |
|
|
SyncASSequenceBank |
Int |
|
|
ASName |
String |
|
|
IsIgnoreSame |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
Demo_Transform (Guardian_Mini_DetachLineBeam)
Name |
Value
|
SyncASName |
DemoFindShader
|
SyncASSlot |
0
|
SyncASSequenceBank |
1
|
ASName |
Transform
|
IsIgnoreSame |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.1
|
Demo_Transform (Guardian_Mini_Practice)
Name |
Value
|
SyncASName |
DemoFindShader
|
SyncASSlot |
0
|
SyncASSequenceBank |
1
|
ASName |
Transform
|
IsIgnoreSame |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.1
|
Demo_Transform (Guardian_Mini)
Name |
Value
|
SyncASName |
DemoFindShader
|
SyncASSlot |
0
|
SyncASSequenceBank |
1
|
ASName |
Transform
|
IsIgnoreSame |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.1
|