From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseRideChargeCommandAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Gear |
Int |
|
|
CommandTiming |
Int |
|
|
RotRatio |
Float |
|
|
ASName |
String |
|
|
UpperBodyASSlot |
Int |
|
|
LowerBodyASSlot |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
指令 (Stal_Bokoblin_Junior_Body, 戦闘攻撃)
Name |
Value
|
Gear |
4
|
CommandTiming |
0
|
RotRatio |
0.14
|
ASName |
Command
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
指令 (Bokoblin_Red, 戦闘攻撃)
Name |
Value
|
Gear |
4
|
CommandTiming |
0
|
RotRatio |
0.14
|
ASName |
Command
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
指令 (Bokoblin_Senior, 戦闘攻撃)
Name |
Value
|
Gear |
4
|
CommandTiming |
0
|
RotRatio |
0.14
|
ASName |
Command
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
指令 (Bokoblin_Rapid, 戦闘攻撃)
Name |
Value
|
Gear |
4
|
CommandTiming |
0
|
RotRatio |
0.14
|
ASName |
Command
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|