From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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ForkGanonBeastWeakPointOff| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| WeakPointActiveFlag |
AITreeVariablePointer |
|
|
| IsWeakPointAppearMode |
Bool |
False |
|
| WeakPointAliveFlag |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| TargetSlotIdx |
Int |
|
|
| IsChangeable |
Bool |
|
|
| EndState |
Int |
|
|
Derived definitions
子1 (GanonBeast, 復帰)
| Name |
Value
|
| TargetSlotIdx |
0
|
| IsChangeable |
False
|
| EndState |
0
|
先行動 (GanonBeast, 先行動)
| Name |
Value
|
| TargetSlotIdx |
0
|
| IsChangeable |
False
|
| EndState |
0
|