From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkFlyToTargetDirectAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
FinRadius |
Float |
|
|
MoveSpd |
Float |
|
|
OnEndForceStop |
Bool |
|
|
OnGround |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子0 (Assassin_Senior, 移動)
Name |
Value
|
FinRadius |
2.0
|
MoveSpd |
1.0
|
OnEndForceStop |
False
|
OnGround |
False
|
子0 (Assassin_Senior, 後退移動)
Name |
Value
|
FinRadius |
2.0
|
MoveSpd |
1.0
|
OnEndForceStop |
False
|
OnGround |
True
|
直線接近可能 (Assassin_Senior, 子0)
Name |
Value
|
FinRadius |
14.0
|
MoveSpd |
1.0
|
OnEndForceStop |
False
|
OnGround |
True
|
直線接近不能 (Assassin_Senior, 子0)
Name |
Value
|
FinRadius |
1.0
|
MoveSpd |
1.0
|
OnEndForceStop |
False
|
OnGround |
True
|