From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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EnemyRushAttack| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASKeyName |
String |
|
|
| Speed |
Float |
|
|
| UpdateTargetPosInterval |
Int |
|
|
| DisableUpdateTargetRadius |
Float |
|
|
| GoalDistanceTolerance |
Float |
|
|
| MovePredictionRate |
Float |
|
|
| IsSuccessWhenGoalReached |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
突進 (Sunazarashi, 攻撃)
| Name |
Value
|
| ASKeyName |
Move_Attack_Gear1
|
| Speed |
0.5
|
| UpdateTargetPosInterval |
10
|
| DisableUpdateTargetRadius |
5.0
|
| GoalDistanceTolerance |
1.5
|
| MovePredictionRate |
0.2
|
| IsSuccessWhenGoalReached |
True
|
突進 (SunazarashiSP, 攻撃)
| Name |
Value
|
| ASKeyName |
Move_Attack_Gear1
|
| Speed |
0.5
|
| UpdateTargetPosInterval |
10
|
| DisableUpdateTargetRadius |
5.0
|
| GoalDistanceTolerance |
1.5
|
| MovePredictionRate |
0.2
|
| IsSuccessWhenGoalReached |
True
|