From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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BrightBowSlowFall| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Gravity |
Float |
|
|
| FloatWaveCycle |
Float |
|
|
| FloatWaveWidth |
Float |
|
|
| FloatHeight |
Float |
|
|
| FloatSpring |
Float |
|
|
| FloatDamper |
Float |
|
|
| FallBrakeHeight |
Float |
|
|
| FallBrake |
Float |
|
|
| TailEffectKeyName |
String |
|
|
| InitRotate |
Vec3 |
|
|
| RotateSpeed |
Vec3 |
|
|
| AttractionRange |
Float |
|
|
| AttractionRate |
Float |
|
|
| ASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| TargetIdx |
Int |
|
|
| SeqBankIdx |
Int |
|
|
Derived definitions
待機 (BrightBow, 消滅)
| Name |
Value
|
| Gravity |
0.1
|
| FloatWaveCycle |
0.05
|
| FloatWaveWidth |
0.2
|
| FloatHeight |
2.6
|
| FloatSpring |
10.0
|
| FloatDamper |
200.0
|
| FallBrakeHeight |
8.0
|
| FallBrake |
150.0
|
| TailEffectKeyName |
BrightBowDrop
|
| InitRotate |
Vec3(x=-1.5932129621505737, y=0.8827739953994751, z=0.5857279896736145)
|
| RotateSpeed |
Vec3(x=0.0, y=1.7453292608261108, z=0.0)
|
| AttractionRange |
4.0
|
| AttractionRate |
0.1
|
| ASName |
Null
|
| IsIgnoreSame |
False
|
| TargetIdx |
0
|
| SeqBankIdx |
0
|