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Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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BackSwim| AI definition |
|---|
| Type |
Action |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 後退 (Lizalfos, 水中不審者発見)
- 3.2 戦闘後ずさり (Lizalfos, 水中戦闘)
- 3.3 戦闘後ずさり (Lizalfos, 水中対象見張り台)
- 3.4 後退 (Lizalfos_Fire, 水中不審者発見)
- 3.5 戦闘後ずさり (Lizalfos_Fire, 水中戦闘)
- 3.6 戦闘後ずさり (Lizalfos_Fire, 水中対象見張り台)
- 3.7 後退 (Lizalfos_Electric, 水中不審者発見)
- 3.8 戦闘後ずさり (Lizalfos_Electric, 水中戦闘)
- 3.9 戦闘後ずさり (Lizalfos_Electric, 水中対象見張り台)
- 3.10 後退 (Lizalfos_Bone, 水中不審者発見)
- 3.11 戦闘後ずさり (Lizalfos_Bone, 水中戦闘)
- 3.12 戦闘後ずさり (Lizalfos_Bone, 水中対象見張り台)
- 3.13 後退 (Lizalfos_Senior, 水中不審者発見)
- 3.14 戦闘後ずさり (Lizalfos_Senior, 水中戦闘)
- 3.15 戦闘後ずさり (Lizalfos_Senior, 水中対象見張り台)
- 3.16 行進 (Fish, 興味対象発見)
- 3.17 行進最後 (Fish, 興味対象発見)
- 3.18 後退 (Lizalfos_Middle, 水中不審者発見)
- 3.19 戦闘後ずさり (Lizalfos_Middle, 水中戦闘)
- 3.20 戦闘後ずさり (Lizalfos_Middle, 水中対象見張り台)
- 3.21 後退 (Lizalfos_Ice, 水中不審者発見)
- 3.22 戦闘後ずさり (Lizalfos_Ice, 水中戦闘)
- 3.23 戦闘後ずさり (Lizalfos_Ice, 水中対象見張り台)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Speed |
Float |
|
|
| RotSpd |
Float |
|
|
| RotAddRatio |
Float |
|
|
| Time |
Int |
|
|
| FinishDist |
Float |
|
|
| WeaponIdx |
Int |
|
|
| DecelRatio |
Float |
|
|
| IsCheckCliff |
Bool |
|
|
| InWaterDepth |
Float |
|
|
| FloatDepth |
Float |
|
|
| FloatRadius |
Float |
|
|
| FloatCycleTime |
Float |
|
|
| ChangeDepthSpeed |
Float |
|
|
| IsCheckWaterFall |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
後退 (Lizalfos, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
後退 (Lizalfos_Fire, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Fire, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Fire, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
後退 (Lizalfos_Electric, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Electric, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Electric, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
後退 (Lizalfos_Bone, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Bone, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Bone, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
後退 (Lizalfos_Senior, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Senior, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Senior, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
行進 (Fish, 興味対象発見)
| Name |
Value
|
| Speed |
0.00925926
|
| RotSpd |
0.0
|
| RotAddRatio |
0.0
|
| Time |
0
|
| FinishDist |
1.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
False
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.2
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
行進最後 (Fish, 興味対象発見)
| Name |
Value
|
| Speed |
0.00925926
|
| RotSpd |
0.270526
|
| RotAddRatio |
0.18
|
| Time |
0
|
| FinishDist |
1.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
False
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.2
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|
後退 (Lizalfos_Middle, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Middle, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Middle, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
後退 (Lizalfos_Ice, 水中不審者発見)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Ice, 水中戦闘)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
20.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|
戦闘後ずさり (Lizalfos_Ice, 水中対象見張り台)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| RotAddRatio |
0.18
|
| Time |
20
|
| FinishDist |
10.0
|
| WeaponIdx |
-1
|
| DecelRatio |
0.1
|
| IsCheckCliff |
True
|
| InWaterDepth |
1.6
|
| FloatDepth |
0.5
|
| FloatRadius |
0.1
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
True
|