AIDef:AI/PriestBossMetaAIRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PriestBossMetaAIRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
PriestBossStartPhase Int 0
UniqueNameMessageLabel String


StaticInstParams

Name Type Default value Description
Life Int
BowActorName String
ArrowActorName String
WeaponActorName String
ThunderActorName String
PlayerRecoverFromFallFrames Float


Children

Name Description
段階_分身
段階_巨大化
段階_祭り
段階_終了
段階_通常

Derived definitions

Root (Priest_Boss_MetaAI)

Name Value
Life 4000
BowActorName Priest_Boss_Weapon_Bow_029
ArrowActorName Priest_Boss_Arrow
WeaponActorName Priest_Boss_Weapon_Sword_015
ThunderActorName PriestBossThunder
PlayerRecoverFromFallFrames 120.0