From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PriestBossMetaAIRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
PriestBossStartPhase |
Int |
0 |
|
UniqueNameMessageLabel |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
Life |
Int |
|
|
BowActorName |
String |
|
|
ArrowActorName |
String |
|
|
WeaponActorName |
String |
|
|
ThunderActorName |
String |
|
|
PlayerRecoverFromFallFrames |
Float |
|
|
Children
Name |
Description
|
段階_分身 |
|
段階_巨大化 |
|
段階_祭り |
|
段階_終了 |
|
段階_通常 |
|
Derived definitions
Root (Priest_Boss_MetaAI)
Name |
Value
|
Life |
4000
|
BowActorName |
Priest_Boss_Weapon_Bow_029
|
ArrowActorName |
Priest_Boss_Arrow
|
WeaponActorName |
Priest_Boss_Weapon_Sword_015
|
ThunderActorName |
PriestBossThunder
|
PlayerRecoverFromFallFrames |
120.0
|