AIDef:AI/GiantNavMoveWithFirstAction

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GiantNavMoveWithFirstAction
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ReachTargetArea Float
RepathTime Float
WeaponIdx Int
TooFarDist Float
TargetVMax Float
TargetVMin Float
FrontAngle Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
先行動
直進
移動
脱出
見まわす

Derived definitions

帰還 (ForestGiant_Middle, 威嚇帰還)

Name Value
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
TargetVMax 1.0
TargetVMin -1.0
FrontAngle 0.785398

帰還 (ForestGiant_Senior, 威嚇帰還)

Name Value
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
TargetVMax 1.0
TargetVMin -1.0
FrontAngle 0.785398

帰還 (ForestGiant, 威嚇帰還)

Name Value
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
TargetVMax 1.0
TargetVMin -1.0
FrontAngle 0.785398

帰還 (StalForestGiant, 威嚇帰還)

Name Value
ReachTargetArea 2.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0
TargetVMax 1.0
TargetVMin -1.0
FrontAngle 0.785398