AIDef:Action/RemainsWaterBulletShooter

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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RemainsWaterBulletShooter
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IgniteRotate Vec3
UseRandRot Bool
BulletType Int
ReloadCounter Int
BaseShootParam Vec3
OffsetYParam Vec3
OffsetAngle Float


Derived definitions

先行動 (RemainsWater, 魚雷発射)

Name Value
IgniteRotate Vec3(x=0.0, y=0.0, z=0.0)
UseRandRot False
BulletType 2
ReloadCounter 0
BaseShootParam Vec3(x=55.0, y=67.5, z=90.0)
OffsetYParam Vec3(x=0.0, y=5.0, z=-1.5)
OffsetAngle 0.174533

先行動 (RemainsWater, 誘導弾発射)

Name Value
IgniteRotate Vec3(x=0.0, y=0.0, z=0.0)
UseRandRot False
BulletType 1
ReloadCounter 0
BaseShootParam Vec3(x=55.0, y=67.5, z=90.0)
OffsetYParam Vec3(x=0.0, y=5.0, z=-1.5)
OffsetAngle 0.174533