From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkASTrgTurnGroundAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Axis |
Vec3 |
|
|
SpeedBasePosRatio |
Float |
|
|
CtrlOffset |
Vec3 |
|
|
OnAfterGroundRotAngle |
Float |
|
|
CtrlAngleOffset |
Vec3 |
|
|
ActMoveVec |
Vec3 |
|
|
Derived definitions
子1 (Bokoblin_Red, 後行動)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=0.9700000286102295)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.07853981107473373, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=0.0, z=0.0)
|
子1 (Bokoblin_Senior, 後行動)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=0.9700000286102295)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.07853981107473373, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=0.0, z=0.0)
|
子1 (Bokoblin_Rapid, 後行動)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=0.9700000286102295)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.07853981107473373, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=0.0, z=0.0)
|
子1 (Moriblin_Senior, 後行動_0)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=0.25)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=1.0, z=0.0)
|
子1 (Moriblin_Senior, 初期状態眠り)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=-0.25)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.0872664675116539, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=0.0, z=0.0)
|
子1 (Moriblin_Blue, 後行動_0)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=0.25)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=1.0, z=0.0)
|
子1 (Moriblin_Blue, 初期状態眠り)
Name |
Value
|
Axis |
Vec3(x=-1.0, y=0.0, z=0.0)
|
SpeedBasePosRatio |
0.7
|
CtrlOffset |
Vec3(x=0.0, y=0.0, z=-0.25)
|
OnAfterGroundRotAngle |
0.10472
|
CtrlAngleOffset |
Vec3(x=0.0872664675116539, y=0.0, z=0.0)
|
ActMoveVec |
Vec3(x=0.0, y=0.0, z=0.0)
|