From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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Balloon| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| RopeHungActOffset |
Vec3 |
[0.0, 0.0, 0.0] |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Length |
Float |
|
|
| RopeActorName |
String |
|
|
| UpLimitSpeed |
Float |
|
|
| MaxAccel |
Float |
|
|
| MassScale |
Float |
|
|
| IsChaseInitHeight |
Bool |
|
|
| HeightLimit |
Float |
|
|
| BreakTimer |
Float |
|
|
| WindAccScale |
Float |
|
|
| WindSpdScale |
Float |
|
|
| StayAccScale |
Float |
|
|
| ReturnToOriginalPos |
Bool |
|
|
| ReturnStrengthFactor |
Float |
|
|
| RemainsHeightLimit |
Float |
|
|
Derived definitions
Root (BalloonB)
| Name |
Value
|
| Length |
1.5
|
| RopeActorName |
Rope
|
| UpLimitSpeed |
0.1
|
| MaxAccel |
0.1
|
| MassScale |
0.945
|
| IsChaseInitHeight |
True
|
| HeightLimit |
1100.0
|
| BreakTimer |
-1.0
|
| WindAccScale |
0.05
|
| WindSpdScale |
1.0
|
| StayAccScale |
1.1
|
| ReturnToOriginalPos |
False
|
| ReturnStrengthFactor |
0.0
|
| RemainsHeightLimit |
200.0
|