From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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RemainsWaterBattleRootAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
RemainsWaterBattleInfo |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
CallClearDemoTimer |
Float |
|
|
AfterDamageTimer |
Float |
|
|
AfterPaooonTimer |
Float |
|
|
AfterHellTimer |
Float |
|
|
FirstBulletTimer |
Float |
|
|
Children
Name |
Description
|
へたれ中 |
|
ダメージ |
|
パオーン |
|
攻撃中 |
|
正常化 |
|
生成中 |
|
Derived definitions
子0 (RemainsWater, 遺物戦中本体制御)
Name |
Value
|
CallClearDemoTimer |
30.0
|
AfterDamageTimer |
180.0
|
AfterPaooonTimer |
240.0
|
AfterHellTimer |
90.0
|
FirstBulletTimer |
10.0
|