From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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LumberjackFallenTreeAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
ForceSetDropPos |
Vec3 |
[0.0, 0.0, 0.0] |
|
LumberjackType |
Int |
-1 |
|
MoveDirection |
Vec3 |
[0.0, 0.0, 0.0] |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ToLogAngVel |
Float |
|
|
MaxCheckAng |
Float |
|
|
CheckDis |
Float |
|
|
IsCheckHeight |
Bool |
|
|
CheckHeightRate |
Float |
|
|
TerrorOffsetPos4Falling |
Vec3 |
|
|
TerrorRegistAng |
Float |
|
|
TerrorUnregistTimelimit |
Float |
|
|
NoiseLevel |
Float |
|
|
Children
Derived definitions
伐採 (SignboardWood, Root_0)
Name |
Value
|
ToLogAngVel |
0.872665
|
MaxCheckAng |
1.39626
|
CheckDis |
0.1
|
IsCheckHeight |
False
|
CheckHeightRate |
0.6
|
TerrorOffsetPos4Falling |
Vec3(x=0.0, y=1.100000023841858, z=0.0)
|
TerrorRegistAng |
0.523599
|
TerrorUnregistTimelimit |
60.0
|
NoiseLevel |
2.0
|
伐採 (TreeWeapon, 通常)
Name |
Value
|
ToLogAngVel |
0.872665
|
MaxCheckAng |
1.39626
|
CheckDis |
0.1
|
IsCheckHeight |
False
|
CheckHeightRate |
0.6
|
TerrorOffsetPos4Falling |
Vec3(x=0.0, y=1.100000023841858, z=0.0)
|
TerrorRegistAng |
0.523599
|
TerrorUnregistTimelimit |
60.0
|
NoiseLevel |
2.0
|
伐採 (Scaffold, Root_0)
Name |
Value
|
ToLogAngVel |
0.872665
|
MaxCheckAng |
1.39626
|
CheckDis |
0.1
|
IsCheckHeight |
True
|
CheckHeightRate |
0.6
|
TerrorOffsetPos4Falling |
Vec3(x=0.0, y=1.100000023841858, z=0.0)
|
TerrorRegistAng |
0.523599
|
TerrorUnregistTimelimit |
60.0
|
NoiseLevel |
2.0
|