AIDef:Action/PriestBossShadowCloneVanish: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DelayFrames | Float |
Derived definitions
起き上がり (Priest_Boss_ShadowClone, 崩れ落ち)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
後行動 (Priest_Boss_ShadowClone, 第一段階終了_0)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
子1 (Priest_Boss_ShadowClone, 地上_1)
| Name | Value |
|---|---|
| DelayFrames | 27.0 |
死亡 (Priest_Boss_ShadowClone, リアクション)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
第四段階 (Priest_Boss_ShadowClone, フェイズ終了)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
第二段階 (Priest_Boss_ShadowClone, フェイズ終了)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
分身消す (Priest_Boss_ShadowClone, 一列突進)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
分身消す (Priest_Boss_ShadowClone, 一列流星)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
分身消す (Priest_Boss_ShadowClone, 円陣弓)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
分身消す (Priest_Boss_ShadowClone, 円陣突進)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
後行動 (Priest_Boss_Normal, 第一段階終了_0)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |
後行動 (Priest_Boss_ShadowClone_Real, 第一段階終了_0)
| Name | Value |
|---|---|
| DelayFrames | 0.0 |