AIDef:Action/GetUpLinear: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| CRBOffsetUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
CRBOffsetUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RotCenterPos | Vec3 | ||
ASName | String | ||
RootOffset | Vec3 |
Derived definitions
起き上がり (Bokoblin_Red, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=0.0) |
チャンス起き上がり (Wizzrobe, ふっとび)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownChanceTime |
RootOffset | Vec3(x=0.0, y=0.0, z=0.0) |
起き上がり (Wizzrobe, ふっとび)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=-0.5, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=0.0) |
起き上がり (Bokoblin_Senior, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=0.0) |
起き上がり (Bokoblin_Rapid, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=0.0) |
起き上がり (Moriblin_Senior, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=1.0) |
起き上がり (Moriblin_Blue, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=1.0) |
起き上がり (Stal_Moriblin_Bone, やられ)
Name | Value |
---|---|
RotCenterPos | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | DownRecover |
RootOffset | Vec3(x=0.0, y=0.0, z=1.0) |