AIDef:Action/ForceGetUpFreeze: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| IsKeepFreeze || Bool || False ||
|-
| CRBOffsetUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

ForceGetUpFreeze
AI definition
Type Action

AITreeVariables

Name Type Default value Description
IsKeepFreeze Bool False
CRBOffsetUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASName String
IsChangeInAir Bool
TransBoneKey String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (Stal_Bokoblin_Junior_Body, 凍結該当)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

未満 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Priest_Boss_ShadowClone, 起き上がり凍結_0)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

該当 (Bokoblin_Red, 凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

未満 (Bokoblin_Red, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Middle_Azito, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Middle_Quest, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Middle, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Fire, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Priest_Boss_Normal, 起き上がり凍結_0)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Priest_Boss_Normal, 起き上がり凍結_1)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Golem_Little, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

該当 (Bokoblin_Senior, 凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

未満 (Bokoblin_Senior, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

該当 (Bokoblin_Rapid, 凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.85
AngReduceRatio 0.45

未満 (Bokoblin_Rapid, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Electric, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Moriblin_Senior, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Priest_Boss_ShadowClone_Real, 起き上がり凍結_0)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Priest_Boss_ShadowClone_Real, 起き上がり凍結_1)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Junior, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Middle_Azito_DLC, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Bone, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Moriblin_Blue, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Stal_Moriblin_Bone, 凍結該当)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Stal_Moriblin_Bone, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (StalForestGiant, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Senior, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Golem_Little_Ice, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Junior_Shooter, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

未満 (Golem_Little_Fire, 起き上がり凍結)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Middle, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

水上 (Lizalfos_Ice, 未満)

Name Value
ASName Wait
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45