AIDef:Action/ChangeScene: Difference between revisions
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imported>Leoetlino No edit summary |
imported>Leoetlino |
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| WarpDestMapName || String || || Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | | WarpDestMapName || String || || | ||
Destination map. Format: {MapType}/{Map} | |||
Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | |||
|- | |- | ||
| WarpDestPosName || String || || Example: "StartR" | | WarpDestPosName || String || || | ||
Destination position (defined in [[Static.mubin]] for each map type) | |||
Example: "StartR" | |||
|- | |- | ||
| FadeType || Int || || | | FadeType || Int || || |
Revision as of 09:01, 29 October 2018
AI definition | |
---|---|
Type | Action |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
WarpDestMapName | String |
Destination map. Format: {MapType}/{Map} Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | |
WarpDestPosName | String |
Destination position (defined in Static.mubin for each map type) Example: "StartR" | |
FadeType | Int |
| |
StartType | Int | Example: 0 | |
EvflName | String | Name of the event flow to start after warp is complete
Example: Demo622_1 | |
EntryPointName | String | Name of the entry point in the event flow
Example: Demo622_1 |
Derived definitions
Demo_ChangeScene (EventSystemActor)
No overridden parameters.