Help:Tools/EventEditor: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino add category |
imported>Leoetlino No edit summary |
||
| Line 27: | Line 27: | ||
[[Category: Guides]] | [[Category: Guides]] | ||
[[Category: Guides (tools)]] | |||
Revision as of 19:15, 18 September 2018
Installing
Important: ensure you have a 64 bit version of Python 3.6+ before continuing. You will not be able to install EventEditor otherwise.
- Install PyQt5. (If you're on Windows, install the
PyQt5package. [CLI help]) - Install the
eventeditorpackage. [CLI help]
The editor can now be launched with the eventeditor command. [help]
Enabling auto completion support
To avoid having to type actor, parameter, action and query names manually, EventEditor has built-in support for auto completion.
To enable the feature, the program must be configured to look in the game's content files by adding:
[paths]
rom_root=/path/to/game_rom
to EventEditor's configuration file, where /path/to/game_rom is a path such that /path/to/game_rom/Pack/Bootup.pack/Actor/AIDef/AIDef_Game.product.sbyml exists.
An easy, recommended way to get the required file structure without extracting every archive is to use botwfstools.
Configuration file
The configuration file is stored:
- On Linux or macOS: at
~/.config/eventeditor/eventeditor.ini - On Windows: at
%APPDATA%/eventeditor/eventeditor.ini