EventInfo.product.sbyml: Difference between revisions
imported>Leoetlino |
imported>Leoetlino →XLink: slink_user -> sound resource |
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! Name !! Type !! Description | ! Name !! Type !! Description | ||
|- | |- | ||
| elink_user || string || Name of the ELink instance to use. If specified, | | elink_user || string || Name of the ELink instance to use. If specified, the game will load Effect/%s.esetlist % (elink_user). | ||
|- | |- | ||
| slink_user || string || Name of the SLink instance to use | | slink_user || string || Name of the SLink instance to use. If specified, the game will load the [[sound resource]] with that name (from Sound/Resource/%s.bars % (slink_user)). | ||
|- | |- | ||
| xlink_hidden || array || List of SLink objects to hide | | xlink_hidden || array || List of SLink objects to hide | ||