Aoc2: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino mNo edit summary |
imported>Leoetlino (remove stub notice) |
||
Line 1: | Line 1: | ||
{{Subsystem infobox|name=aoc2|is_name_official=0|description=Handles DLC1 additions (such as Master Mode)|init_addr_switch150=0000007100D6CDA4|init_addr_wiiu150=031696E4}} | {{Subsystem infobox|name=aoc2|is_name_official=0|description=Handles DLC1 additions (such as Master Mode)|init_addr_switch150=0000007100D6CDA4|init_addr_wiiu150=031696E4}} | ||
== Flags == | == Flags == | ||
Unless otherwise indicated, all of the names below are unofficial. | Unless otherwise indicated, all of the names below are unofficial. |
Revision as of 12:10, 12 January 2020
Subsystem | |
---|---|
Official name | No |
Description | Handles DLC1 additions (such as Master Mode) |
Init function |
Switch 1.5.0: 0000007100D6CDA4 Wii U 1.5.0: 031696E4 |
Debug only | No |
Flags
Unless otherwise indicated, all of the names below are unofficial.
By default, the following flags are set:
EnableShorterEnemyNotice | ApplyDamageMultiplier | RandomizeGuardianChargeBeam | EnableLifeRegen | PatchGanonStunLock | DisableNoDeathDamage | IsLastPlayHardMode
Value (hex) | Description |
---|---|
1 | IsLastPlayHardMode. Set when the last playthrough is a Master Mode save. |
2 | NerfCooking. Causes the health restoring effects of cooked food to be half as strong. |
4 | ? |
8 | DisableNoDeathDamage. Disables no death damage, aka one-hit kill protection. |
10 | PatchGanonStunLock. Patches Calamity Ganon (phase 2) stun lock by preventing the player from stunning Ganon with some attacks during phase 2[1]. |
20 | EnableLifeRegen. Enables health regeneration for enemies. |
40 | RandomizeGuardianChargeBeam[check]. Enables random Guardian beam charge times (AIDef:Action/GuardianChargeBeam). |
80 | ApplyDamageMultiplier. Causes nonzero damage dealt to Link in some cases to be set to max(int(damage * 1.5), 2)[2]
The conditions[3] are:
|
100 | EnableShorterEnemyNotice. Enables reduced enemy notice times. |
- ↑ https://gist.github.com/leoetlino/e34b93d865e15054403527a80a78d0b8#file-botw_last_boss-cpp-L21
- ↑ 0x7100D6ED54 [nx-1.5.0 executable]
- ↑ 0x7100D6D540 [nx-1.5.0 executable]