AIDef:AI/PriestBossShadowCloneThrow: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

PriestBossShadowCloneThrow
AI definition
Type AI

AITreeVariables

Name Type Default value Description
PriestBossMetaAIUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ShadowCloneOffsetY Float
ShadowCloneRadius Float
ShadowCloneLefeBoneName String
ShadowCloneRightBoneName String
ShadowCloneAngleOffset Float
PrepareTimer Float


Children

Name Description
攻撃
攻撃後
準備完了待ち

Derived definitions

分身投げ (Priest_Boss_Giant, 通常)

Name Value
ShadowCloneOffsetY 1.5
ShadowCloneRadius 0.0
ShadowCloneLefeBoneName Weapon_L
ShadowCloneRightBoneName Weapon_R
ShadowCloneAngleOffset 30.0
PrepareTimer 90.0