AIDef:Action/ChangeScene: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino No edit summary |
imported>Leoetlino |
||
| Line 8: | Line 8: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| WarpDestMapName || String || || Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | | WarpDestMapName || String || || | ||
Destination map. Format: {MapType}/{Map} | |||
Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | |||
|- | |- | ||
| WarpDestPosName || String || || Example: "StartR" | | WarpDestPosName || String || || | ||
Destination position (defined in [[Static.mubin]] for each map type) | |||
Example: "StartR" | |||
|- | |- | ||
| FadeType || Int || || | | FadeType || Int || || | ||
Revision as of 09:01, 29 October 2018
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WarpDestMapName | String |
Destination map. Format: {MapType}/{Map} Example: "MainFieldDungeon/RemainsFire", "MainField/A-1" | |
| WarpDestPosName | String |
Destination position (defined in Static.mubin for each map type) Example: "StartR" | |
| FadeType | Int |
| |
| StartType | Int | Example: 0 | |
| EvflName | String | Name of the event flow to start after warp is complete
Example: Demo622_1 | |
| EntryPointName | String | Name of the entry point in the event flow
Example: Demo622_1 |
Derived definitions
Demo_ChangeScene (EventSystemActor)
No overridden parameters.