Help:Using mods: Difference between revisions

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# Set up UKMM using the instructions [[Help:Tools/UKMM#Setup|here]].
# Set up UKMM using the instructions [[Help:Tools/UKMM#Setup|here]].
# Use the Install tab to install mods. (See [[Help:Tools/UKMM#No,_really,_how_do_I_use_it?|here]] if this is confusing).
# Use the Install tab to install mods. (See [[Help:Tools/UKMM#No,_really,_how_do_I_use_it?|here]] if this is confusing).
Once your mod(s) is (are) installed in UKMM, use the '''Deploy''' button at the bottom right, then navigate to the '''Output Folder''' you specified when setting up UKMM, and copy and paste the <code>01007EF00011E000</code> and <code>01007EF00011F001</code>folder to <code>SD:/atmosphere/contents</code>. (more details below).
Once your mod(s) is (are) installed in UKMM, use the '''Deploy''' button at the bottom right, then navigate to the '''Output Folder''' you specified when setting up UKMM, and copy and paste the <code>01007EF00011E000</code> and <code>01007EF00011F001</code>folders to <code>SD:/atmosphere/contents</code>. (more details below).


=== Transferring mods to the console ===
=== Transferring mods to the console ===


# In the root of your MicroSD card, there should be a folder named <code>atmosphere</code>.
# In the root of your MicroSD card, there should be a folder named <code>atmosphere</code>.
# Within that folder, there should be a folder named <code>contents</code>. Inside that, create a folder with the name of your game's Title ID. For BotW on Switch, the Title ID is <code>01007EF00011E000</code>. You will also need to create a second folder for the DLC: <code>01007EF00011F001</code>. (In versions of Atmosphere prior to v0.10.0, the <code>contents</code> folder was instead called <code>titles</code>.)
# Within that folder, there should be a folder named <code>contents</code>. Inside that, simply copy and paste the <code>01007EF00011E000</code> and <code>01007EF00011F001</code>folders from your UKMM '''Output Folder'''.
# Inside of both of them, make a folder called <code>romfs</code>. Your mod files will go in here. (Mods will often include all or part of this folder structure already, to make things easy.)


To use the mod, simply boot the console into CFW, then boot the game, and the mod will be active.
To use the mod, simply boot the console into CFW, then boot the game, and the mod will be active.


Note that mods are not permanently installed on the console. To remove all installed mods, simply delete <code>/atmosphere/contents/01007EF00011E000</code> and <code>/atmosphere/contents/01007EF00011F001</code>.
Once this is done, you should have the following layout:<syntaxhighlight>💾 SD:/
Once this is done, you should have the following layout:<syntaxhighlight>💾 SD:/
     ├─ 📂 atmosphere/
     ├─ 📂 atmosphere/
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     │  │  ├─ 📂 01007EF00011F001/
     │  │  ├─ 📂 01007EF00011F001/
     │  │  │  ├─ 📂 romfs/
     │  │  │  ├─ 📂 romfs/
     │  │  │  │  ├─ 📜 ...</syntaxhighlight>
     │  │  │  │  ├─ 📜 ...</syntaxhighlight>Note that mods are not permanently installed on the console. To remove all installed mods, simply delete <code>/atmosphere/contents/01007EF00011E000</code> and <code>/atmosphere/contents/01007EF00011F001</code>.
[[Category:Guides]]
[[Category:Guides]]