Difficulty scaling/fr: Difference between revisions
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Created page with "== Algorithme de nivellement ==" |
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For example, 0 ('None') doesn't mean a weapon will never receive a modifier. It just means that the developers haven't forced the weapon to spawn with a blue/yellow modifier. If scaling requirements are satisfied, the weapon will receive blue or yellow modifiers. | For example, 0 ('None') doesn't mean a weapon will never receive a modifier. It just means that the developers haven't forced the weapon to spawn with a blue/yellow modifier. If scaling requirements are satisfied, the weapon will receive blue or yellow modifiers. | ||
== | == Algorithme de nivellement == | ||
=== <code>Ecosystem::LevelSensor::loadByml</code> === | === <code>Ecosystem::LevelSensor::loadByml</code> === | ||