AIDef:AI/EnemyFortressWatchKeepingWait: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsNextActionReserved || Bool || False || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsNextActionReserved | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
RotAngle | Float | 0.0 | |
WaitTime | Float | 1.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReactDelayMin | Int | ||
ReactDelayMax | Int | ||
DanceReactRand | Int | ||
TalkEndDelayMin | Int | ||
TalkEndDelayMax | Int | ||
FortressTag | String | ||
TalkChangeViewTargetTimerMin | Int | ||
TalkChangeViewTargetTimerMax | Int | ||
IdleCheckMin | Int | ||
IdleCheckMax | Int | ||
IdlePer | Int |
Children
Name | Description |
---|---|
サボり | |
ダンス | |
反応待ち | |
向き直り | |
呼びかけ | |
回転 | |
待機 | |
注意 | |
聞く | |
話す |
Derived definitions
通常 (Lizalfos, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Bokoblin_Red, 馬未発見)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 1350 |
IdleCheckMax | 1500 |
IdlePer | 50 |
通常 (Lizalfos_Fire, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Bokoblin_Senior, 馬未発見)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 1350 |
IdleCheckMax | 1500 |
IdlePer | 50 |
通常 (Bokoblin_Rapid, 馬未発見)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 1350 |
IdleCheckMax | 1500 |
IdlePer | 50 |
通常 (Lizalfos_Electric, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Moriblin_Senior, 単純徘徊_0)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Moriblin_Blue, 単純徘徊_0)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Lizalfos_Senior, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Lizalfos_Middle, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |
通常 (Lizalfos_Ice, 見張り徘徊)
Name | Value |
---|---|
ReactDelayMin | 10 |
ReactDelayMax | 30 |
DanceReactRand | 120 |
TalkEndDelayMin | 60 |
TalkEndDelayMax | 120 |
FortressTag | EnemyFortressMgr |
TalkChangeViewTargetTimerMin | 60 |
TalkChangeViewTargetTimerMax | 180 |
IdleCheckMin | 0 |
IdleCheckMax | 0 |
IdlePer | 0 |