AIDef:Action/WarpPlayer: Difference between revisions

imported>Leoetlino
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imported>Leoetlino
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Warps the player to the specified location.
Warps the player to the specified location.
If the specified map and position could not be found in the map unit, the player will be warped to (0.0, 0.0, 0.0).


== DynamicInstParams ==
== DynamicInstParams ==
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| WarpDestMapName || String ||  || Map name (e.g. A-1). Note that this does not include the map type (unlike [[AIDef:Action/ChangeScene]]).
| WarpDestMapName || String ||  || Map name (e.g. F-2). Note that this does not include the map type (unlike [[AIDef:Action/ChangeScene]]). The current map type will automatically be prepended.
|-
|-
| WarpDestPosName || String ||  || Position name
| WarpDestPosName || String ||  || Position name (e.g. MasterSword)
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==