AIDef:Action/WarpPlayer: Difference between revisions
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Warps the player to the specified location. | Warps the player to the specified location. | ||
If the specified map and position could not be found in the map unit, the player will be warped to (0.0, 0.0, 0.0). | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| WarpDestMapName || String || || Map name (e.g. | | WarpDestMapName || String || || Map name (e.g. F-2). Note that this does not include the map type (unlike [[AIDef:Action/ChangeScene]]). The current map type will automatically be prepended. | ||
|- | |- | ||
| WarpDestPosName || String || || Position name | | WarpDestPosName || String || || Position name (e.g. MasterSword) | ||
|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == | ||