AIDef:Action/PlayerJump: Difference between revisions
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imported>Kiddles Added some value descriptions. - Kiddles |
imported>Leoetlino →StaticInstParams: DefaultValue is the default value configured in AIDef that is used if the derived definition doesn't specify a value, not the actual used value |
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| EnergyJump || Float || | | EnergyJump || Float || || Amount of stamina it takes to jump. | ||
|- | |- | ||
| EnergyDashJump || Float || | | EnergyDashJump || Float || || Amount of stamina used when sprinting and jumping simultaneously. | ||
|- | |- | ||
| EnergyUseDiam1 || Float || || | | EnergyUseDiam1 || Float || || | ||
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| EnergyUseDiam3 || Float || || | | EnergyUseDiam3 || Float || || | ||
|- | |- | ||
| JumpHeight || Float || | | JumpHeight || Float || || Jump height. | ||
|- | |- | ||
| JumpHeightAddByAngle || Float || || | | JumpHeightAddByAngle || Float || || | ||
|- | |- | ||
| JumpHeightAddBySpeed || Float || | | JumpHeightAddBySpeed || Float || || Additional (max) jump height when moving. Actual gain is based on how fast the player is moving. | ||
|- | |- | ||
| JumpHeightMaxDecRateByWater || Float || || | | JumpHeightMaxDecRateByWater || Float || || | ||
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|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == | ||
Latest revision as of 21:13, 10 November 2019
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EnergyJump | Float | Amount of stamina it takes to jump. | |
| EnergyDashJump | Float | Amount of stamina used when sprinting and jumping simultaneously. | |
| EnergyUseDiam1 | Float | ||
| EnergyUseDiam2 | Float | ||
| EnergyUseDiam3 | Float | ||
| JumpHeight | Float | Jump height. | |
| JumpHeightAddByAngle | Float | ||
| JumpHeightAddBySpeed | Float | Additional (max) jump height when moving. Actual gain is based on how fast the player is moving. | |
| JumpHeightMaxDecRateByWater | Float | ||
| IgnoreWaterHeight | Float |
Derived definitions
ジャンプ (Player_Link, Normal_0)
| Name | Value |
|---|---|
| EnergyJump | 0.0 |
| EnergyDashJump | 300.0 |
| EnergyUseDiam1 | 1.0 |
| EnergyUseDiam2 | 1.5 |
| EnergyUseDiam3 | 2.0 |
| JumpHeight | 0.58 |
| JumpHeightAddByAngle | 0.01 |
| JumpHeightAddBySpeed | 2.0 |
| JumpHeightMaxDecRateByWater | 0.5 |
| IgnoreWaterHeight | 0.3 |