User:Kevsprksky/Wii U Address Notes: Difference between revisions
imported>Kevsprksky add some example data |
imported>Kevsprksky add info about argument list data |
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| Line 40: | Line 40: | ||
| 0x00 || 0 || I think this is the target actor? For example, when EventSystemActor.Demo_PlayerWarp is called, this points to the "ActorData" structure representing EventSystemActor | | 0x00 || 0 || I think this is the target actor? For example, when EventSystemActor.Demo_PlayerWarp is called, this points to the "ActorData" structure representing EventSystemActor | ||
|- | |- | ||
| 0x04 || 4 || | | 0x04 || 4 || Pointer to the first element in a linked list containing argument data. Only used during the initial parsing - not used during actual execution of an instruction. By that point, this data has been read and written to the instruction data structure. Format described below. | ||
|- | |- | ||
| 0x08 || 2 || This is set to (short)(the second 4 bytes pointed at by the second parameter to the build function). Not sure what it is yet. | | 0x08 || 2 || This is set to (short)(the second 4 bytes pointed at by the second parameter to the build function). Not sure what it is yet. | ||
| Line 51: | Line 51: | ||
|- | |- | ||
| 0x10 + X || ? || Parameter data (plus more??) | | 0x10 + X || ? || Parameter data (plus more??) | ||
|} | |||
Parameter data linked list element structure | |||
{| class="wikitable" | |||
|- | |||
! Offset !! Length !! Explanation | |||
|- | |||
| 0x00 || 4 || Pointer to next element in list or null | |||
|- | |||
| 0x04 || 4 || Seems to always be a unique value? Not sure what this is, but it isn't a pointer. | |||
|- | |||
| 0x08 || 4 || Pointer to argument name | |||
|- | |||
| 0x0C || 4 || Pointer to offset 0x14 | |||
|- | |||
| 0x10 || 4 || Seems to indicate the argument type. String: 0x00000100, Bool: 0x00040400 | |||
|- | |||
| 0x14 || 4 || Either the value itself (if it fits in 4 bytes, like bool), or a pointer to the value (string). | |||
|} | |} | ||
| Line 63: | Line 82: | ||
| 0x00 || 4 || 0x4329A1E0 || Pointer to EventSystemData's ActorData | | 0x00 || 4 || 0x4329A1E0 || Pointer to EventSystemData's ActorData | ||
|- | |- | ||
| 0x04 || 4 || 0x432AA5F0 || | | 0x04 || 4 || 0x432AA5F0 || ? | ||
|- | |- | ||
| 0x08 || 2 || 0x00DE || Not sure what this is yet | | 0x08 || 2 || 0x00DE || Not sure what this is yet | ||
| Line 195: | Line 214: | ||
|- | |- | ||
| 0x88 || 4 || 0x45C19AE0 || | | 0x88 || 4 || 0x45C19AE0 || | ||
|} | |||
Instruction for CheckRupee when speaking to Kish (hotel guy) at Woodland Stable: | |||
{| class="wikitable" | |||
|- | |||
! Offset !! Length !! Value !! Explanation | |||
|- | |||
| 0x00 || 4 || 0x4329A1E0 || Pointer to ActorData for EventSystemActor | |||
|- | |||
| 0x04 || 4 || 0x432AC868 || ? | |||
|- | |||
| 0x08 || 4 || 0x00000044 || ? | |||
|- | |||
| 0x0C || 4 || 0x101952A4 || Pointer to CheckRupee's SymbolData | |||
|- | |||
| 0x10 || 4 || 0x432AC87C || Pointer to 4-bytes for argument Value: 0x00000014 | |||
|} | |} | ||
| Line 206: | Line 242: | ||
|- | |- | ||
| 0x64 || 4 || Pointer to the function to call for the given action IF it does have parameters? (Ex: NPCTalk, PlayerWarp) | | 0x64 || 4 || Pointer to the function to call for the given action IF it does have parameters? (Ex: NPCTalk, PlayerWarp) | ||
|- | |||
| 0x74 || 4 || Pointer to the function to call for parsing out arguments to the call (writes them to the given instruction at appropriate offsets) | |||
|} | |} | ||
Latest revision as of 02:23, 29 September 2019
This page will contain my personal notes as I look at the Wii U code. It'll probably be messy. At the moment, I am most interested in the AI/event systems, so it'll mainly be focused on that.
All addresses are for Wii U version 1.5.0.
| Address | Name | Notes |
|---|---|---|
| 0x03411878 | ksys::PreInitializeApp | |
| 0x034124e0 | ksys::InitializeApp | |
| 0x02c23480 | GameScene::initialize |
AI/Event System
As event flows are read, internal representations of the instructions are created. There are 4 tables in the binary mapping CRC32 hashes of a symbol's name to a function pointer. This function builds that memory structure.
Inside RootTask::calc, there are 4 calls to functions which register these tables.
| Registration Function Address | Lookup Table Address | Entity Type |
|---|---|---|
| 02aa9da4 | 101a1bd0 | Actions |
| 02ac7afc | 101a5578 | AI |
| 02adc688 | 101a7e64 | Behaviors |
| 02b083ac | 101aaa38 | Queries |
Internal instruction structure (only checked for actions - not sure if used for other symbol types or not)
| Offset | Length | Explanation |
|---|---|---|
| 0x00 | 0 | I think this is the target actor? For example, when EventSystemActor.Demo_PlayerWarp is called, this points to the "ActorData" structure representing EventSystemActor |
| 0x04 | 4 | Pointer to the first element in a linked list containing argument data. Only used during the initial parsing - not used during actual execution of an instruction. By that point, this data has been read and written to the instruction data structure. Format described below. |
| 0x08 | 2 | This is set to (short)(the second 4 bytes pointed at by the second parameter to the build function). Not sure what it is yet. |
| 0x0A | 1 | This is set to (char)(the third 4 bytes pointed at by the second parameter to the build function). Not sure what it is yet. |
| 0x0B | 1 | Set to 0? |
| 0x0C | 4 | Pointer to the structure representing the symbol (we'll call it SymbolData) |
| 0x10 + X | ? | Parameter data (plus more??) |
Parameter data linked list element structure
| Offset | Length | Explanation |
|---|---|---|
| 0x00 | 4 | Pointer to next element in list or null |
| 0x04 | 4 | Seems to always be a unique value? Not sure what this is, but it isn't a pointer. |
| 0x08 | 4 | Pointer to argument name |
| 0x0C | 4 | Pointer to offset 0x14 |
| 0x10 | 4 | Seems to indicate the argument type. String: 0x00000100, Bool: 0x00040400 |
| 0x14 | 4 | Either the value itself (if it fits in 4 bytes, like bool), or a pointer to the value (string). |
Instruction data for WarpPlayer when speaking to Hestu @ Woodland Stable (Hestu is my test buddy):
The function which reads the arguments and writes them into this structure is at 0244e130, I believe.
| Offset | Length | Value | Note |
|---|---|---|---|
| 0x00 | 4 | 0x4329A1E0 | Pointer to EventSystemData's ActorData |
| 0x04 | 4 | 0x432AA5F0 | ? |
| 0x08 | 2 | 0x00DE | Not sure what this is yet |
| 0x0A | 1 | 0xFF | Not sure what this is yet |
| 0x0B | 1 | 0x00 | Might be a spacer byte - I think it is always 0? |
| 0x0C | 4 | 0x100B8E40 | Pointer to the SymbolData for WarpPlayer |
| 0x10 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x14 | 4 | 0x00000000 | ? |
| 0x18 | 4 | 0x00000000 | ? |
| 0x1C | 4 | 0x00000000 | ? |
| 0x20 | 4 | 0x00000000 | ? |
| 0x24 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x28 | 4 | 0x00000000 | ? |
| 0x2C | 4 | 0x00000000 | ? |
| 0x30 | 4 | 0x00000000 | ? |
| 0x34 | 4 | 0x00000000 | ? |
| 0x38 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x3C | 4 | 0x00000000 | ? |
| 0x40 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x44 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x48 | 4 | 0x3F800000 | Floating point value 1.0 - Not sure what it is yet |
| 0x4C | 4 | 0x00000000 | ? |
| 0x50 | 4 | 0x00000000 | ? |
| 0x54 | 4 | 0x432AA5A0 | Pointer to string argument for WarpDestMapName: "G-3" |
| 0x58 | 4 | 0x10263910 | Pointer to a SymbolData? |
| 0x5C | 4 | 0x432AA610 | Pointer to string argument for WarpDestPosName: "OldKorok_ForestStable" |
| 0x60 | 4 | 0x10263910 | Pointer to a SymbolData? |
Instruction for NPCTalk when speaking to Hestu @ Woodland Stable:
| Offset | Length | Value | Note |
|---|---|---|---|
| 0x00 | 4 | 0x45C19AE0 | Pointer to ActorData for Npc_OldKorok_Forest |
| 0x04 | 4 | 0x45C6F3A0 | ? |
| 0x08 | 2 | 0x008B | ? |
| 0x0A | 1 | 0xFF | ? |
| 0x0B | 1 | 0x00 | Spacer? |
| 0x0C | 4 | 0x100868DC | Pointer to SymbolData for NPCTalk |
| 0x10 | 4 | 0x1AE5B4BC | Pointer to 4 bytes for argument IsRemainOpeningDialog: 0x00000000 |
| 0x14 | 4 | 0x1AE5B4CC | Pointer to 4 bytes for argument MinTalkTime: 0x0000001E |
| 0x18 | 4 | 0x45C6F314 | Pointer to 4 bytes for argument IsCloseMessageDialog: 0x00000000 |
| 0x1C | 4 | 0x45C6F39C | Pointer to 4 bytes for argument IsBecomingSpeaker: 0x017FFFFF (?) |
| 0x20 | 4 | 0x45C6F3B4 | Pointer to 4 bytes for argument IsOverWriteLabelActorName: 0x00800000 |
| 0x24 | 4 | 0x45C6F2B0 | Pointer to string argument for MessageId: "EventFlowMsg/Npc_OldKorok_Forest:talk01" |
| 0x28 | 4 | 0x10263910 | I think this is a pointer to a SymbolData |
| 0x2C | 4 | 0x45C6F338 | Pointer to string argument for ASName: 0x00000000 (?) |
| 0x30 | 4 | 0x10263910 | I think this is a pointer to a SymbolData |
| 0x34 | 4 | 0x01000000 | ? |
| 0x38 | 4 | 0x00000000 | ? |
| 0x3C | 4 | 0x00000005 | ? |
| 0x40 | 4 | 0x100867C4 | |
| 0x44 | 4 | 0x10263910 | |
| 0x48 | 4 | 0x10086778 | |
| 0x4C | 4 | 0x10263910 | |
| 0x50 | 4 | 0x45C6C9A4 | |
| 0x54 | 4 | 0x10086698 | |
| 0x58 | 4 | 0x00000020 | ? |
| 0x5C | 4 | 0x46616365 | |
| 0x60 | 4 | 0x5F435F44 | |
| 0x64 | 4 | 0x65666175 | |
| 0x68 | 4 | 0x6C740000 | ? |
| 0x6C | 4 | 0x3F800000 | ? 1.0 in floating point |
| 0x70 | 4 | 0x3F800000 | ? 1.0 in floating point |
| 0x74 | 4 | 0x3F800000 | ? 1.0 in floating point |
| 0x78 | 4 | 0x3F800000 | ? 1.0 in floating point |
| 0x7C | 4 | 0x41DB74A1 | |
| 0x80 | 4 | 0x41DF90E4 | |
| 0x84 | 4 | 0xBF800000 | |
| 0x88 | 4 | 0x45C19AE0 |
Instruction for CheckRupee when speaking to Kish (hotel guy) at Woodland Stable:
| Offset | Length | Value | Explanation |
|---|---|---|---|
| 0x00 | 4 | 0x4329A1E0 | Pointer to ActorData for EventSystemActor |
| 0x04 | 4 | 0x432AC868 | ? |
| 0x08 | 4 | 0x00000044 | ? |
| 0x0C | 4 | 0x101952A4 | Pointer to CheckRupee's SymbolData |
| 0x10 | 4 | 0x432AC87C | Pointer to 4-bytes for argument Value: 0x00000014 |
SymbolData:
| Offset | Length | Explanation |
|---|---|---|
| 0x54 | 4 | Pointer to the function to call for the given action IF it has no parameters? (Ex: AppearNumKorokNuts, DisappearNumKorokNuts) |
| 0x64 | 4 | Pointer to the function to call for the given action IF it does have parameters? (Ex: NPCTalk, PlayerWarp) |
| 0x74 | 4 | Pointer to the function to call for parsing out arguments to the call (writes them to the given instruction at appropriate offsets) |
A listing of addresses generated using these tables is below:
| Symbol Name | Symbol Type | Target Address |
|---|---|---|
| ASWeaponRoot | AI | 02ac8e54 |
| ActorWaterDepthSelect | AI | 02ac8e98 |
| AddBasicLinkOn | AI | 02ac8edc |
| AddCarried | AI | 02ac8f20 |
| AddDemoCall | AI | 02ac8f64 |
| AddNodeNodeCarried | AI | 02ac8fa8 |
| AddPlayerLargeAttackJustGuard | AI | 02ac8fec |
| AddSwarmMove | AI | 02ac9030 |
| AddViewTargetPos | AI | 02ac9074 |
| AirOctaBoardBurn | AI | 02ac90fc |
| AirOctaBurnReaction | AI | 02ac9140 |
| AirOctaFlyUp | AI | 02ac9184 |
| AirOctaReaction | AI | 02ac920c |
| AirOctaRoot | AI | 02ac9250 |
| AirOctaState | AI | 02ac92d8 |
| AirOctaWait | AI | 02ac931c |
| AlertCreationNestOnTree | AI | 02ac93e8 |
| AmbushableWeaponShoot | AI | 02ac942c |
| AnchorRangeSelectTwoAction | AI | 02ac94b4 |
| AncientNecklaceBall | AI | 02ac953c |
| AnimalAttackOtherTarget | AI | 02ac9580 |
| AnimalBattleAggressive | AI | 02ac9608 |
| AnimalBattleMoveLeave | AI | 02ac964c |
| AnimalEscapeAI | AI | 02ac9690 |
| AnimalEscapeAfterDamage | AI | 02ac96d4 |
| AnimalFollowTarget | AI | 02ac975c |
| AnimalLineOfSightSelector | AI | 02ac97a0 |
| AnimalPreAttack | AI | 02ac97e4 |
| AnimalRangeKeepMove | AI | 02ac9828 |
| AnimalRangeKeepMoveWithLOS | AI | 02ac986c |
| AnimalRoam | AI | 02ac98b0 |
| AnimalRoamCheckWater | AI | 02ac98f4 |
| AnimalRushAttack | AI | 02ac9938 |
| AnimalTimelineAI | AI | 02ac997c |
| AppearFromTargetFrontAfterChase | AI | 02ac99c0 |
| AppearFromTargetFrontGround | AI | 02ac9a04 |
| AppearNearTargetOutOfScrnGnd | AI | 02ac9a48 |
| ArmorSearchKorokRoot | AI | 02ac9a8c |
| AroundEnemyCheckSelect | AI | 02ac9ad0 |
| Arrow | AI | 02ac9b14 |
| ArrowChargeAndShoot | AI | 02ac9b58 |
| ArrowDelete | AI | 02ac9b9c |
| ArrowStickAndPick | AI | 02ac9c24 |
| AssassinBattle | AI | 02ac9c68 |
| AssassinBattleMove | AI | 02ac9cf0 |
| AssassinBattleRange | AI | 02ac9d34 |
| AssassinBossAttackSeq | AI | 02ac9d78 |
| AssassinBossBattle | AI | 02ac9dbc |
| AssassinBossEscapeFromTarget | AI | 02ac9e44 |
| AssassinBossFirstBattle | AI | 02ac9e88 |
| AssassinBossFirstBattleMove | AI | 02ac9ecc |
| AssassinBossFirstRangeKeepMove | AI | 02ac9f10 |
| AssassinBossFirstRoot | AI | 02ac9f54 |
| AssassinBossIronBallAttack | Action | 02aae278 |
| AssassinBossLastAttack | AI | 02ac9fdc |
| AssassinBossRoot | AI | 02aca020 |
| AssassinCallSelect | AI | 02aca0a8 |
| AssassinFieldShooterBattle | AI | 02aca0ec |
| AssassinMiddleAzitoDlcRoot | AI | 02aca1b8 |
| AssassinMiddleAzitoNoMemberDemo | AI | 02aca1fc |
| AssassinMiddleAzitoRoot | AI | 02aca174 |
| AssassinMiddleAzitoRootAccept | AI | 02aca284 |
| AssassinMiddleDlcGrabAdapter | AI | 02aca30c |
| AssassinMiddleMagicAfter | AI | 02aca350 |
| AssassinMiddleRoot | AI | 02aca240 |
| AssassinRoot | AI | 02aca3d8 |
| AssassinShooterJuniorAzitoRoot | AI | 02aca460 |
| AttackGrave | AI | 02aca4a4 |
| AttackGraveChase | AI | 02aca4e8 |
| AttackGraveChaseWithSensor | AI | 02aca52c |
| AttackHitCheck | AI | 02aca570 |
| AwarenessScale | AI | 02aca5b4 |
| BackAttackEnemyBattle | AI | 02aca5f8 |
| BackStepAndAttack | AI | 02aca63c |
| BalloonPlantNormal | AI | 02aca680 |
| BarrelBomb | AI | 02aca6c4 |
| BasicStatusRoot | AI | 02ac88c0 |
| BattleBgmRequestFinishTag | AI | 02ac8904 |
| BeamExplode | AI | 02aca708 |
| BeamExplodeEitherHit | AI | 02aca74c |
| BeamosCarried | AI | 02aca790 |
| BeeBattle | AI | 02aca7d4 |
| BeeSwarmFindPlayer | AI | 02aca8a0 |
| BeeSwarmNormal | AI | 02aca8e4 |
| BeeSwarmReaction | AI | 02aca928 |
| BeeSwarmRoot | AI | 02aca9b0 |
| BirdDead | AI | 02aca9f4 |
| BirdEscape | Action | 02aaf158 |
| BlownOff | Action | 02aaf1e0 |
| BocoblinBackStepAttack | AI | 02acaac0 |
| BokoblinArrowAttack | AI | 02acab04 |
| BokoblinArrowBattle | AI | 02acab48 |
| BokoblinHoldArrow | AI | 02acab8c |
| BokoblinNoise | AI | 02acabd0 |
| BokoblinRestraint | AI | 02acac14 |
| BokoblinRoam | AI | 02acac58 |
| BossBattleRoomRoot | AI | 02acac9c |
| BowEquiped | AI | 02acace0 |
| BowShoot | AI | 02acad24 |
| BowlPin | AI | 02acad68 |
| BoxWaterRoot | AI | 02acadac |
| BreathAttackEnemyBattle | AI | 02acadf0 |
| BreathEnemyRangeKeepMove | AI | 02acae34 |
| CalledEnemyMove | AI | 02acae78 |
| CameraBow | AI | 02acaebc |
| CameraEditRoot | AI | 02acaf00 |
| CameraEventReturnSavePoint | AI | 02acaf44 |
| CameraEventTalkAI | AI | 02acaf88 |
| CameraEventTalkAIRet | AI | 02acafcc |
| CameraGameRoot | AI | 02acb010 |
| CameraRoot | AI | 02acb054 |
| CameraTool | AI | 02acb098 |
| CannonBallRoot | AI | 02acb0dc |
| CapturedActDeadSelector | AI | 02acb120 |
| CapturedActorReaction | AI | 02acb164 |
| CapturedActorReactionChemical | AI | 02acb1a8 |
| CarryBox | AI | 02acb1ec |
| CastleLynelBattle | AI | 02acb274 |
| ChangeWeatherTagRoot | AI | 02acb2b8 |
| ChangeWindTagRoot | AI | 02acb2fc |
| ChaseSound | AI | 02acb340 |
| ChemicalEnemyFindPlayer | AI | 02acb3c8 |
| ChemicalEnemyRoot | AI | 02acb40c |
| ChemicalExplode | AI | 02acb450 |
| ChemicalGiantArmorRoot | AI | 02acb494 |
| ChemicalStayObjectRoot | AI | 02acb4d8 |
| ChemicalWeaponRoot | AI | 02acb51c |
| ChildDeviceReflectArrow | AI | 02acb5a4 |
| ChildFavoriteSelector | AI | 02acb5e8 |
| ChildHaveSelect | AI | 02acb62c |
| ChmCheck | AI | 02acb670 |
| ChmVolRateCheck | AI | 02acb6b4 |
| ChmVolRateCheckBlankOk | AI | 02acb6f8 |
| ChuchuDieSelect | AI | 02acb7c4 |
| ChuchuJellyRoot | AI | 02acb808 |
| ChuchuNavMoveTarget | AI | 02acb890 |
| ChuchuRoot | AI | 02acb8d4 |
| ChuchuTypeSelect | AI | 02acb918 |
| CircleMoveFlying | AI | 02acb95c |
| CircleMoveInWater | AI | 02acb9a0 |
| CircleMovePos | AI | 02acb9e4 |
| CircleMoveTarget | AI | 02acba28 |
| CliffCheckSelect | AI | 02acba6c |
| CliffCheckTargetDirSelect | AI | 02acbab0 |
| CliffCheckToTargetPosDirSelect | AI | 02acbaf4 |
| CliffDistanceSelectThreeAction | AI | 02acbb38 |
| CloseSmallAttack | AI | 02acbb7c |
| ClusterRenderCheckTag | AI | 02acbbc0 |
| ColGroundHitSelect | AI | 02acbc04 |
| CollaborationShootingStarRoot | AI | 02acbc48 |
| CommonPickedItem | AI | 02ac9be0 |
| ConditionMoveActionSelect | AI | 02acbc8c |
| CookPotRoot | AI | 02acbcd0 |
| CountSelect | AI | 02acbd14 |
| CreateCarryActor | AI | 02acbd58 |
| CreateOnFaceSelect | AI | 02acbd9c |
| DamageAttrSelect | AI | 02acbde0 |
| DamageTypeSelect | AI | 02acbe24 |
| DangerAvoidFlagSelect | AI | 02acbe68 |
| DashAndAttack | AI | 02acbeac |
| DeadOrOtherState | AI | 02acbef0 |
| DeadlyBlowWeaponRoot | AI | 02acbf34 |
| DefWanderAI | AI | 02ac8948 |
| DemoRailMoveRemains | AI | 02acbfbc |
| DemoRootAI | AI | 02ac8728 |
| DgnObj_DLC_CWRotDirSwitch | Action | 02ab18ec |
| DgnObj_DLC_CW_WithEntityBody00 | AI | 02acc088 |
| DgnObj_DLC_CogWheel2 | AI | 02acc044 |
| DgnObj_DLC_CogWheel_Physics_Ctr | AI | 02acc0cc |
| DgnObj_DLC_DungeonRotateTag | AI | 02acc110 |
| DgnObj_DLC_Faucet | AI | 02acc154 |
| DgnObj_DLC_SliderBlock | AI | 02acc198 |
| DieSelect | AI | 02acb73c |
| DieSelectBombPlus | AI | 02acc1dc |
| DieSelectChemShockPlus | AI | 02acc220 |
| DieSelectChemicalPlus | AI | 02acb780 |
| DisplaySelect | AI | 02acc264 |
| DistanceKeepMove | AI | 02acc2ec |
| DistanceLostCheck | AI | 02acc330 |
| DoChangeOneTime | AI | 02acc374 |
| DogNormal | AI | 02acc440 |
| DomesticNormal | AI | 02acc3fc |
| DominoRoot | AI | 02acc484 |
| DoorRoot | AI | 02acc4c8 |
| DoubtItemSubTargetSelect | AI | 02acc50c |
| DragonDropItemTargetRootAI | AI | 02acc550 |
| DragonElecRoot | AI | 02acc594 |
| DragonFireRoot | AI | 02acc5d8 |
| DragonIceRoot | AI | 02acc61c |
| DragonIceWaitRunel | AI | 02acc660 |
| DragonItemRoot | AI | 02acc6a4 |
| DragonReturn | AI | 02acc6e8 |
| DragonTurn | AI | 02acc72c |
| DrawnSwordBowSelect | AI | 02acc770 |
| DrawnWeaponSelector | AI | 02acc7b4 |
| DuckRoot | AI | 02acc83c |
| DungeonCannonBallAutoDelete | AI | 02acc880 |
| DungeonEntranceRoot | AI | 02acc8c4 |
| DungeonMoveTag | AI | 02acc908 |
| DungeonMoveTagCont | AI | 02acc94c |
| DungeonRemainsFire | AI | 02acc990 |
| DungeonResetPosTag | AI | 02acc9d4 |
| DungeonRotateTag | AI | 02acca18 |
| DungeonRotateTag3D | AI | 02acca5c |
| DungeonRotateTag4ElecApp | AI | 02accaa0 |
| DungeonRotateTag4FireApp | AI | 02accae4 |
| DungeonRotateTag4WaterApp | AI | 02accb28 |
| DungeonRotateTag4WindApp | AI | 02accb6c |
| DungeonRotateTagCont | AI | 02accbf4 |
| DungeonRotateTagInOrder | AI | 02accbb0 |
| DungeonRotateTagShuttle | AI | 02accc38 |
| DungeonRotateTagWaterChemical | AI | 02accc7c |
| DynTargetStoneShootEnemyBattle | AI | 02accd04 |
| DynTgBreathAttackEnemyBattle | AI | 02accd48 |
| EarthReleaseAttack | AI | 02accd8c |
| ElectricBall | AI | 02accdd0 |
| ElectricCable | AI | 02acce14 |
| EnemyAngry | AI | 02acce58 |
| EnemyAttackAndAway | AI | 02acce9c |
| EnemyBaseArrowAttack | AI | 02accee0 |
| EnemyBaseFindPlayer | AI | 02aca818 |
| EnemyBattle | AI | 02ac95c4 |
| EnemyBattleWithAreaCheck | AI | 02accf24 |
| EnemyCalledAppear | AI | 02aca064 |
| EnemyChaseShield | AI | 02accf68 |
| EnemyChaseTargetAndAction | AI | 02accfac |
| EnemyChemTargetAction | AI | 02accff0 |
| EnemyChemicalPowerSelect | AI | 02acd034 |
| EnemyChemicalSelect | AI | 02acd078 |
| EnemyConfuse | AI | 02acd0bc |
| EnemyCutRope | AI | 02acd100 |
| EnemyDefaultReaction | AI | 02ac91c8 |
| EnemyDemoSumonRecgTgt | AI | 02acd144 |
| EnemyEscape | AI | 02acd188 |
| EnemyEscapeMove | AI | 02acd1cc |
| EnemyEscapeRoot | AI | 02acd210 |
| EnemyFeintBattle | AI | 02acd254 |
| EnemyFindBadStatusFriend | AI | 02acd298 |
| EnemyFindHorseRideTarget | AI | 02acd2dc |
| EnemyFindShootable | AI | 02acd320 |
| EnemyFortressChat | AI | 02acd364 |
| EnemyFortressMgrTag | AI | 02acd3a8 |
| EnemyFortressWait | AI | 02acd430 |
| EnemyFortressWatchKeepingWait | AI | 02acd4b8 |
| EnemyHide | AI | 02acd4fc |
| EnemyHideGrass | AI | 02acd540 |
| EnemyHideShootingBattle | AI | 02acd584 |
| EnemyHorseRide | AI | 02acd5c8 |
| EnemyLifeSelect | AI | 02acd60c |
| EnemyLiftShootItem | AI | 02acd650 |
| EnemyLifted | AI | 02acd694 |
| EnemyLost | AI | 02acd6d8 |
| EnemyMimicrySelect | AI | 02acd71c |
| EnemyMoveBattle | AI | 02acd760 |
| EnemyMoveToGround | AI | 02acd7a4 |
| EnemyNoiseTarget | AI | 02acd7e8 |
| EnemyNotice | AI | 02acd82c |
| EnemyNoticeActiveEnemy | AI | 02acd870 |
| EnemyNoticeFearfulLastAttacker | AI | 02acd8f8 |
| EnemyNoticeFearfulTarget | AI | 02acd93c |
| EnemyNoticeLimit | AI | 02acd980 |
| EnemyNoticeSound | AI | 02acd9c4 |
| EnemyNoticeSoundSensitiveTimer | AI | 02acda4c |
| EnemyNoticeSoundWithUI | AI | 02acda08 |
| EnemyNoticeTerror | AI | 02acd8b4 |
| EnemyPermitAttackSelect | AI | 02acda90 |
| EnemyPursuingArrowBattle | AI | 02acdad4 |
| EnemyPursuingAttackCheck | AI | 02acdb18 |
| EnemyPursuingBattle | AI | 02acdb5c |
| EnemyRandomRepeatSideStep | AI | 02acdba0 |
| EnemyRangeKeepMove | AI | 02ac9cac |
| EnemyRangeKeepSwimMove | AI | 02acdbe4 |
| EnemyRecognizeTarget | AI | 02acdc28 |
| EnemyRestraintCheckBattle | AI | 02acdc6c |
| EnemyReturnSelect | AI | 02acdcb0 |
| EnemyRoam | AI | 02acdcf4 |
| EnemyRoamSelect | AI | 02acdd38 |
| EnemyRoamViewItem | AI | 02acdd7c |
| EnemyRoot | AI | 02ac9294 |
| EnemySearchHorse | AI | 02acddc0 |
| EnemySearchShieldItemFindPlayer | AI | 02acde04 |
| EnemyShieldSearchOrBattle | AI | 02acde48 |
| EnemyShootAttackExplosives | AI | 02acde8c |
| EnemySittingTogether | AI | 02acded0 |
| EnemySkyArrowAttack | AI | 02acdf14 |
| EnemySomeIgniteBattle | AI | 02acdf58 |
| EnemySyncAttack | AI | 02acdf9c |
| EnemyTargetGearSelect | AI | 02acdfe0 |
| EnemyTargetInAreaSelect | AI | 02ace024 |
| EnemyTargetInSightSelect | AI | 02ace068 |
| EnemyTimelineAI | AI | 02ace0ac |
| EnemyTired | AI | 02ace0f0 |
| EnemyTreeWeaponSearchOrBattle | AI | 02ace134 |
| EnemyVacuumBombSelect | AI | 02ace178 |
| EnemyVacuumChangeItemSelect | AI | 02ace1bc |
| EnemyVacuumWeaponTypeSelect | AI | 02ace200 |
| EnemyWaitViewItem | AI | 02acd3ec |
| EnemyWarnNoticeEndChase | AI | 02ace288 |
| EnemyWarnNoticeSelect | AI | 02ace244 |
| EnemyWatchKeepingWait | AI | 02acd474 |
| EnterFromResetSelect | AI | 02ace2cc |
| EnvSeEmitPointRootAI | AI | 02ac8d88 |
| EquipConditionSelect | AI | 02ace310 |
| EquipHaveSelector | AI | 02ace354 |
| EquipShieldEnemySearchWeapon | AI | 02ace398 |
| EquipStand | AI | 02ace3dc |
| EscapeFromTargetFrontRandomDir | AI | 02ace420 |
| EscapeOppositeToTargetInWater | AI | 02ace464 |
| EscapeOrWaitSelect | AI | 02ace4a8 |
| EternalPlayerTarget | AI | 02ace4ec |
| EventTagRootAI | AI | 02ac898c |
| EventTimeRoot | AI | 02ace530 |
| ExceededImpulseCheck | AI | 02ace574 |
| ExplodeCheck | AI | 02ace5b8 |
| FirstSelect | AI | 02ace5fc |
| FishGoToAndNibble | AI | 02ace640 |
| FishRoot | AI | 02ace684 |
| FishSafeReturn | AI | 02ace6c8 |
| FixableLiftable | AI | 02ace70c |
| FldObjDlcHeroMapRelief | AI | 02ace750 |
| FldObjIvyBurnRoot | AI | 02ace794 |
| FlyInsectRoam | AI | 02ace7d8 |
| FlyMoveToTarget | AI | 02ace81c |
| FlyingEnemyBackKeepMove | AI | 02ace860 |
| FlyingEnemyDiagonallyKeepMove | AI | 02ace8a4 |
| FlyingEnemyFindPlayer | AI | 02aca85c |
| FlyingEnemyFrontKeepMove | AI | 02ace8e8 |
| ForSaleOrNot | AI | 02ace92c |
| ForbidDoubleNoticeSelect | AI | 02ace970 |
| ForestGiantBattle | AI | 02ace9b4 |
| ForestGiantBattleMove | AI | 02ace9f8 |
| ForestGiantChanceWait | AI | 02acea3c |
| ForestGiantClosestAttackSelect | AI | 02acea80 |
| ForestGiantFindPlayer | AI | 02aceac4 |
| ForestGiantNormal | AI | 02aceb08 |
| ForestGiantNoticeSound | AI | 02aceb4c |
| ForestGiantReaction | AI | 02aceb90 |
| ForestGiantRecognizeTarget | AI | 02acebd4 |
| ForestGiantRoam | AI | 02acec18 |
| ForestGiantRoot | AI | 02acec5c |
| ForestGiantStoneShootBattle | AI | 02aceca0 |
| Fork2AI | AI | 02ac86e4 |
| Fork2AIUpperLowerBody | AI | 02acece4 |
| Fork3AI | AI | 02ac876c |
| Fork4AI | AI | 02ac87b0 |
| Fork5AI | AI | 02ac87f4 |
| Fork6AI | AI | 02ac8838 |
| ForkActionAndJoin | AI | 02aced28 |
| ForkBeastGanonRoot | AI | 02aced6c |
| FreezeInWaterSelect | AI | 02acedf4 |
| FriendCallAction | AI | 02acee38 |
| FromPopPoolDamageSelect | AI | 02acee7c |
| GambleTreasureBoxRoot | AI | 02aceec0 |
| GameDataFlagSelector | AI | 02acef04 |
| GanonApproachOnFloorRoot | AI | 02acef48 |
| GanonApproachOnWallRoot | AI | 02acef8c |
| GanonBattleOnFloorRoot | AI | 02acefd0 |
| GanonBattleOnWallRoot | AI | 02acf014 |
| GanonBattleRoot | AI | 02acf058 |
| GanonBeamOnFloor | AI | 02acf0e0 |
| GanonBeamOnWall | AI | 02acf124 |
| GanonBeastDying | AI | 02acf1ac |
| GanonBeastMoveSelect | AI | 02acf1f0 |
| GanonBeastReaction | AI | 02acf234 |
| GanonBeastRoot | AI | 02acf278 |
| GanonBeastStairState | AI | 02acf2bc |
| GanonBeastSufferChanger | AI | 02acf300 |
| GanonBeastWait | AI | 02acf168 |
| GanonDemoMoveSeqTwoAction | AI | 02acf344 |
| GanonFarAttackRootOnWall | AI | 02acf388 |
| GanonGrudgeNormal | AI | 02acf3cc |
| GanonNearAttackOnFloorRoot | AI | 02acf410 |
| GanonNormalRoot | AI | 02acf454 |
| GanonReaction | AI | 02acf498 |
| GanonRecognizeRoot | AI | 02acf4dc |
| GanonShockRoot | AI | 02acf520 |
| GanonStateChangeRoot | AI | 02acf564 |
| GanonThrowActorRoot | AI | 02acf5a8 |
| GanonThrowMultiActorRoot | AI | 02acf5ec |
| GanonWeaponAttackOnFloor | AI | 02acf630 |
| GearRangeSelect | AI | 02acf674 |
| GelEnemyReaction | AI | 02acf6b8 |
| GerudoHeroSoulGiftRoot | AI | 02acf740 |
| GerudoQueenBattle | AI | 02acf784 |
| GetItemBrightBow | AI | 02acf80c |
| GetItemNormal | AI | 02acf7c8 |
| GiantArmorAsWeakPoint | AI | 02acf850 |
| GiantEarthReleaseAttack | AI | 02acf894 |
| GiantEscapeFromDamageWater | AI | 02acf8d8 |
| GiantNavMoveTarget | AI | 02acf91c |
| GiantNavMoveWithFirstAction | AI | 02acf960 |
| GiantRoamSelect | AI | 02acf9a4 |
| GiantSleepNormal | AI | 02acf9e8 |
| GiantSleepReaction | AI | 02acfa2c |
| GiantStoneShootAngrySelect | AI | 02acfa70 |
| GolemChemicalResetSelect | AI | 02acfab4 |
| GolemChemicalVanishedSelect | AI | 02acfaf8 |
| GolemClimbedSelect | AI | 02acfb3c |
| GolemClimbedTimeSelect | AI | 02acfb80 |
| GolemFindPlayer | AI | 02acfbc4 |
| GolemFireREnemyBattle | AI | 02acfc08 |
| GolemNormal | AI | 02acfc4c |
| GolemNoticeWorry | AI | 02acfc90 |
| GolemPartRoot | AI | 02acfd18 |
| GolemPartsSelect | AI | 02acfd5c |
| GolemRWeakPointRoot | AI | 02acfe28 |
| GolemReaction | AI | 02acfe6c |
| GolemRoot | AI | 02acfeb0 |
| GolemSleepNormal | AI | 02acfef4 |
| GolemSleepTypeSelect | AI | 02acff38 |
| GolemWeakPointRoot | AI | 02acfde4 |
| GolfBallRoot | AI | 02acff7c |
| GoronCannon | AI | 02acffc0 |
| GoronHeroDescendentRoot | AI | 02ad0004 |
| GoronHeroSoulGiftRoot | AI | 02ad0048 |
| GroundAngleSelect | AI | 02ad008c |
| GroundHitSelect | AI | 02ad00d0 |
| GrudgeEyeball | AI | 02ad0114 |
| GuardAndRevenge | AI | 02ad0158 |
| GuardFlagSelect | AI | 02ad019c |
| GuardFrequencySelect | AI | 02ad01e0 |
| GuardianBattleBeamAttack | AI | 02ad0224 |
| GuardianBeam | AI | 02ad0268 |
| GuardianBeamAttack | AI | 02ad02ac |
| GuardianBezierRailMove | AI | 02ad0334 |
| GuardianChase | AI | 02ad0378 |
| GuardianCloseBattle | AI | 02ad03bc |
| GuardianDown | AI | 02ad0400 |
| GuardianMini2ndBattle | AI | 02ad0488 |
| GuardianMini2ndBattleAttack | AI | 02ad04cc |
| GuardianMiniBattle | AI | 02ad0444 |
| GuardianMiniBattleStateSelect | AI | 02ad0510 |
| GuardianMiniBeam | AI | 02ad0554 |
| GuardianMiniBeamAttack | AI | 02ad0598 |
| GuardianMiniBeamAttackMove | AI | 02ad05dc |
| GuardianMiniBeamAttackNoWait | AI | 02ad0620 |
| GuardianMiniBeamToExplosives | AI | 02ad0664 |
| GuardianMiniBlownOff | AI | 02ad06a8 |
| GuardianMiniChangeWeapon | AI | 02ad06ec |
| GuardianMiniFinalBattle | AI | 02ad0730 |
| GuardianMiniFindPlayer | AI | 02ad0774 |
| GuardianMiniGroggy | AI | 02ad07b8 |
| GuardianMiniGuardSelect | AI | 02ad07fc |
| GuardianMiniNoWeaponSelect | AI | 02ad0840 |
| GuardianMiniOnNoNavMesh | AI | 02ad0884 |
| GuardianMiniRangeKeepMove | AI | 02ad08c8 |
| GuardianMiniReaction | AI | 02ad090c |
| GuardianMiniRecognizeTarget | AI | 02ad0950 |
| GuardianMiniRollingAttackMove | AI | 02ad0994 |
| GuardianMiniRoot | AI | 02ad09d8 |
| GuardianMiniTargetOnScalffold | AI | 02ad0a1c |
| GuardianMiniTransformSelect | AI | 02ad0a60 |
| GuardianMiniViewWait | AI | 02ad0ae8 |
| GuardianRoam | AI | 02ad0b2c |
| GuardianRoot | AI | 02ad0b70 |
| GuardianTargetLost | AI | 02ad0bb4 |
| GuardianWait | AI | 02ad0bf8 |
| GyroActivateTerminal | AI | 02ad0c3c |
| HangedLamp | AI | 02ad0c80 |
| HasPreActorSelect | AI | 02ad0cc4 |
| HaveNoWeaponSelector | AI | 02ad0d08 |
| HeightSelectTwoAction | AI | 02ad0d4c |
| HeroSoulGiftRoot | AI | 02acf6fc |
| HiddenKorokRoot | AI | 02ad0d90 |
| HiddenOctarockFindPlayer | AI | 02ad0dd4 |
| HiddenOctarockNormal | AI | 02ad0e18 |
| HiddenOctarockSearchTarget | AI | 02ad0e5c |
| HomePosDistanceSelector | AI | 02ad0ea0 |
| Horse | AI | 02ad0ee4 |
| HorseCheckLineOfSightSelector | AI | 02ad0f28 |
| HorseDamageTypeSelect | AI | 02ad0f6c |
| HorseEscapeRouteRailAI | AI | 02ac89d0 |
| HorseFollow | Action | 02aba1fc |
| HorseGoToEatAI | AI | 02ac8a14 |
| HorseLoopTargetAndWaitAI | AI | 02ac8a58 |
| HorseMoveToPlayer | AI | 02ad0fb0 |
| HorseNatureSelectAI | AI | 02ac8a9c |
| HorseNotRidden | AI | 02ad0ff4 |
| HorsePrevRiddenStatusSelector | AI | 02ad1038 |
| HorseReins | AI | 02ad107c |
| HorseRiddenAI | AI | 02ac8ae0 |
| HorseRiddenByEnemyAI | AI | 02ac8b24 |
| HorseRiddenByNPC | AI | 02ad10c0 |
| HorseRideChargeAttack | AI | 02ad1104 |
| HorseRideChaseBattleAttackMove | AI | 02ad1148 |
| HorseRideChaseBattleMove | AI | 02ad118c |
| HorseRideDamagedSelector | AI | 02ad11d0 |
| HorseRideEnemyBattle | AI | 02ad1214 |
| HorseRideEnemyFindPlayer | AI | 02ad1258 |
| HorseRideEnemyNormal | AI | 02ad129c |
| HorseRideMoveTo | AI | 02ad12e0 |
| HorseRideRangeKeepMove | AI | 02ad1324 |
| HorseRideShooterFindPlayer | AI | 02ad13ac |
| HorseRideShootingEnemyBattle | AI | 02ad1434 |
| HorseRideTurn | AI | 02ad1478 |
| HorseWanderAI | AI | 02ac8b68 |
| IAIAttack | AI | 02ad14bc |
| IbutsuWaterFallRoot | AI | 02ad1500 |
| IceEnemyFeintBattle | AI | 02ad1544 |
| IceMakerBlock | AI | 02ad1588 |
| InDemoSelect | AI | 02ad15cc |
| InForceEnemyLostAreaSelect | AI | 02ad1610 |
| InTerritorySelector | AI | 02ad1654 |
| InWaterKeepSelect | AI | 02ad1698 |
| InWaterSelect | AI | 02acedb0 |
| IncredibleAction | AI | 02ad16dc |
| InitFromInCarryBoxSelect | AI | 02ad1720 |
| InsectEscape | AI | 02ad1764 |
| InsectFairyRoot | AI | 02ad17ec |
| InsectRoam | AI | 02ad1830 |
| InsectRoot | AI | 02ad17a8 |
| InvincibleHiddenOctarock | AI | 02ad1874 |
| InvisibleKorokRailMove | AI | 02ad18b8 |
| IsPlacementAreaEnemy | AI | 02ad18fc |
| ItemAmiiboRoot | AI | 02ad1940 |
| ItemConductor | AI | 02ad1984 |
| ItemOnTree | AI | 02ac93a4 |
| ItemRoot | AI | 02ac9360 |
| JumpAttack | Action | 02abb120 |
| JustAvoidFinishWait | AI | 02ad1a0c |
| KakarikoKokkoTimeline | AI | 02ad1a50 |
| KeepBackSelect | AI | 02ad1a94 |
| KeeseDieSelect | AI | 02ad1ad8 |
| KeeseHangOnCeil | AI | 02ad1b1c |
| KeeseNormal | AI | 02ad1b60 |
| KeeseRoam | AI | 02ad1ba4 |
| KeeseSwarmNormal | AI | 02ad1be8 |
| KeeseSwarmRoam | AI | 02ad1c2c |
| KeyLockedShutter | AI | 02ad1c70 |
| KokkoAngry | AI | 02ad1cb4 |
| KokkoAngryTargetSelect | AI | 02ad1cf8 |
| KokkoEscapeAI | AI | 02ad1d3c |
| KokkoRoot | AI | 02ad1d80 |
| KorokAnswerResponceRoot | AI | 02ad1dc4 |
| KorokFlowerColorRoot | AI | 02ad1e08 |
| KorokFlowerRoot | AI | 02ad1e4c |
| KorokGoalTimerRootAI | AI | 02ad1e90 |
| KorokPinWheelRoot | AI | 02ad1ed4 |
| KorokPotRootAI | AI | 02ad1f18 |
| KorokStartStandRoot | AI | 02ad1f5c |
| KorokStoneLift | AI | 02ad1fa0 |
| KorokTargetRailMove | AI | 02ad1fe4 |
| LOSFurthestHitPointFinder | AI | 02ad2028 |
| LandHumEnemyFindBait | AI | 02ad206c |
| LandHumEnemyFindBaitWeapon | AI | 02ad20b0 |
| LandHumEnemyFindPlayer | AI | 02acb384 |
| LandHumEnemyNormal | AI | 02aca130 |
| LandHumEnemyThrowWeapon | AI | 02ad20f4 |
| LandHumEnemyUnarmedBattle | AI | 02ad2138 |
| LandHumGourmandEnemyNormal | AI | 02ad217c |
| LandingChemicalBall | AI | 02ad21c0 |
| LargeCannonAttackRoot | AI | 02ad2204 |
| LastAttackerSelect | AI | 02ad2248 |
| LastAttackerSpecialActionSelect | AI | 02ad228c |
| LastBossBeamAttackRoot | AI | 02ad22d0 |
| LastBossDemoWarpMove | AI | 02ad2314 |
| LastBossDemoWarpRoot | AI | 02ad2358 |
| LastBossNormalWarpRoot | AI | 02ad239c |
| LastBossRailWarpRoot | AI | 02ad23e0 |
| LastBossRoot | AI | 02ad2424 |
| LastBossShieldBash | AI | 02ad2468 |
| LastBossShootGaleArrowRoot | AI | 02ad24ac |
| LastBossShootNormalArrowRoot | AI | 02acf09c |
| LastBossSwordWhirlSlash | AI | 02ad24f0 |
| LastBossThunderRoot | AI | 02ad2534 |
| LastBossWeaponAttackRoot | AI | 02ad2578 |
| LeadToTarget | AI | 02ad25bc |
| LeaderDistanceSelector | AI | 02ad2600 |
| LeaveFromTarget | AI | 02ad2644 |
| LifeChangeDemoCaller | AI | 02ad2688 |
| Lifted | AI | 02ad26cc |
| LimitedTimeredActorCreator | AI | 02ad2710 |
| LineCheckTag | AI | 02ad2754 |
| LinkTagCheck | AI | 02ad2798 |
| LinkageEnemyNormal | AI | 02ad27dc |
| LizalfosBreathAttack | AI | 02ad2820 |
| LumberjackFallenTree | AI | 02ad2864 |
| LumberjackTree | AI | 02ad28a8 |
| LynelArrowAttackSelect | AI | 02ad28ec |
| LynelArrowAttackSelectOnce | AI | 02ad2930 |
| LynelArrowBattle | AI | 02ad2974 |
| LynelAttackThroughMove | AI | 02ad29b8 |
| LynelBackStepFromTarget | AI | 02ad29fc |
| LynelBattle | AI | 02acb230 |
| LynelChaseBattleMove | AI | 02ad2a40 |
| LynelCloseBattle | AI | 02ad2a84 |
| LynelDirSelect | AI | 02ad2ac8 |
| LynelDistanceLostCheck | AI | 02ad2b0c |
| LynelEscapeFromTarget | AI | 02ad2b50 |
| LynelFindPlayer | AI | 02ad2b94 |
| LynelLineMoveAttack | AI | 02ad2bd8 |
| LynelNavMoveNoStop | AI | 02ad2c1c |
| LynelNavMoveTarget | AI | 02ad2c60 |
| LynelNormal | AI | 02ad2ca4 |
| LynelNoticeAttacked | AI | 02ad2ce8 |
| LynelNoticeTerror | AI | 02ad2d2c |
| LynelOnNoNavMeshPos | AI | 02ad2d70 |
| LynelRecognizeTarget | AI | 02ad2db4 |
| LynelRepeatAttack | AI | 02ad2df8 |
| LynelRoam | AI | 02ad2e3c |
| LynelRodeo | Action | 02abbfbc |
| LynelRoot | AI | 02ad2ec4 |
| LynelTackleMove | AI | 02ad2f08 |
| LynelThreeBreathAttack | AI | 02ad2f4c |
| LynelWarp | AI | 02ad2f90 |
| MagneGearRoot | AI | 02ad2fd4 |
| MagneGrabSelect | AI | 02ad3018 |
| MagneGrabbedPartsRangeSelector | AI | 02ad305c |
| MagneShaftRoot | AI | 02ad30e4 |
| MagneSliderBlockRootThunder | AI | 02ad3128 |
| MagneStickRoot | AI | 02ad30a0 |
| Magnetglove | AI | 02ad316c |
| MainFieldDungeonSelect | AI | 02ad31b0 |
| MasquaradeSubTargetSelect | AI | 02ad31f4 |
| MasterSwordBase100EnemyRoot | AI | 02ad3238 |
| MasterSwordRoot | AI | 02ad327c |
| MergedDungeonPartsRoot | AI | 02ad32c0 |
| MessageReceiveCheck | AI | 02ad3348 |
| MessageReceiveCheckBasic | AI | 02ad3304 |
| MessageReceiveCheckEveryFrame | AI | 02ad338c |
| MetalObjectBuried | AI | 02ad33d0 |
| MetalObjectFixed | AI | 02ad3414 |
| MimicCliffStopEnemyNormal | AI | 02ad3458 |
| MimicEnemyFindPlayer | AI | 02ad349c |
| MimicEnemyNormal | AI | 02ad34e0 |
| MimicFlagSelect | AI | 02ad3524 |
| MimicryResetCheck | AI | 02ad3568 |
| MiniGolemLifted | AI | 02ad35ac |
| MiniGolemReaction | AI | 02ad35f0 |
| MiniGolemRoot | AI | 02ad3634 |
| MiniGolemSleep | AI | 02ad3678 |
| MoonAI | AI | 02ad36bc |
| MoonNameTag | AI | 02ad3700 |
| MoriblinSpearBattle | AI | 02ad3744 |
| MoriblinSpearNearBattle | AI | 02ad3788 |
| MoriblinUnarmedBattle | AI | 02ad37cc |
| MotorcycleRoot | AI | 02ad3810 |
| MoveAndFreeFallGondola | AI | 02ad3854 |
| MoveAroundTarget | AI | 02ad3898 |
| MoveLOSFeedback | AI | 02ad38dc |
| MoveRemainsElectric | AI | 02ad3920 |
| MoveToCameraFrontXZ | AI | 02ad3964 |
| MoveToTargetCollisionFeedback | AI | 02ad39a8 |
| NPCAlert | AI | 02ad39ec |
| NPCArtistRoot | AI | 02ad3a30 |
| NPCAttack | AI | 02ad3a74 |
| NPCAttentionAI | AI | 02ad3ab8 |
| NPCAvoid | AI | 02ad3afc |
| NPCChasePlayerBlueFire | AI | 02ad3b40 |
| NPCClerkRoot | AI | 02ad3b84 |
| NPCConfront | AI | 02ad3bc8 |
| NPCConfrontEnemy | AI | 02ad3c0c |
| NPCGerudoQueenRoot | AI | 02ad3c50 |
| NPCHeartsRoot | AI | 02ad3c94 |
| NPCHorseRide | AI | 02ad3cd8 |
| NPCHorseRideWait | AI | 02ad3d1c |
| NPCMamonoShopRoot | AI | 02ad3d60 |
| NPCMove | AI | 02ad3da4 |
| NPCMoveToRailPoint | AI | 02ad3de8 |
| NPCReaction | AI | 02ad3e2c |
| NPCReturnAnchor | AI | 02ad3e70 |
| NPCReturnRestPosRoot | AI | 02ad3eb4 |
| NPCRoam | AI | 02ad3ef8 |
| NPCRoot | AI | 02aca394 |
| NPCRunaway | AI | 02ad3f3c |
| NPCSearch | AI | 02ad3f80 |
| NPCSurprised | AI | 02ad3fc4 |
| NPCSuspend | AI | 02ad4008 |
| NPCTalkBalloon | AI | 02ad404c |
| NPCTerrorAI | AI | 02ac8bac |
| NPCTimeline | AI | 02ad4090 |
| NPCTravel | AI | 02ad40d4 |
| NPCTravelerRoot | AI | 02ad4118 |
| NPCWander | AI | 02ad415c |
| NavMeshTurnAwayFromHitPos | AI | 02ad41a0 |
| NavMoveNearTarget | AI | 02ad41e4 |
| NavMoveTarget | AI | 02acb84c |
| NavMoveTargetClosestPoint | AI | 02ad4228 |
| NavMoveTargetWithJumpWater | AI | 02ad426c |
| NavViewMove | AI | 02ad42b0 |
| NearCreateAppearTypeSelect | AI | 02ad42f4 |
| NearCreateSelect | AI | 02ad4338 |
| NewMannequinRoot | AI | 02ad437c |
| NormalHumanEquipableShield | AI | 02ad43c0 |
| NoticePartsRangeSelector | AI | 02ad4404 |
| NpcDemoRoot | AI | 02ad4448 |
| NpcMoveToAnchor | AI | 02ad448c |
| NpcTebaRoot | AI | 02ad44d0 |
| NpcTebaTrainingRoot | AI | 02ad4514 |
| NushiEscapeSelector | AI | 02ad4558 |
| NushiWarp | AI | 02ad459c |
| OctarockBattle | AI | 02ad45e0 |
| OctarockHideEscape | AI | 02ad4624 |
| OctarockOptionRoot | AI | 02ad4668 |
| OctarockReaction | AI | 02ad46ac |
| OctarockRoot | AI | 02ad46f0 |
| OctarockServiceHideWait | AI | 02ad4734 |
| OctarockWaterWait | AI | 02ad4778 |
| OnCliffEnemyBattle | AI | 02ad47bc |
| OnCliffSurfaceSelect | AI | 02ad4800 |
| OnCliffViewWait | AI | 02ad4844 |
| OnEnterEventModeSelect | AI | 02ad4888 |
| OnNavFaceSelect | AI | 02ad48cc |
| OnRagdollSelect | AI | 02ad4910 |
| OneMemoryMagicBattle | AI | 02ad4954 |
| OptionalWeaponAI | AI | 02ac8bf0 |
| OutOfScreen | AI | 02ad4998 |
| PartHaveSelect | AI | 02ad49dc |
| PartsNoticeSelect | AI | 02ad4a20 |
| PartsSleepSelect | AI | 02ad4a64 |
| PauseMenuPlayerRoot | AI | 02ad4aa8 |
| PickShootItemRoot | AI | 02ad4aec |
| PillarCrack | AI | 02ad4b30 |
| PipeDrawing | AI | 02ad4b74 |
| PlayerAttack | AI | 02ad4bb8 |
| PlayerBarrierBlow | AI | 02ad4bfc |
| PlayerBeetle | AI | 02ad4c40 |
| PlayerCamera | AI | 02ad4c84 |
| PlayerCaught | Action | 02abef8c |
| PlayerClimb | AI | 02ad4d0c |
| PlayerCutJump | Action | 02abf234 |
| PlayerDead | Action | 02abf3cc |
| PlayerDemoRoot | AI | 02ad4dd8 |
| PlayerGrab | AI | 02ad4e1c |
| PlayerItem | AI | 02ad4e60 |
| PlayerLadder | AI | 02ad4ea4 |
| PlayerNavDestinationMove | AI | 02ad4ee8 |
| PlayerNormal | AI | 02ad4f2c |
| PlayerRideHorse | Action | 02ac0884 |
| PlayerRoot | AI | 02ad4fb4 |
| PlayerSetTarget | AI | 02ad4ff8 |
| PlayerSit | AI | 02ad503c |
| PlayerSwim | AI | 02ad5080 |
| PlayerWaterFall | Action | 02ac1830 |
| PlayerZoraRide | Action | 02ac1940 |
| PointWindTagRoot | AI | 02ad514c |
| PracticeGuardianMiniNormal | AI | 02ad5190 |
| PreSleepCheck | AI | 02ad51d4 |
| PrevASEndSeq | AI | 02ad5218 |
| PrevASOR2SelectTwo | AI | 02ad525c |
| PrevASSelect | AI | 02ad52a0 |
| PrevASSkipSeq | AI | 02ad52e4 |
| PrevSomeASSelect | AI | 02ad5328 |
| PreyChemicalDeadReaction | AI | 02ad536c |
| PreyDead | AI | 02ad53b0 |
| PreyDeadCauseSelector | AI | 02ad53f4 |
| PreyDefWanderAI | AI | 02ad5438 |
| PreyDropItemRoot | AI | 02ad547c |
| PreyLookAtTarget | AI | 02ad54c0 |
| PreyNormal | AI | 02acc3b8 |
| PreyReaction | AI | 02ad5504 |
| PreyRoot | AI | 02acc7f8 |
| PreyStun | AI | 02ad5548 |
| PriestBossActorCloneRoot | AI | 02ad55d0 |
| PriestBossActorEnemyRoot | AI | 02ad5614 |
| PriestBossActorGiantFouthRoot | AI | 02ad569c |
| PriestBossActorGiantRoot | AI | 02ad5658 |
| PriestBossActorNormalMode | AI | 02ad56e0 |
| PriestBossActorNormalRoot | AI | 02ad558c |
| PriestBossActorPhaseSecondStart | AI | 02ad5724 |
| PriestBossAfterImageRoot | AI | 02ad5768 |
| PriestBossAttackGrave | AI | 02ad57ac |
| PriestBossBananaMode | AI | 02ad57f0 |
| PriestBossBeamExplode | AI | 02ad5834 |
| PriestBossBlowoffDamageSelect | AI | 02ad5878 |
| PriestBossBlowoffReadyReaction | AI | 02ad58bc |
| PriestBossBowEquiped | AI | 02ad5900 |
| PriestBossCircleFormationRush | AI | 02ad5944 |
| PriestBossCircleFormationShoot | AI | 02ad5988 |
| PriestBossCloneBananaMode | AI | 02ad59cc |
| PriestBossCloneBulletRoot | AI | 02ad5a10 |
| PriestBossDamageTypeSelect | AI | 02ad5a54 |
| PriestBossEyeBeamFourth | AI | 02ad5a98 |
| PriestBossEyeBeamStandAim | AI | 02ad5adc |
| PriestBossEyeBeamThird | AI | 02ad5b20 |
| PriestBossFastWarpAttack | AI | 02ad5ba8 |
| PriestBossGiantDeadSelector | AI | 02ad5bec |
| PriestBossGiantDownSeq | AI | 02ad5c30 |
| PriestBossGiantEnemyRoot | AI | 02ad5c74 |
| PriestBossGiantReaction | AI | 02ad5cb8 |
| PriestBossGiantStageRotRoot | AI | 02ad5cfc |
| PriestBossGiantStageRotate | AI | 02ad5d40 |
| PriestBossIAIAttack | AI | 02ad5d84 |
| PriestBossIronBall | AI | 02ad5e0c |
| PriestBossIronBallRoot | AI | 02ad5e50 |
| PriestBossIronBallStageRotate | AI | 02ad5e94 |
| PriestBossLineFormationAppear | AI | 02ad5ed8 |
| PriestBossLineFormationFall | AI | 02ad5f1c |
| PriestBossLineFormationRush | AI | 02ad5f60 |
| PriestBossMakeClone | AI | 02ad5fa4 |
| PriestBossMetaAIRoot | AI | 02ad5fe8 |
| PriestBossNormalMoveSelector | AI | 02ad602c |
| PriestBossNormalQuickRecover | AI | 02ad6070 |
| PriestBossNormalReaction | AI | 02ad60b4 |
| PriestBossPhaseFinish | AI | 02ad60f8 |
| PriestBossPhaseFirst | AI | 02ad613c |
| PriestBossPhaseFourth | AI | 02ad6180 |
| PriestBossPhaseSecond | AI | 02ad61c4 |
| PriestBossPhaseSelector | AI | 02ad6208 |
| PriestBossPhaseThird | AI | 02ad624c |
| PriestBossShadowCloneEnemyRoot | AI | 02ad6290 |
| PriestBossShadowCloneThrow | AI | 02ad62d4 |
| PriestBossShadowClonesReaction | AI | 02ad6318 |
| PriestBossSlowWarpMove | Action | 02ac1d3c |
| PriestBossStageRotationSelector | AI | 02ad63a0 |
| PriestBossSynchroMode | AI | 02ad63e4 |
| PriestBossWalkAttack | AI | 02ad6428 |
| PriestBossWarpToSafePos | AI | 02ad646c |
| PriestIronBallAttack | AI | 02ad64b0 |
| PullOutTree | AI | 02ad64f4 |
| RailMoveObject | AI | 02ad6538 |
| RailMoveObjectOneWay | AI | 02ad657c |
| RailMoveRandomIgnoreStop | AI | 02ad65c0 |
| RailMoveRemains | AI | 02acbf78 |
| RailMoveRemainsBGCamera | AI | 02ad6604 |
| RailMoveRndIgnrStopPlayAS | AI | 02ad6648 |
| RailMoveWithClose | AI | 02ad02f0 |
| RandomSelectThreeAction | AI | 02ad668c |
| RandomSelectTwoAction | AI | 02ad66d0 |
| RangeAttackSelect | AI | 02ad6714 |
| RangeCheckSeqTwoAction | AI | 02ad679c |
| RangeHeightSelectTwoAction | AI | 02ad67e0 |
| RangeLineReachSelectTwoAction | AI | 02ad6824 |
| RangeObstacleCheck | AI | 02ad6868 |
| RangeSelectThreeAction | AI | 02ad68ac |
| RangeSelectTwoAction | AI | 02ac9470 |
| RapidAttackAllowSelect | AI | 02ad68f0 |
| ReduceDistanceToTargetPos | AI | 02ad6934 |
| ReferenceNPCViewWithDynAS | AI | 02ad6978 |
| ReflectableBulletThrown | AI | 02ad69bc |
| ReflectableEscape | AI | 02ad6a00 |
| ReflectableIgnitedThrown | AI | 02ad6a44 |
| RegistedActorNumTwoSelect | AI | 02ad6a88 |
| RemainElectricCannonBeamAttack | AI | 02ad6acc |
| RemainElectricCannonRoot | AI | 02ad6b10 |
| RemainsElectricBGCamera | AI | 02ad6b54 |
| RemainsElectricRoot | AI | 02ad6b98 |
| RemainsFireBattleMove | AI | 02ad6bdc |
| RemainsFireBattleStepSelector | AI | 02ad6c20 |
| RemainsFireDroneNormal | AI | 02ad6c64 |
| RemainsFireRoot | AI | 02ad6ca8 |
| RemainsLithograph | AI | 02ad6cec |
| RemainsWaterBattleRoot | AI | 02ad6d30 |
| RemainsWaterBulletController | AI | 02ad6d74 |
| RemainsWaterChaseBulletRoot | AI | 02ad6db8 |
| RemainsWaterNormal | AI | 02ad6dfc |
| RemainsWaterRoot | AI | 02ad6e40 |
| RemainsWaterWeakPointRoot | AI | 02ad6e84 |
| RemainsWindBatteryAttack | AI | 02ad6ec8 |
| RemainsWindBatteryRoot | AI | 02ad6f0c |
| RemainsWindRoot | AI | 02ad6f50 |
| RememberMesOneActorEnemyRoot | AI | 02aca41c |
| RemoteBomb | AI | 02ad6f94 |
| RepeatByLargeDamage | AI | 02ad6fd8 |
| RestLifeSelect | AI | 02ad701c |
| RestreintTired | AI | 02ad7060 |
| ReturnFromReactionSelect | AI | 02ad70a4 |
| ReuseBulletPartsRoot | AI | 02acfcd4 |
| RideHorseAI | AI | 02ac8c34 |
| RitoHeroSoulGiftRoot | AI | 02ad70e8 |
| RodEnemyFindPlayer | AI | 02ad712c |
| RodRoot | AI | 02ad7170 |
| RopeRoot | AI | 02ad71b4 |
| RuinGuardianRoot | AI | 02ad71f8 |
| RupeeRabbitNormal | AI | 02ad723c |
| SafeMoveAroundTarget | AI | 02ad7280 |
| SandfallWithSound | AI | 02ad72c4 |
| SandwormAttackMove | AI | 02ad7308 |
| SandwormBattle | AI | 02ad734c |
| SandwormBlownOff | Action | 02ac2db4 |
| SandwormCircleMoveTarget | AI | 02ad73d4 |
| SandwormFindTarget | AI | 02ad7418 |
| SandwormLost | AI | 02ad745c |
| SandwormNavSearchWait | AI | 02ad74a0 |
| SandwormNormal | AI | 02ad74e4 |
| SandwormNoticeSound | AI | 02ad7528 |
| SandwormRNormal | AI | 02ad756c |
| SandwormRRoot | AI | 02ad75b0 |
| SandwormReaction | AI | 02ad75f4 |
| SandwormRoam | AI | 02ad7638 |
| SandwormRoot | AI | 02ad767c |
| SandwormStun | AI | 02ad76c0 |
| SelfXRotSelector | AI | 02ad7704 |
| SeqAnimalAttack | AI | 02ad7748 |
| SeqAtHitAction | AI | 02ad778c |
| SeqCloseDistTwoAction | AI | 02ad77d0 |
| SeqDynamicTimeredTwoAction | AI | 02ad7858 |
| SeqFirstPointTwo | AI | 02ad789c |
| SeqGroundHit | AI | 02ad78e0 |
| SeqGroundHitAssassinBoss | AI | 02ad7924 |
| SeqHiddenOctarockSearch | AI | 02ad7968 |
| SeqIfElseAction | AI | 02ad79ac |
| SeqIfFailAction | AI | 02ad79f0 |
| SeqNextMessage | AI | 02ad7a34 |
| SeqOctarockAttack | AI | 02ad7abc |
| SeqOctarockWigReaction | AI | 02ad7b00 |
| SeqPredictOctarockAttack | AI | 02ad7b44 |
| SeqPursuit | AI | 02ad7b88 |
| SeqRandomRepeat | AI | 02ad7bcc |
| SeqTargetTwoAction | AI | 02ad6758 |
| SeqThreeAction | AI | 02ad7a78 |
| SeqTimeredAction | AI | 02ad7c10 |
| SeqTimeredPlusRandomTwoAction | AI | 02ad7c54 |
| SeqTimeredTwoAction | AI | 02ad7814 |
| SeqTrgPartsNotice | AI | 02ad7c98 |
| SeqTwoAction | AI | 02ac90b8 |
| SeqTwoLineReachableTargetAction | AI | 02ad7cdc |
| SeqTwoWeakPointOnFirstDo | AI | 02ad7d20 |
| SetPartBind | AI | 02ad7d64 |
| SetTargetPosForAngryKokko | AI | 02ad7da8 |
| SetTargetPosForFlyThroughMove | AI | 02ad7dec |
| SetTargetPosToPlayer | AI | 02ad7e30 |
| ShootingEnemyBattle | AI | 02ad13f0 |
| ShootingEnemyFindPlayer | AI | 02ad7e74 |
| ShootingStarRoot | AI | 02ad7eb8 |
| ShutterFence | AI | 02ad7efc |
| SignalFlowchartRootAI | AI | 02ac8c78 |
| SignalSendingMagneStickAcceptor | AI | 02ad7f40 |
| SignaledSpotBgmTrigger | AI | 02ac8dcc |
| SimpleASBridge | AI | 02ad7f84 |
| SimpleEnemyNormal | AI | 02ad7fc8 |
| SimpleEscapeFromTarget | AI | 02ac9e00 |
| SimpleKokkoRoot | AI | 02ad800c |
| SimpleLiftable | AI | 02ac94f8 |
| SimpleLiftableDLC | AI | 02ad8050 |
| SimpleLineBeam | Action | 02ab843c |
| SimpleShootingEnemyFindPlayer | AI | 02ad1368 |
| SiteBossApproachRoot | AI | 02ad80d8 |
| SiteBossArrowRainAttack | AI | 02ad81a4 |
| SiteBossAttackRoot | AI | 02ad81e8 |
| SiteBossBigFlameBall | AI | 02ad8270 |
| SiteBossBlowOff | AI | 02ad82b4 |
| SiteBossBowChildDeviceRoot | AI | 02ad82f8 |
| SiteBossBowRoot | AI | 02ad833c |
| SiteBossFlameBall | AI | 02ad822c |
| SiteBossGaleArrowRoot | AI | 02ad8380 |
| SiteBossIceSplinterRoot | AI | 02ad83c4 |
| SiteBossLswordAttackRoot | AI | 02ad8408 |
| SiteBossLswordFireBallRoot | AI | 02ad844c |
| SiteBossLswordRoot | AI | 02ad8490 |
| SiteBossLswordTornadoRoot | AI | 02ad84d4 |
| SiteBossNormalRoot | AI | 02ad8518 |
| SiteBossPierceBulletAttack | AI | 02ad855c |
| SiteBossReaction | AI | 02ad85a0 |
| SiteBossRecognizeRoot | AI | 02ad85e4 |
| SiteBossReflectArrowRoot | AI | 02ad8160 |
| SiteBossShootArrowRoot | AI | 02ad8628 |
| SiteBossShootNormalArrowRoot | AI | 02ad811c |
| SiteBossSmallDamageRoot | AI | 02ad866c |
| SiteBossSpearAttackRoot | AI | 02ad86b0 |
| SiteBossSpearLifeSelector | AI | 02ad86f4 |
| SiteBossSpearRoot | AI | 02ad8738 |
| SiteBossSpearThrow | AI | 02ad877c |
| SiteBossSwordApproachRoot | AI | 02ad5b64 |
| SiteBossSwordAttackRoot | AI | 02ad87c0 |
| SiteBossSwordIronPileRoot | AI | 02ad8804 |
| SiteBossSwordRailApproach | AI | 02ad8848 |
| SiteBossSwordRoot | AI | 02ad888c |
| SiteBossSwordSeqThreeAI | AI | 02ad88d0 |
| SiteBossSwordWeapon | AI | 02ad8914 |
| SiteBossThrowIceRoot | AI | 02ad8958 |
| SleepBedRoot | AI | 02ad899c |
| SleepSelect | AI | 02ad89e0 |
| SnowBallNormal | AI | 02ad8a24 |
| SnowOctarockBattle | AI | 02ad8a68 |
| SoundTriggerTag | AI | 02ac8cbc |
| SpearWeaponSelect | AI | 02ad8aac |
| SpotBgmTrigger | AI | 02ac8e10 |
| StalEnemyBlownOff | Action | 02ac4fb4 |
| StalEnemyChasePart | AI | 02ad8b34 |
| StalEnemyDoShootPartSelect | AI | 02ad8b78 |
| StalEnemyGrabShootOwnPart | AI | 02ad8bbc |
| StalEnemyNoHeadWait | AI | 02ad8c00 |
| StalEnemyReaction | AI | 02ad8c44 |
| StalEnemyRoot | AI | 02ad8c88 |
| StalEnemySleep | AI | 02ad8ccc |
| StalGiantEnemyReaction | AI | 02ad8d10 |
| StalGiantEnemyRoot | AI | 02ad8d54 |
| StalGiantSleepNormal | AI | 02ad8d98 |
| StalHeadLifted | AI | 02ad8ddc |
| StalHeadPartRoot | AI | 02ad8e20 |
| StalPartCatch | Action | 02ac50c4 |
| StalPartNormal | AI | 02ad8ea8 |
| StalPartRoot | AI | 02ad8eec |
| StalPartsHasSelect | AI | 02ad8f30 |
| Stole | AI | 02ad8f74 |
| StoneBall_BRoot | AI | 02ad8fb8 |
| StoneOctarockBattle | AI | 02ad8ffc |
| StoneOctarockGuardNearTarget | AI | 02ad9040 |
| StoneOctarockWait | AI | 02ad9084 |
| StoneShootEnemyBattle | AI | 02acccc0 |
| StoneStickRoot | AI | 02ad90c8 |
| StopTimerObserver | AI | 02ad910c |
| StraightMove | AI | 02ad9150 |
| StunBossReaction | AI | 02ad9194 |
| StunWithDamageReaction | AI | 02ad91d8 |
| SubsAngleSelect | AI | 02ad921c |
| SunAI | AI | 02ad9260 |
| SunazarashiEscapeMove | AI | 02ad92a4 |
| SunazarashiNormal | AI | 02ad92e8 |
| SunazarashiReturn | AI | 02ad932c |
| SunazarashiRoot | AI | 02ad9370 |
| SunazarashiTowing | AI | 02ad93b4 |
| SwarmBattle | AI | 02ad93f8 |
| SwarmEscapeDie | AI | 02ad943c |
| SwarmRangeKeepCircleMove | AI | 02ad9480 |
| SwarmReaction | AI | 02ad94c4 |
| SwarmRoot | AI | 02aca96c |
| SwarmStopTimerEscape | AI | 02ad9508 |
| SwimEnemyFindPlayer | AI | 02ad954c |
| SwimEnemyNormal | AI | 02ad9590 |
| SwimEnemyRoam | AI | 02ad95d4 |
| SwitchDistance | AI | 02ad9618 |
| SwitchElectric | AI | 02ad965c |
| SwitchHit | AI | 02ad96a0 |
| SwitchHitOnce | AI | 02ad96e4 |
| SwitchLinkTagCheck | AI | 02ad9728 |
| SwitchRightAndWrong | AI | 02ad976c |
| SwitchTimeLag | AI | 02ad97b0 |
| SwitchTimeLimited | AI | 02ad97f4 |
| SwitchTimer | AI | 02ad9838 |
| SwitchTorch | AI | 02ad987c |
| SwitchWheel | AI | 02ad98c0 |
| SwitchWindHit | AI | 02ad9904 |
| TargetAbsolutePos | AI | 02ad9948 |
| TargetActorDistanceSelect | AI | 02ad99d0 |
| TargetActorGrabAdapter | AI | 02aca2c8 |
| TargetAngerSelect | AI | 02ad9a14 |
| TargetAttackAttitudeTgtSelect | AI | 02ad9a58 |
| TargetBaitTypeSelect | AI | 02ad9a9c |
| TargetBeatCheck | AI | 02ad9ae0 |
| TargetBeatGetDrop | AI | 02ad9b24 |
| TargetClimbSelect | AI | 02ad9b68 |
| TargetDirLRInHideSelect | AI | 02ad9bf0 |
| TargetDirLRSelect | AI | 02ad9bac |
| TargetDistanceSelect | AI | 02ad998c |
| TargetDynamicActorPos | AI | 02ad9c34 |
| TargetElevationGapSelect | AI | 02ad9c78 |
| TargetExistSelect | AI | 02ad9cbc |
| TargetHomeDir | AI | 02ad9d00 |
| TargetHomePos | AI | 02ad9d44 |
| TargetHomeRangeSelect | AI | 02ad9d88 |
| TargetInFanAreaSelect | AI | 02ad9dcc |
| TargetIsEquipItemSelector | AI | 02ad9e10 |
| TargetKnockBackBasePos | AI | 02ad9e54 |
| TargetLastAttackedPos | AI | 02ad9e98 |
| TargetLastAttacker | AI | 02ad9edc |
| TargetLastAttackerPos | AI | 02ad9f20 |
| TargetLastDamagedPos | AI | 02ad9f64 |
| TargetLostCheck | AI | 02ad9fa8 |
| TargetMyUp | AI | 02ad9fec |
| TargetNPCTypeSelector | AI | 02ada030 |
| TargetOnMovableNavmeshSelect | AI | 02ada074 |
| TargetPartsPos | AI | 02ada0b8 |
| TargetPickedItem | AI | 02ada0fc |
| TargetPlayerPos | AI | 02ada140 |
| TargetPosAnchorOffsetSelf | AI | 02ada184 |
| TargetPosAnchorOffsetTarget | AI | 02ada1c8 |
| TargetPosDirLRSelect | AI | 02ada20c |
| TargetPosDynParamRotFromCtrPos | AI | 02ada250 |
| TargetPosLostCheck | AI | 02ada294 |
| TargetPosOffsetFromMyPos | AI | 02ada2d8 |
| TargetPosOnNavFaceSelect | AI | 02ada31c |
| TargetPosRotFromMyPos | AI | 02ada360 |
| TargetPosTracking | AI | 02ada3a4 |
| TargetPredictRotSpdTargetPos | AI | 02ada3e8 |
| TargetRangeSelect | AI | 02ad5dc8 |
| TargetRepeat | AI | 02ada42c |
| TargetStateSelect | AI | 02ada470 |
| TargetTargetPos | AI | 02ada4b4 |
| TargetTypeSelector | AI | 02ada4f8 |
| TemperatureRandSelect | AI | 02ada53c |
| TerminalEnduranceWarpRoot | AI | 02ada580 |
| TimeControlTagRoot | AI | 02ada5c4 |
| TimeredViewWait | AI | 02ada608 |
| TimidityEnemyDrawback | AI | 02ada64c |
| TiredDistSelect | AI | 02ada690 |
| TornadoRoot | AI | 02ada6d4 |
| TowingPlayer | AI | 02ada718 |
| TreasureBox | AI | 02ada75c |
| TreasureBoxRoot | AI | 02ada7a0 |
| TreasureSpot | AI | 02ada7e4 |
| TrgTargetChangeToPlayerSelect | AI | 02ada828 |
| TrolleyGrabbedByMagnet | AI | 02ada86c |
| TrolleyOnRail | AI | 02ada8b0 |
| TrolleyRoot | AI | 02ada8f4 |
| TurnForLookingAround | AI | 02ada938 |
| TurnPreAction | AI | 02ada97c |
| TwnObjDlcFlightTrainingTarget | AI | 02ada9c0 |
| UnarmedEnemyNoiseTarget | AI | 02adaa04 |
| UnarmedWeaponEquipableEnemyAct | AI | 02adaa48 |
| UnderWaterDepthSelect | AI | 02adaa8c |
| UrbosasFuryDamageSelector | AI | 02adaad0 |
| VacuumedBombDamageSelect | AI | 02adab14 |
| VehicleSelector | AI | 02adab58 |
| ViewChaseSound | AI | 02adab9c |
| ViewMove | AI | 02adabe0 |
| ViewWait | AI | 02ad0aa4 |
| ViewWaitEndWhenAimed | AI | 02adac24 |
| ViewWaitRiskAvoid | AI | 02adac68 |
| ViewWaitWithFaceView | AI | 02adacac |
| ViewWaitWithInstDynActor | AI | 02adacf0 |
| ViewfrustumCheckTagRoot | AI | 02adad34 |
| WaistRotEnemyArrowAttack | AI | 02adad78 |
| WaitAndFaceLeader | AI | 02adadbc |
| WaitForCloseOrWaterSide | AI | 02adae44 |
| WaitForTargetClose | AI | 02adae00 |
| WaitNearTarget | AI | 02acc2a8 |
| WaitNearTargetAwarenessRange | AI | 02adae88 |
| WaitPartsSleep | AI | 02adaecc |
| WarpActivateTerminal | AI | 02adaf10 |
| WarpSafeTagRoot | AI | 02adaf54 |
| WarpTagRoot | AI | 02adaf98 |
| WaterFallWithSound | AI | 02adafdc |
| WaterSurface | AI | 02adb020 |
| WaterSurface4RemainsLava | AI | 02adb064 |
| WeakPointRoot | AI | 02acfda0 |
| WeakStateSelecter | AI | 02adb0a8 |
| WeaponEquipEnemyWakeUp | AI | 02adb0ec |
| WeaponEquipedAI | AI | 02ac8d00 |
| WeaponHoldSelector | AI | 02adb130 |
| WeaponOnetimeUse | AI | 02adb174 |
| WeaponPrepareSelect | AI | 02adb1b8 |
| WeaponRangeKindSelect | AI | 02adb1fc |
| WeaponRootAI | AI | 02ac887c |
| WeaponSelector | AI | 02adb240 |
| WeaponSubTypeSelect | AI | 02adb284 |
| WeaponThrowerSelector | AI | 02adb2c8 |
| WeaponTrueFormSelect | AI | 02adb30c |
| WeaponUsageSelect | AI | 02adb350 |
| WeatherReactionCheck | AI | 02adb394 |
| WetSelect | AI | 02adb3d8 |
| WildHorseDefWanderAI | AI | 02ac8d44 |
| WillBallAttackLevelSelect | AI | 02adb41c |
| WillBallFollowAttackWithDynAng | AI | 02adb460 |
| WillBallOperated | AI | 02adb4a4 |
| WillBallRoot | AI | 02adb4e8 |
| WindBoxPlace | AI | 02adb52c |
| WindGenerator | AI | 02adb570 |
| WindGeneratorSignal | AI | 02adb5b4 |
| WithoutWeaponArrow | AI | 02acb560 |
| WizzrobeBlownOff | AI | 02adb5f8 |
| WizzrobeCircleMove | AI | 02adb63c |
| WizzrobeCombat | AI | 02adb680 |
| WizzrobeCombatMove | AI | 02adb6c4 |
| WizzrobeFindPlayer | AI | 02adb708 |
| WizzrobeRoam | AI | 02adb74c |
| WizzrobeRoot | AI | 02adb790 |
| WizzrobeWeatherMagic | AI | 02adb7d4 |
| WolfLinkAmiibo | AI | 02adb818 |
| WolfLinkBattleRoot | AI | 02adb85c |
| WolfLinkChainAttack | AI | 02adb8a0 |
| WolfLinkFollowPlayerRoot | AI | 02adb8e4 |
| WolfLinkFollowWait | AI | 02adb928 |
| WolfLinkGoToTarget | AI | 02adb96c |
| WolfLinkLeadToTarget | AI | 02adb9b0 |
| WolfLinkNormalRoot | AI | 02adb9f4 |
| WolfLinkReaction | AI | 02adba38 |
| WolfLinkRoot | AI | 02adba7c |
| WolfLinkRushAttack | AI | 02adbac0 |
| WolfLinkSeqAttack | AI | 02adbb04 |
| WolfLinkShiekSensorRoot | AI | 02adbb48 |
| WolfLinkWarp | AI | 02adbb8c |
| YunBoCannon | AI | 02adbbd0 |
| YunBoCannonBallRoot | AI | 02adbc14 |
| ZokuchoSunazarashi | AI | 02adbc58 |
| ZoraHeroRelicBattleNormal | AI | 02adbc9c |
| ZoraHeroRelicBattleRidePlayer | AI | 02adbce0 |
| ZoraHeroRelicBattleRoot | AI | 02adbd24 |
| ZoraHeroSoulGiftRoot | AI | 02adbd68 |
| ZoraHeroWarp2Player | AI | 02adbdac |
| addNoiseToTargetPos | AI | 02adbdf0 |
| AIScheduleAnchor | Action | 02aaa890 |
| ASPlaySimpleAnmDriven | Action | 02aacb5c |
| ActivateAttackSensor | Action | 02aacba0 |
| ActorInfoToGameDataFloat | Action | 02aacbe4 |
| ActorInfoToGameDataInt | Action | 02aacc28 |
| ActorInfoToGameDataVec3 | Action | 02aacc6c |
| AddAutoPlacementCreator | Action | 02aaccb0 |
| AddNoUseTerritoryCounter | Action | 02aaccf4 |
| AddRigidBody | Action | 02aacd38 |
| AdvanceTime | Action | 02aacd7c |
| AirOctaFloat | Action | 02aacdc0 |
| AirOctaMgr | Action | 02aace04 |
| AirOctaNoticeTurn | Action | 02aace8c |
| AirOctaReactionKorog | Action | 02aaced0 |
| AirOctaWoodBridge | Action | 02aacf14 |
| AirWallAction | Action | 02aacf58 |
| AirWallCurseGanon | Action | 02aacfe0 |
| AirWallHorse | Action | 02aacf9c |
| AlarmLynelTag | Action | 02aad024 |
| AlertNearbyEnemies | Action | 02aad0f0 |
| AmbushThrown | Action | 02aad178 |
| AnchorSummon | Action | 02aad1bc |
| Angry | Action | 02aad200 |
| AnimMatrixDriven | Action | 02aad244 |
| AnimTimingAttackMove | Action | 02aad288 |
| AnimalASPlayCheckMoveDir | Action | 02aad2cc |
| AnimalASPlayWithLegTurn | Action | 02aad310 |
| AnimalEatAction | Action | 02aad354 |
| AnimalElectricParalysis | Action | 02aad3dc |
| AnimalFollow | Action | 02aad420 |
| AnimalFreeze | Action | 02aad4a8 |
| AnimalLegTurnAutoSpeed | Action | 02aad4ec |
| AnimalMove | Action | 02aad530 |
| AnimalMoveStraightTimed | Action | 02aad574 |
| AnimalNavMeshMove | Action | 02aad5b8 |
| AnimalNoCheckMove | Action | 02aad5fc |
| AnimalPlayASAndKeepOnGround | Action | 02aad640 |
| AnimalStop | Action | 02aad684 |
| AnimalTurn | Action | 02aad6c8 |
| AnimeDrivenTurn | Action | 02aad70c |
| AnmArmorBindAction | Action | 02aaac8c |
| AnmBackMove | Action | 02aad750 |
| AnmBlownOff | Action | 02aad794 |
| AnmBlownOffBackward | Action | 02aad7d8 |
| AnmDamage | Action | 02aad81c |
| AnmDirectionMove | Action | 02aad860 |
| AnmDrivenHover | Action | 02aad8a4 |
| AnmDrivenHoverTurn | Action | 02aad8e8 |
| AnmDrivenMoveAttack | Action | 02aad970 |
| AnmDrivenSpeedBackWalk | Action | 02aad9b4 |
| AnmTimingBackWalk | Action | 02aada3c |
| AnmToRagdollDie | Action | 02aada80 |
| AnmUpDownMove | Action | 02aadac4 |
| Appear | Action | 02aadb08 |
| AppearDeathCounter | Action | 02aadb4c |
| AppearFullPouchInfo | Action | 02aadb90 |
| AppearGameOver | Action | 02aadbd4 |
| AppearMagneForce | Action | 02aadc18 |
| AppearNumDungeonClearSeal | Action | 02aadc5c |
| AppearNumHeroSeal | Action | 02aadca0 |
| AppearNumKorokNuts | Action | 02aadce4 |
| AppearNumTargets | Action | 02aadd28 |
| ApplyHorizontalImpulse | Action | 02aadd6c |
| ApplyMoveImpulse | Action | 02aaddb0 |
| ApplyMoveTrigger | Action | 02aaddf4 |
| AreaActorObserveByActorTag | Action | 02aade38 |
| AreaActorObserveByGroup | Action | 02aade7c |
| AreaBase | Action | 02aadec0 |
| AreaBottomTag | Action | 02aadf04 |
| AreaCulling | Action | 02aaa890 |
| AreaCullingClipArea | Action | 02aaa890 |
| AreaFireObserve | Action | 02aadf48 |
| AreaHorseSpeedLimitAction | Action | 02aaacd0 |
| AreaLocation | Action | 02aadf8c |
| AreaObserveActorAction | Action | 02aaad14 |
| AreaOutRecreateActorAction | Action | 02aaad58 |
| AreaRecreateActorAction | Action | 02aaad9c |
| AreaRoot | Action | 02aadfd0 |
| ArmorBindAction | Action | 02aaac48 |
| ArmorBindNodeAction | Action | 02aaade0 |
| ArmorBindWithAS | Action | 02aaae24 |
| ArrowShootHoming | Action | 02aae058 |
| ArrowShootMove | Action | 02aae014 |
| ArrowShootMoveForLargeObject | Action | 02aae09c |
| ArrowShootMoveWithStickOffset | Action | 02aae0e0 |
| ArrowSkyShootMove | Action | 02aae124 |
| AscendingCurrent | Action | 02aae168 |
| AscendingCurrentFixedSize | Action | 02aae1ac |
| AscendingCurrentShieldable | Action | 02aae1f0 |
| AssassinBossIronBallAppear | Action | 02aae234 |
| AssassinBossIronBallAtkWithRot | Action | 02aae2bc |
| AssassinBossIronBallAttack | Action | 02aae278 |
| AssassinBossIronMagicChargeShot | Action | 02aae300 |
| AtAndBodyOnWait | Action | 02aae388 |
| AtOnWait | Action | 02aae344 |
| AtOnWaitNoHitRope | Action | 02aae3cc |
| Attack | Action | 02aae410 |
| AttackJumpToTarget | Action | 02aae498 |
| AttackPartBind | Action | 02aae4dc |
| AwarenessShareOnePartsASPlay | Action | 02aae564 |
| BackFlip | Action | 02aae5a8 |
| BackStep | Action | 02aae5ec |
| BackStepAttack | Action | 02aae630 |
| BackStepToTargetPos | Action | 02aae674 |
| BackSwim | Action | 02aae6fc |
| BackToRailFromLava | Action | 02aae740 |
| BackWalk | Action | 02aae784 |
| BackWalkWithAS | Action | 02aad9f8 |
| BackseatKorokLight | Action | 02aae7c8 |
| BackseatKorokWait | Action | 02aae80c |
| Balloon | Action | 02aae850 |
| BasicSignalBossAwakeSleep | Action | 02aae894 |
| BasicSignalChangeDamping | Action | 02aae8d8 |
| BasicSignalEnemyForceNotice | Action | 02aae91c |
| BattleCloseDangerAvoidRun | Action | 02aae9a4 |
| BattleCloseExplosivesAvoidRun | Action | 02aae960 |
| BattleCloseExplosivesGuardRun | Action | 02aae9e8 |
| BattleCloseGuardRun | Action | 02aaea2c |
| BattleCloseGuardWalk | Action | 02aaea70 |
| BattleCloseLevelFlyMove | Action | 02aaeab4 |
| BattleCloseMeanderGuardRun | Action | 02aaeb3c |
| BattleCloseMeanderRun | Action | 02aaeaf8 |
| BattleCloseMove | Action | 02aaeb80 |
| BattleCloseSlippedWalk | Action | 02aaebc4 |
| BattleCloseWalk | Action | 02aaec08 |
| BattleDungeonBGMAction | Action | 02aac320 |
| BattleHover | Action | 02aaec90 |
| BattleLevelFlyMove | Action | 02aaecd4 |
| BattleWalk | Action | 02aaed18 |
| BeamMove | Action | 02aaed5c |
| BeamTailDelete | Action | 02aaeda0 |
| BeamosStaticBeam | Action | 02aaee28 |
| BecomePreActor | Action | 02aaee6c |
| BecomeSpeaker | Action | 02aaeeb0 |
| BeeAttack | Action | 02aaeef4 |
| BeeDamaged | Action | 02aaef38 |
| BeginObservation | Action | 02aaef7c |
| BeltConveyor | Action | 02aaefc0 |
| BigEnemyLocaterRoot | Action | 02aaa890 |
| BikeWarpEffectValueSetter | Action | 02aaf004 |
| BindActionForManyActor | Action | 02aaf048 |
| BindActionUseParentPickInfo | Action | 02aaf08c |
| BindOff | Action | 02aaf0d0 |
| BindParentAction | Action | 02aaf114 |
| BirdEscape | Action | 02aaf158 |
| BlowOffAttack | Action | 02aaf19c |
| BlownOff | Action | 02aaf1e0 |
| Bolt | Action | 02aaf224 |
| BombExplode | Action | 02aaf268 |
| BoomerangMove | Action | 02aaf2ac |
| BowArrowHold | Action | 02aaf2f0 |
| BowArrowReload | Action | 02aaf334 |
| BowArrowShoot | Action | 02aaf378 |
| BowChildArrowRain | Action | 02aaf400 |
| BowChildCreate | Action | 02aaf444 |
| BowChildDeviceAppear | Action | 02aaf488 |
| BowChildDeviceGaleArrow | Action | 02aaf4cc |
| BowChildDeviceNormal | Action | 02aaf510 |
| BowChildReflectBullet | Action | 02aaf3bc |
| BrightBowSlowFall | Action | 02aaf554 |
| BulletVertivalRotateOwner | Action | 02aaf598 |
| BurnDamage | Action | 02aaf620 |
| CalcVecLengthToGameData | Action | 02aaf664 |
| CallOvserveActorTag | Action | 02aaf6a8 |
| CameraAbyss | Action | 02aaf6ec |
| CameraAiming | Action | 02aaf730 |
| CameraAiming2 | Action | 02aaf774 |
| CameraChase | Action | 02aaf7b8 |
| CameraClimbObj | Action | 02aaf7fc |
| CameraEdit | Action | 02aaf840 |
| CameraEventAnim | Action | 02aaf884 |
| CameraEventAnimFlow | Action | 02aaf8c8 |
| CameraEventAnimFlowAbs | Action | 02aaf90c |
| CameraEventAnimFlowForMapTower | Action | 02aaf950 |
| CameraEventConnectTypeSpecify | Action | 02aaf994 |
| CameraEventFocusDistSetting | Action | 02aaf9d8 |
| CameraEventGameOver | Action | 02aafa1c |
| CameraEventIdling | Action | 02aafa60 |
| CameraEventLook | Action | 02aafaa4 |
| CameraEventLookDirect | Action | 02aafae8 |
| CameraEventMove | Action | 02aafb2c |
| CameraEventMovePos | Action | 02aafb70 |
| CameraEventMovePosFlow | Action | 02aafbb4 |
| CameraEventMultiTalk | Action | 02aafbf8 |
| CameraEventOverwriteFar | Action | 02aafc3c |
| CameraEventOverwriteNear | Action | 02aafc80 |
| CameraEventPermitGfxNear | Action | 02aafcc4 |
| CameraEventPlayerHideOff | Action | 02aafd08 |
| CameraEventPlayerHideOn | Action | 02aafd4c |
| CameraEventPolarCoordPlayerRel | Action | 02aafd90 |
| CameraEventReserveConnectTime | Action | 02aafdd4 |
| CameraEventSavePoint | Action | 02aafe18 |
| CameraEventTalk | Action | 02aafe5c |
| CameraEventTalkManualCtrl | Action | 02aafea0 |
| CameraEventTalkManualCtrlRet | Action | 02aafee4 |
| CameraEventTurn | Action | 02aaff28 |
| CameraFinder | Action | 02aaff6c |
| CameraHorse | Action | 02aaffb0 |
| CameraHorseLockOnEmpty | Action | 02aafff4 |
| CameraKeep | Action | 02ab0038 |
| CameraLockOn | Action | 02ab007c |
| CameraLockOnAimingAt | Action | 02ab00c0 |
| CameraMagneCatch | Action | 02ab0104 |
| CameraMotorcycle | Action | 02ab0148 |
| CameraMotorcycleLockOnEmpty | Action | 02ab018c |
| CameraRevolve | Action | 02ab01d0 |
| CameraRotRumble | Action | 02aaae68 |
| CameraRumble | Action | 02aaaeac |
| CameraRumbleLoop | Action | 02aaaef0 |
| CameraRumbleStop | Action | 02aaaf34 |
| CameraRumbleStopWithDamping | Action | 02aaaf78 |
| CameraShieldSurfing | Action | 02ab0214 |
| CameraTail | Action | 02ab0258 |
| CameraVibrate | Action | 02ab029c |
| CameraWakeboard | Action | 02ab02e0 |
| CameraWaterRemainsHowling | Action | 02ab0324 |
| CameraWaterfallClimb | Action | 02ab0368 |
| CapturedActElectricParalyisis | Action | 02ab03f0 |
| CapturedActFreeze | Action | 02ab0478 |
| CapturedActKnockBack | Action | 02ab04bc |
| Carried | Action | 02ab0500 |
| CarriedNoHit | Action | 02ab0544 |
| Catch | Action | 02ab0588 |
| ChallengeChainRing | Action | 02ab05cc |
| ChanegToLog | Action | 02ab0610 |
| ChangeChoiceNumMsgFor3DShop | Action | 02ab0654 |
| ChangeEmotion | Action | 02ab0698 |
| ChangeEnvForEnduranceDungeon | Action | 02ab06dc |
| ChangeFreeMovingForDemo | Action | 02ab0720 |
| ChangeMiniMapScale | Action | 02ab0764 |
| ChangePosture | Action | 02ab07a8 |
| ChangePostureWithAS | Action | 02ab07ec |
| ChangeScene | Action | 02ab0830 |
| ChangeScheduleAnchor | Action | 02ab0874 |
| ChangeWeaponEquipState | Action | 02ab08b8 |
| ChargeChemicalWeaponPower | Action | 02ab0940 |
| CheckExistenceOfParticipant | Action | 02ab0984 |
| CheckHorseCustomizeEdit | Action | 02ab09c8 |
| ChemicalElectricWaterBall | Action | 02ab0a0c |
| ChemicalPhysBall | Action | 02ab0a50 |
| ChemicalPhysHitBreakBall | Action | 02ab0a94 |
| ChemicalStayObject | Action | 02ab0ad8 |
| Chemicalward | Action | 02ab0b1c |
| ChuchuCommonDownTimer | Action | 02ab0b60 |
| ChuchuDissappearEscape | Action | 02ab0ba4 |
| ChuchuPreAttack | Action | 02ab0be8 |
| CloseArmorProcessing | Action | 02ab0c2c |
| CloseClockTime | Action | 02ab0c70 |
| CloseItemMenu | Action | 02ab0cb4 |
| ClosePouchAddStockNum | Action | 02ab0cf8 |
| CollaboShootingStarAreaTag | Action | 02ab0d3c |
| CollaboShootingStarBrightTower | Action | 02ab0d80 |
| CollaboShootingStartFlying | Action | 02ab0dc4 |
| CollaborationShootingStarAnchor | Action | 02ab0e08 |
| ControlBombEffect | Action | 02ab0e4c |
| ControllerRumble | Action | 02ab0e90 |
| CopyMapPinPosition | Action | 02ab0ed4 |
| CreateActorInAreaBasic | Action | 02ab0f18 |
| CreateAndReplaceAssassin | Action | 02ab0f5c |
| CreateDragonChallengeXLink | Action | 02ab0fa0 |
| CreateEpona | Action | 02ab0fe4 |
| CreateGanonChemicalPillar | Action | 02ab1028 |
| CreateObjectsOfOwnedHorse | Action | 02ab106c |
| CurseRRematchCount | Action | 02ab10b0 |
| CustomDuckingEndAction | Action | 02aac364 |
| CustomDuckingStartAction | Action | 02aac3a8 |
| DRCAppNoUseTag | Action | 02ab10f4 |
| DamageField | Action | 02ab1138 |
| DamageTurnByWeakPoint | Action | 02ab117c |
| DamagedTurn | Action | 02ab11c0 |
| DefEscapeFreeMoveAction | Action | 02aaafbc |
| DefRandomMoveAction | Action | 02aab000 |
| DefTurnAction | Action | 02aab044 |
| DefeatedHugeEnemyCount | Action | 02ab1204 |
| Delete | Action | 02ab1248 |
| DeleteAllIceBlockForDemo | Action | 02ab128c |
| DeleteInGround | Action | 02ab12d0 |
| DeletePorchItemIncludeEquip | Action | 02ab1314 |
| DemoApplyDamageForPlayer | Action | 02ab1358 |
| DemoBeastGanonGrudgeDrop | Action | 02ab139c |
| DemoChangeEntityNoHit | Action | 02ab13e0 |
| DemoCookPotCook | Action | 02ab1424 |
| DemoDelete | Action | 02ab1468 |
| DemoEnemyReset | Action | 02ab14ac |
| DemoFindPlayer | Action | 02ab14f0 |
| DemoForceSetPlayerSavePosAngle | Action | 02ab1534 |
| DemoGetItem | Action | 02aaa780 |
| DemoGetItemAnimStop | Action | 02ab1578 |
| DemoGetWeapon | Action | 02ab15bc |
| DemoKokkoAngry | Action | 02ab1600 |
| DemoMotorcyclePutMaterials | Action | 02ab1644 |
| DemoNoAnimDrivenTurn | Action | 02ab1688 |
| DemoPlayerZoraRide | Action | 02ab16cc |
| DemoResetActor | Action | 02aaa7c4 |
| DemoResetBoneCtrl | Action | 02aaa808 |
| DemoSweep | Action | 02ab1710 |
| DemoTriggerToggleVisible | Action | 02ab1754 |
| DemoTurnToActor | Action | 02ab1798 |
| DemoVisibleOff | Action | 02aaa84c |
| DemoVisibleOn | Action | 02ab17dc |
| DemoVoiceTrigger | Action | 02aab088 |
| DgnObjDLCSpurGearB01 | Action | 02ab1864 |
| DgnObjDlcGondolaCreateTag | Action | 02ab18a8 |
| DgnObj_DLC_CWRotDirSwitch | Action | 02ab18ec |
| DgnObj_DLC_CWRotDirSwitchOff | Action | 02ab1930 |
| DgnObj_DLC_CogWheel_ASPlay | Action | 02ab1974 |
| DgnObj_DLC_CogWheel_Reject | Action | 02ab19b8 |
| DgnObj_DLC_CogWheel_Rotate | Action | 02ab19fc |
| DgnObj_DLC_DungeonRotate | Action | 02ab1a40 |
| Die | Action | 02ab1a84 |
| DieAnm | Action | 02ab1ac8 |
| DieAnmDropWeapon | Action | 02ab1b0c |
| DieAnmKnockBack | Action | 02ab1b50 |
| DieHomeRun | Action | 02ab1b94 |
| DirectToWindDirection | Action | 02ab1bd8 |
| DisableAutoSavePausing | Action | 02ab1c1c |
| DisappearDeathCounter | Action | 02ab1c60 |
| DisappearNumDungeonClearSeal | Action | 02ab1ca4 |
| DisappearNumHeroSeal | Action | 02ab1ce8 |
| DisappearNumKorokNuts | Action | 02ab1d2c |
| DisappearNumTargets | Action | 02ab1d70 |
| DoorOpenAndClose | Action | 02ab1db4 |
| DoubleAttack | Action | 02ab1e3c |
| DownSwingAttack | Action | 02ab1e80 |
| DownloadAlbum | Action | 02ab1ec4 |
| DownloadPictureBook | Action | 02ab1f08 |
| DownloadRemainsMap | Action | 02ab1f4c |
| DownloadShiekSensor | Action | 02ab1f90 |
| DownloadShiekSensorMoveIcon | Action | 02ab1fd4 |
| DragonChemicalBall | Action | 02ab2018 |
| DragonFixPlacement | Action | 02ab20a0 |
| DragonFollow | Action | 02ab20e4 |
| DragonItemInCarryBox | Action | 02ab216c |
| DragonItemShootUp | Action | 02ab21b0 |
| DragonMoveTo | Action | 02ab21f4 |
| DragonPlayASForDemo | Action | 02ab227c |
| DragonReleaseGrudgeForDemo | Action | 02ab22c0 |
| DropBreakWeaponUnEquiped | Action | 02ab2304 |
| DropCreateForReplace | Action | 02ab2348 |
| DropWeapon | Action | 02ab238c |
| DrowningDeath | Action | 02ab23d0 |
| DummyAction | Action | 02aaa890 |
| DummyDropTable | Action | 02aaa8d4 |
| DummyTriggerAction | Action | 02aaa918 |
| DunegonRotateWait | Action | 02ab2414 |
| DungeonEntranceASPlay | Action | 02ab2458 |
| DungeonMove | Action | 02ab249c |
| DungeonMoveAlwaysVibrateCam | Action | 02ab24e0 |
| DungeonMoveReset | Action | 02ab2524 |
| DungeonRotate | Action | 02ab2568 |
| DungeonRotate2Target | Action | 02ab25ac |
| DungeonRotateAccel | Action | 02ab25f0 |
| DungeonRotateApp | Action | 02ab2634 |
| DungeonRotateCont | Action | 02ab2678 |
| DungeonRotateGyro | Action | 02ab26bc |
| DungeonRotateInOrder | Action | 02ab2700 |
| DungeonRotateShuttle | Action | 02ab2744 |
| DungeonRotateSymmetry | Action | 02ab2788 |
| DynamicAttackPowerExplode | Action | 02ab2810 |
| DynamicFireWood | Action | 02ab2898 |
| Eat | Action | 02ab28dc |
| EatAndHeal | Action | 02ab2920 |
| EatForSunazarashiSPC | Action | 02ab2964 |
| EatWithAS | Action | 02ab29a8 |
| ElectricAttack | Action | 02ab29ec |
| ElectricBlownOff | Action | 02ab2a30 |
| ElectricCableEnergized | Action | 02ab2a74 |
| ElectricDie | Action | 02ab2ab8 |
| ElectricParalysis | Action | 02ab03ac |
| EmitEffectLoopAction | Action | 02aac254 |
| EmitElectricWaterBall | Action | 02ab2afc |
| EndChangeableASPlay | Action | 02ab2b40 |
| EnemyAreaInOutSendMessage | Action | 02ab2b84 |
| EnemyChangeWeapon | Action | 02ab2bc8 |
| EnemyFortressChatCall | Action | 02ab2c0c |
| EnemyFortressChatSpeak | Action | 02ab2c50 |
| EnemyFortressChatTurn | Action | 02ab2c94 |
| EnemyFortressSimpleAction | Action | 02ab2d1c |
| EnemyRigidBodyDie | Action | 02ab2d60 |
| EnemyRigidBodyFreeFallDie | Action | 02ab2da4 |
| EnemyRigidBodySpinDie | Action | 02ab2de8 |
| EnemyRushAttack | Action | 02ab2e2c |
| EnvSeEmitPointBirdPlayAction | Action | 02aac3ec |
| EnvSeEmitPointInsectPlayAction | Action | 02aac430 |
| EnvSetLensFlare | Action | 02aab110 |
| EquipDisplay | Action | 02ab2e70 |
| EquipDisplayCreate | Action | 02ab2eb4 |
| EquipDisplayGet | Action | 02ab2ef8 |
| EquipedASPlay | Action | 02ab2f3c |
| EquipedAction | Action | 02aab154 |
| EquipedChemicalWeapon | Action | 02ab2f80 |
| EquipedDeadlyBlowWeapon | Action | 02ab2fc4 |
| EquipedDefaultWindWeapon | Action | 02ab3008 |
| EquipedOptionalWeaponAction | Action | 02aab198 |
| EquipedQuiver | Action | 02ab304c |
| EquipedRod | Action | 02ab3090 |
| EquipedWeaponChild | Action | 02aab1dc |
| EquipedWithScale | Action | 02ab30d4 |
| Escape | Action | 02ab3118 |
| EscapeBackTurn | Action | 02ab315c |
| EventAddGameDataIntAction | Action | 02aab220 |
| EventAddGameDataToRupeeAction | Action | 02ab31a0 |
| EventAppearCheckPointNum | Action | 02ab31e4 |
| EventAppearFlyDistance | Action | 02ab3228 |
| EventAppearGolfCount | Action | 02ab326c |
| EventAppearRaceResult | Action | 02ab32b0 |
| EventAppearRupeeAction | Action | 02aab264 |
| EventAutoSaveAction | Action | 02aab2a8 |
| EventAutoSaveAtGameClear | Action | 02ab32f4 |
| EventBgmCtrlAction | Action | 02aac474 |
| EventBgmStartAction | Action | 02aac4b8 |
| EventBgmStartAndKeepAction | Action | 02aac4fc |
| EventBgmStopAction | Action | 02aac540 |
| EventBind | Action | 02ab3338 |
| EventCallDemoAction | Action | 02aaa890 |
| EventCancelEndAction | Action | 02aaa890 |
| EventCancelGet | Action | 02ab337c |
| EventCancelSleepTargetActor | Action | 02ab33c0 |
| EventCancelStartAction | Action | 02aaa890 |
| EventChangeFadeColor | Action | 02ab3404 |
| EventChangeShadowNearAndFar | Action | 02ab3448 |
| EventCheckAndCreateEquip | Action | 02ab348c |
| EventCloseMessageTipsAction | Action | 02aab2ec |
| EventCloudShadowOnOff | Action | 02ab34d0 |
| EventControlRupeeUI | Action | 02ab3514 |
| EventCreateParaShawlSetToPlayer | Action | 02ab3558 |
| EventDisableContactIdle | Action | 02ab359c |
| EventDisableContactLayerTrigger | Action | 02ab35e0 |
| EventDisableMiniGameTime | Action | 02ab3624 |
| EventDisappearCheckPointNum | Action | 02ab3668 |
| EventDisappearFlyDistance | Action | 02ab36ac |
| EventDisappearGolfCount | Action | 02ab36f0 |
| EventDisappearRaceResult | Action | 02ab3734 |
| EventDoorOpenAndClose | Action | 02ab3778 |
| EventDummyAction | Action | 02aab330 |
| EventEnableModelDraw | Action | 02ab37bc |
| EventEquipLastSetItem | Action | 02ab3800 |
| EventFadeIn | Action | 02ab3844 |
| EventFadeOut | Action | 02ab3888 |
| EventFireControl | Action | 02ab38cc |
| EventFlagOFFAction | Action | 02aab374 |
| EventFlagONAction | Action | 02aab3b8 |
| EventHoverNullASPlay | Action | 02ab3910 |
| EventIncreaseFameAction | Action | 02aab3fc |
| EventIncreaseGameDataIntAction | Action | 02aab440 |
| EventIncreasePorchItemAction | Action | 02aab484 |
| EventIncreaseRupeeAction | Action | 02aab4c8 |
| EventInitTalkAction | Action | 02aab50c |
| EventLoopEndAction | Action | 02aab550 |
| EventMiniGameFinish | Action | 02ab3954 |
| EventMiniGameRetire | Action | 02ab3998 |
| EventMiniGameStart | Action | 02ab39dc |
| EventMiniGameTime | Action | 02ab3a20 |
| EventMiniGameTimeMove | Action | 02ab3a64 |
| EventMiniGameTimerWrite | Action | 02ab3aa8 |
| EventOffWaitRevivalAction | Action | 02aab594 |
| EventOnWaitRevivalAction | Action | 02aab5d8 |
| EventOpenGetDemo | Action | 02ab3aec |
| EventOpenGetWeaponDemo | Action | 02ab3b30 |
| EventOpenMessageTips | Action | 02ab3b74 |
| EventPickOutFromPorch | Action | 02ab3bb8 |
| EventPlayMovieAction | Action | 02aab61c |
| EventPlayUiActorName | Action | 02ab3bfc |
| EventPlayUiBossHpAction | Action | 02ab3c40 |
| EventPlayUiBossHpDamage | Action | 02ab3c84 |
| EventPlayUiOPTextAction | Action | 02ab3cc8 |
| EventPlayUiOneTimeAnimAction | Action | 02ab3d0c |
| EventPlayUiScreenAction | Action | 02aab660 |
| EventPlayUiStaffRoll | Action | 02ab3d50 |
| EventPlayUiStaffRollImage | Action | 02ab3d94 |
| EventPrizeSuccess | Action | 02ab3dd8 |
| EventRecoverPlayerCondition | Action | 02ab3e1c |
| EventRecoverPlayerEnergy | Action | 02ab3e60 |
| EventRecoverPlayerLife | Action | 02ab3ea4 |
| EventRegisterToDeathConter | Action | 02ab3ee8 |
| EventRegisterToGetCounter | Action | 02ab3f2c |
| EventResetQuestAction | Action | 02aab6a4 |
| EventRollbackQuestAction | Action | 02aab6e8 |
| EventSendCatchWeaponMsgToPlayer | Action | 02ab3f70 |
| EventSetAddFogOff | Action | 02ab3fb4 |
| EventSetAttentionForbidSale | Action | 02ab3ff8 |
| EventSetCharAmbientScale | Action | 02ab403c |
| EventSetCharaMainLightScale | Action | 02ab4080 |
| EventSetCloudShadowMove | Action | 02ab40c4 |
| EventSetCloudShadowPos | Action | 02ab4108 |
| EventSetDiffuseAttenuate | Action | 02ab414c |
| EventSetDirectionalLight | Action | 02ab4190 |
| EventSetDirectionalLightYang | Action | 02ab41d4 |
| EventSetDynamic | Action | 02ab4218 |
| EventSetEnableGrass | Action | 02ab425c |
| EventSetFixed | Action | 02ab42a0 |
| EventSetFocusDist | Action | 02ab42e4 |
| EventSetFogDirect | Action | 02ab4328 |
| EventSetGameDataFloatAction | Action | 02ab436c |
| EventSetGameDataIntAction | Action | 02aab72c |
| EventSetGameDataStringAction | Action | 02aab770 |
| EventSetItemDataToPouch | Action | 02ab43b0 |
| EventSetMoonType | Action | 02ab43f4 |
| EventSetPaletteType | Action | 02ab4438 |
| EventSetRainSplashRatio | Action | 02ab447c |
| EventSetSkyPaletteType | Action | 02ab44c0 |
| EventSetWeather | Action | 02ab4504 |
| EventSetYfogRatio | Action | 02ab4548 |
| EventSleepTargetActor | Action | 02ab458c |
| EventSuccessGet | Action | 02ab45d0 |
| EventTalkEndAction | Action | 02aab7b4 |
| EventTrigNullASPlay | Action | 02ab4614 |
| EventUnregisterFromDeathCounter | Action | 02ab4658 |
| EventUnregisterFromGetCounter | Action | 02ab469c |
| EventUpdateMiniGameBestScore | Action | 02ab46e0 |
| EventVariableFadeIn | Action | 02ab4724 |
| EventVariableFadeOut | Action | 02ab4768 |
| EventWaitFrameAction | Action | 02aab7f8 |
| EventWatchCannonHit | Action | 02ab47ac |
| ExitGame | Action | 02ab47f0 |
| ExpandChemicalField | Action | 02ab4834 |
| ExpandSensor | Action | 02ab4878 |
| ExpandSensorSlowly | Action | 02ab48bc |
| Explode | Action | 02ab27cc |
| ExplodeReserved | Action | 02ab4900 |
| FadeInOutWithOptions | Action | 02ab4944 |
| FadeoutDelete | Action | 02ab4988 |
| Fall | Action | 02ab49cc |
| FallAttack | Action | 02ab4a10 |
| FallAttackWithAtAttr | Action | 02ab4a54 |
| FireWood | Action | 02ab2854 |
| FirstRunelGrudgeDemo | Action | 02ab4a98 |
| FishOnGround | Action | 02ab4adc |
| FixedMagneSliderBlock | Action | 02ab4b64 |
| FixedMagneStick | Action | 02ab4b20 |
| FixedOrConstraint | Action | 02ab4ba8 |
| Flint | Action | 02ab4bec |
| FloatDrownDeath | Action | 02ab4c30 |
| FloatWait | Action | 02ab4c74 |
| FlowingDust | Action | 02ab4cb8 |
| FlyMove | Action | 02ab4cfc |
| FlyingBalloonObserverTag | Action | 02ab4d40 |
| FlyingBirdDie | Action | 02ab4d84 |
| FlyingCharacterBlownOff | Action | 02ab4dc8 |
| FlyingCharacterBlownOffDie | Action | 02ab4e0c |
| FlyingCharacterDamage | Action | 02ab4e50 |
| FlyingCharacterDie | Action | 02ab4e94 |
| FlyingCharacterFreeFallDie | Action | 02ab4ed8 |
| FlyingCharacterFreeFallEx | Action | 02ab4f1c |
| FlyingCharacterFreeze | Action | 02ab4f60 |
| FlyingCharacterFreezeDie | Action | 02ab4fa4 |
| FollowAttack | Action | 02ab4fe8 |
| FollowDungeonRotate | Action | 02ab502c |
| FollowDungeonRotateASPlay | Action | 02ab5070 |
| FollowIgniteToBonePos | Action | 02ab50b4 |
| FollowIgniteToSelfPos | Action | 02ab50f8 |
| FootStepCalcOn | Action | 02aac298 |
| ForbidComeback | Action | 02ab513c |
| ForbidSettingInstEventFlag | Action | 02ab5180 |
| ForceChangeAction | Action | 02aaa95c |
| ForceEndPlayerSlow | Action | 02ab51c4 |
| ForceGetUpFreeze | Action | 02ab5208 |
| ForceGetUpWaterFloatFreeze | Action | 02ab5290 |
| ForceMarkPosition | Action | 02ab52d4 |
| ForceMasterSwordFakeMode | Action | 02ab5318 |
| ForceOffMagneGrabbed | Action | 02ab535c |
| ForceOpenMainScreen | Action | 02ab53a0 |
| ForceRagdollOffFreeze | Action | 02ab53e4 |
| ForceRagdollOffWaterFloatFreeze | Action | 02ab5428 |
| ForceSetMtxFromPlayer | Action | 02ab546c |
| ForceSetPlayerRestartPosAngle | Action | 02ab54b0 |
| ForceSystemFadeOut | Action | 02ab54f4 |
| ForestGiantWakeUp | Action | 02ab5538 |
| ForkAITreeValWeakPointTimer | Action | 02ab557c |
| ForkAITreeVariableMove | Action | 02ab55c0 |
| ForkASHoldLegTurn | Action | 02ab5604 |
| ForkASHoldLinearMove | Action | 02ab5648 |
| ForkASPlay | Action | 02ab568c |
| ForkASTrgAerialTurn | Action | 02ab56d0 |
| ForkASTrgChargeArrow | Action | 02ab5714 |
| ForkASTrgDeleteChild | Action | 02ab5758 |
| ForkASTrgDeleteEquip | Action | 02ab579c |
| ForkASTrgEmitChmFieldPos | Action | 02ab57e0 |
| ForkASTrgEmitShockWaveAtEnter | Action | 02ab5824 |
| ForkASTrgEmitShockWavePos | Action | 02ab5868 |
| ForkASTrgForceDirAerialTurn | Action | 02ab58ac |
| ForkASTrgGolemChemicalReset | Action | 02ab58f0 |
| ForkASTrgHorseParamUse | Action | 02ab5934 |
| ForkASTrgRemainsHowl | Action | 02ab5978 |
| ForkASTrgShootArrow | Action | 02ab59bc |
| ForkASTrgShootArrowWithBaseBone | Action | 02ab5a00 |
| ForkASTrgShootSkyArrow | Action | 02ab5a44 |
| ForkASTrgStepMove | Action | 02ab5a88 |
| ForkASTrgTurnGround | Action | 02ab5acc |
| ForkASTrgWeaponDrop | Action | 02ab5b10 |
| ForkAddCalcScaleMapUnit | Action | 02ab5b54 |
| ForkAddLinearImpulse | Action | 02ab5b98 |
| ForkAerialAcrobatics | Action | 02ab5bdc |
| ForkAllowReactionLift | Action | 02ab5c20 |
| ForkAlwayForceGetUpVelocityDir | Action | 02ab5ca8 |
| ForkAlwaysColTgOff | Action | 02ab5cec |
| ForkAlwaysForceGetUp | Action | 02ab5c64 |
| ForkAlwaysForceGetUpWithOffset | Action | 02ab5d30 |
| ForkAlwaysHoverTurn | Action | 02ab5db8 |
| ForkAlwaysOneColTgOff | Action | 02ab5dfc |
| ForkAlwaysRotDownGr | Action | 02ab5e40 |
| ForkAlwaysRotate | Action | 02ab5e84 |
| ForkAlwaysSetModelEffect | Action | 02ab5ec8 |
| ForkAlwaysTargetVerticalRotate | Action | 02ab5f0c |
| ForkAlwaysTurn | Action | 02ab5d74 |
| ForkAlwaysTurnUDLimit | Action | 02ab5f50 |
| ForkAnimDriveFreeMoving | Action | 02ab5f94 |
| ForkAnimDriveMove | Action | 02ab5fd8 |
| ForkAnimDriveTurn | Action | 02ab601c |
| ForkAnimReset | Action | 02ab6060 |
| ForkAnimalASPlay | Action | 02aad068 |
| ForkBattleNodeForAttackGround | Action | 02ab60a4 |
| ForkBeastGanonMessageDialogCtrl | Action | 02ab60e8 |
| ForkBombIgniteCarriedByPlayer | Action | 02ab612c |
| ForkBoneControlFrontGround | Action | 02ab6170 |
| ForkCapsuleWindFollow | Action | 02ab61b4 |
| ForkCatchWeapon | Action | 02ab61f8 |
| ForkChemicalChuchuAttack | Action | 02ab6280 |
| ForkClothOnOffASPlay | Action | 02ab62c4 |
| ForkDisableContactByPreAS | Action | 02ab6308 |
| ForkDisableContactForAttack | Action | 02ab634c |
| ForkDisableContactOnAtHitPlayer | Action | 02ab6390 |
| ForkDrawWeapon | Action | 02ab63d4 |
| ForkDrawWeaponAtEnter | Action | 02ab6418 |
| ForkDropGiantNecklace | Action | 02ab645c |
| ForkDropWeaponWithSpeed | Action | 02ab64a0 |
| ForkDrownTimer | Action | 02ab64e4 |
| ForkDynASPlay | Action | 02ab6528 |
| ForkDynActorNoTargetSelf | Action | 02ab656c |
| ForkEmitChmFieldByContact | Action | 02ab65b0 |
| ForkEmitChmFieldFromWeapon | Action | 02ab65f4 |
| ForkEmitExpandChemicalField | Action | 02ab6638 |
| ForkEmitExpandFieldWithCreate | Action | 02ab667c |
| ForkEmitShockWaveByContact | Action | 02ab66c0 |
| ForkEndByDistance | Action | 02ab6704 |
| ForkEndByPartsActorEnd | Action | 02ab6748 |
| ForkFixedAngleVacuumShootTarget | Action | 02ab678c |
| ForkFlyToTargetDirect | Action | 02ab67d0 |
| ForkFollowGround | Action | 02ab6814 |
| ForkForceGetUp | Action | 02ab6858 |
| ForkForceIgniteCarriedActor | Action | 02ab689c |
| ForkFourFootActorLustGrass | Action | 02ab68e0 |
| ForkFreeMoving | Action | 02ab6924 |
| ForkGanonAscendingCreateManage | Action | 02ab6968 |
| ForkGanonBeastAppearHolyWall | Action | 02ab69ac |
| ForkGanonBeastBeamShoot | Action | 02ab69f0 |
| ForkGanonBeastHeadBarrier | Action | 02ab6a34 |
| ForkGanonBeastWeakPointCheck | Action | 02ab6a78 |
| ForkGanonBeastWeakPointOff | Action | 02ab6abc |
| ForkGanonBeastWeakPointOn | Action | 02ab6b00 |
| ForkGelDisableBodyRot | Action | 02ab6b44 |
| ForkGolemMaterialASPlay | Action | 02ab6b88 |
| ForkGravityScaleChange | Action | 02ab6bcc |
| ForkHoldWeapon | Action | 02ab6c10 |
| ForkHopInAir | Action | 02ab6c54 |
| ForkHover | Action | 02ab6c98 |
| ForkHoverKeepRotateTurn | Action | 02ab6cdc |
| ForkIgniteCarriedActor | Action | 02ab6d20 |
| ForkInWaterDropWeaponWithSpeed | Action | 02ab6d64 |
| ForkJumpToTargetOnDownEnd | Action | 02ab6da8 |
| ForkKnockBackNoRot | Action | 02ab6dec |
| ForkLodNoCountTimer | Action | 02ab6e30 |
| ForkLodTimer | Action | 02ab6e74 |
| ForkLynelBreathShoot | Action | 02ab6efc |
| ForkLynelDrawWeapon | Action | 02ab6f40 |
| ForkLynelDrawWeaponASPlay | Action | 02ab6f84 |
| ForkModelFadeOut | Action | 02ab6fc8 |
| ForkModelVisibleOff | Action | 02ab700c |
| ForkMoveDistanceCheckByMapUnit | Action | 02ab7050 |
| ForkMultiSleep | Action | 02ab7094 |
| ForkNeckOnlyRotateDynPosBasic | Action | 02ab70d8 |
| ForkNeckRotateDynPosBasic | Action | 02ab711c |
| ForkNoCountActionReservedTimer | Action | 02ab7160 |
| ForkNoHitGroundCrawl | Action | 02ab71a4 |
| ForkNoSlowTimer | Action | 02ab71e8 |
| ForkNoWeaponAttack | Action | 02ab722c |
| ForkNoWeaponAttackAllTime | Action | 02ab623c |
| ForkNoWeaponAttackAllTimeMinSet | Action | 02ab7270 |
| ForkNoWeaponAttackDirectParam | Action | 02ab72b4 |
| ForkNoWeaponAttackParamWeapon | Action | 02ab72f8 |
| ForkOctarockEnterReloadWig | Action | 02ab733c |
| ForkOnEnterCharCtrlInvalid | Action | 02ab7380 |
| ForkOnEnterDropWeaponWithSpeed | Action | 02ab73c4 |
| ForkOnEnterWeaponUse | Action | 02ab7408 |
| ForkOnLeaveChildDelete | Action | 02ab744c |
| ForkOnLeaveGolemChemReset | Action | 02ab7490 |
| ForkOnResetBasicSignalOff | Action | 02ab74d4 |
| ForkOverrideStartNoDrawTimer | Action | 02ab7518 |
| ForkPreJump | Action | 02ab755c |
| ForkRagdollOff | Action | 02ab75a0 |
| ForkSandwormAtkCol | Action | 02ab75e4 |
| ForkSeparateThreeASPart | Action | 02ab7628 |
| ForkSeqNoWeaponAttack | Action | 02ab766c |
| ForkSetComebackPosition | Action | 02ab76b0 |
| ForkSetCustomPallete | Action | 02ab76f4 |
| ForkSetCustomWeather | Action | 02ab7738 |
| ForkSetJustAvoid | Action | 02ab777c |
| ForkSetJustAvoidFromBone | Action | 02ab77c0 |
| ForkSetSwarmMaterialAnimByDist | Action | 02ab7804 |
| ForkSimpleGrab | Action | 02ab7848 |
| ForkSlipAndStop | Action | 02ab788c |
| ForkStalEnemyForceDamage | Action | 02ab78d0 |
| ForkStalEnemyGrabOwnPart | Action | 02ab7914 |
| ForkStalEnemyHeadShot | Action | 02ab7958 |
| ForkStalPartApplyDamageImpulse | Action | 02ab799c |
| ForkStalPartBlownOff | Action | 02ab79e0 |
| ForkStop | Action | 02ab7a24 |
| ForkStopWithNavCheck | Action | 02ab7a68 |
| ForkSwapPartsItemFromDropTable | Action | 02ab7aac |
| ForkSwarmAttack | Action | 02ab7af0 |
| ForkTimer | Action | 02ab2cd8 |
| ForkTimerForceResetCondition | Action | 02ab7b34 |
| ForkToggleFreeMoving | Action | 02ab7b78 |
| ForkTogglePriestBossFreeMoving | Action | 02ab7bbc |
| ForkToggleWeaponXLinkSleep | Action | 02ab7c00 |
| ForkTurnASHold | Action | 02ab7c44 |
| ForkVacuumShootToTarget | Action | 02ab6eb8 |
| ForkWaitCloseGanonShoutMsgClose | Action | 02ab7c88 |
| ForkWaitGroundHit | Action | 02ab7ccc |
| ForkWeaponAttack | Action | 02ab7d10 |
| ForkWeaponAttackWithAtkBody | Action | 02ab7d54 |
| ForkWeaponShockWave | Action | 02ab7d98 |
| ForkWeaponShockWaveCheckValue | Action | 02ab7ddc |
| FreeMoveByGuideBase | Action | 02ab7e20 |
| FreeMoveRandom | Action | 02ab7e64 |
| FreeMoveToNearGround | Action | 02ab7eec |
| FreeMoveToTarget | Action | 02ab7ea8 |
| FreeMoveToTargetInWataer | Action | 02ab7f30 |
| FreeMoveToTargetWithBank | Action | 02ab7f74 |
| Freeze | Action | 02ab0434 |
| FreezedInIce | Action | 02aab83c |
| FreezedInIceWeapon | Action | 02ab7fb8 |
| FromCDungeonToMainField | Action | 02ab7ffc |
| FrontierSpotBgmTriggerAction | Action | 02aac584 |
| GameDataAddFloat | Action | 02ab8040 |
| GameDataAddInt | Action | 02ab8084 |
| GameDataAddVec3 | Action | 02ab80c8 |
| GameDataConvertIntToSring | Action | 02ab810c |
| GameDataCopyFloat | Action | 02ab8150 |
| GameDataCopyInt | Action | 02ab8194 |
| GameDataSubFloat | Action | 02ab81d8 |
| GameDataSubInt | Action | 02ab821c |
| GameDataSubVec3 | Action | 02ab8260 |
| GanonAttackWithEmitChemical | Action | 02ab82e8 |
| GanonBarrierOn | Action | 02ab832c |
| GanonBeamIgnite | Action | 02ab8370 |
| GanonBeamMove | Action | 02ab83b4 |
| GanonBeastASPlayFromActiveWp | Action | 02ab83f8 |
| GanonBeastBeamMove | Action | 02ab8480 |
| GanonBeastDamageASPlay | Action | 02ab84c4 |
| GanonBoneControl | Action | 02ab8508 |
| GanonChangeState | Action | 02ab854c |
| GanonChemicalPillarAttack | Action | 02ab8590 |
| GanonFallAttack | Action | 02ab85d4 |
| GanonMove | Action | 02ab8618 |
| GanonSmallDamage | Action | 02ab865c |
| GanonStunRecover | Action | 02ab86a0 |
| GanonThrowFireBall | Action | 02ab86e4 |
| GanonThrowMultiIce | Action | 02ab8728 |
| GanonThrowMultiTornado | Action | 02ab87b0 |
| GanonThrowTornado | Action | 02ab876c |
| GanonTurnOnWall | Action | 02ab87f4 |
| GanonWeaponNearAttack | Action | 02ab82a4 |
| GearRotate | Action | 02ab1820 |
| GearStop | Action | 02ab8838 |
| GelEnemyAppear | Action | 02ab887c |
| GelEnemyFreeze | Action | 02ab88c0 |
| GelEnemySystemHideChase | Action | 02ab898c |
| GelJumpTackle | Action | 02ab89d0 |
| GerudoQueenWakeBoardReady | Action | 02ab8a14 |
| GetCapturedActor | Action | 02ab8a58 |
| GetItemAnotherActor | Action | 02ab8a9c |
| GetItemGet | Action | 02ab8ae0 |
| GetItemIntoBag | Action | 02ab8b24 |
| GetOffFromHorseAction | Action | 02aab880 |
| GetRupee | Action | 02ab8b68 |
| GetSmallKeyItemGet | Action | 02ab8bac |
| GetUp | Action | 02ab8bf0 |
| GetUpLinear | Action | 02ab8c34 |
| GetUpMoveAnmDriven | Action | 02ab8c78 |
| GetWeaponEquip | Action | 02ab8cbc |
| GiantArmorBurned | Action | 02ab8d00 |
| GiantArmorElectric | Action | 02ab8d44 |
| GiantArmorEquip | Action | 02ab8d88 |
| GiantBattleCloseMove | Action | 02ab8dcc |
| GiantBattleCloseWalk | Action | 02ab8e10 |
| GiantCatchTreeWeapon | Action | 02ab8e54 |
| GiantDoubleGroundPunch | Action | 02ab8e98 |
| GiantDownSwingAttack | Action | 02ab8edc |
| GiantEnemyWalk | Action | 02ab8f20 |
| GiantHandClapToTarget | Action | 02ab8fa8 |
| GiantNavMeshWalk | Action | 02ab8fec |
| GiantOneHandAttackWithLegTurn | Action | 02ab9030 |
| GiantOneHandPunchWithLegTurn | Action | 02ab9074 |
| GiantPunchAttack | Action | 02ab90b8 |
| GiantPunchWithAddEntitySensor | Action | 02ab90fc |
| GiantSleep | Action | 02ab9184 |
| GiveCookResultForNpc | Action | 02ab91c8 |
| GolemDieFromRagdoll | Action | 02ab920c |
| GolemRepairParts | Action | 02ab9250 |
| GolemThrowPartsToTarget | Action | 02ab9294 |
| GoronHeroDescendentAppear | Action | 02ab92d8 |
| GoronHeroDescendentJump | Action | 02ab931c |
| Grab | Action | 02ab9360 |
| GrabAndShoot | Action | 02ab93a4 |
| GrabAttack | Action | 02ab93e8 |
| GrabLeft | Action | 02ab942c |
| GrabLeftTurn | Action | 02ab9470 |
| GrabLeftWalk | Action | 02ab94b4 |
| GrabRight | Action | 02ab94f8 |
| GrabRightTurn | Action | 02ab953c |
| GrabRightWalk | Action | 02ab9580 |
| GraveAttack | Action | 02ab95c4 |
| GroupAllowEmitAction | Action | 02aac5c8 |
| GroupDisallowEmitAction | Action | 02aac60c |
| Guard | Action | 02ab9608 |
| GuardBackWalk | Action | 02ab964c |
| GuardBreak | Action | 02ab9690 |
| GuardJust | Action | 02ab96d4 |
| GuardLoop | Action | 02ab9718 |
| GuardTurn | Action | 02ab975c |
| GuardWithAS | Action | 02ab97a0 |
| GuardianAimBeam | Action | 02ab97e4 |
| GuardianAimBeamWithAS | Action | 02ab9828 |
| GuardianBeamFire | Action | 02ab986c |
| GuardianChargeBeam | Action | 02ab98b0 |
| GuardianMiniBeamMove | Action | 02ab98f4 |
| GuardianMiniFinalBeamMove | Action | 02ab9938 |
| GuardianMiniGuardBattleWalk | Action | 02ab997c |
| GuardianMiniGuardBreak | Action | 02ab99c0 |
| GuardianMiniGuardNavMeshWalk | Action | 02ab9a48 |
| GuardianMiniGuardSideWalk | Action | 02ab9ad0 |
| GuardianMiniGuardTurn | Action | 02ab9b58 |
| GuardianMiniGuardWait | Action | 02ab9c24 |
| GuardianMiniLineBeam | Action | 02ab9c68 |
| GuardianMiniNeckSpinBeam | Action | 02ab9cac |
| GuardianMiniPracticeFlagSet | Action | 02ab9cf0 |
| GuardianMiniWait | Action | 02ab9be0 |
| GuardianMoveToPosition | Action | 02ab9d34 |
| GuardianMoveToTarget | Action | 02ab9d78 |
| GuardianSearch | Action | 02ab9dbc |
| GuardianStopWait | Action | 02ab9e00 |
| HiddenKorokAppear | Action | 02ab9e44 |
| HideBarrelCarried | Action | 02ab9e88 |
| HideHover | Action | 02ab9ecc |
| HideShootArrow | Action | 02ab9f54 |
| HingeMagneFixedRigid | Action | 02ab9f98 |
| HoldArrow | Action | 02ab9fdc |
| HoldArrowBackWalk | Action | 02aba020 |
| HoldArrowTurn | Action | 02aba064 |
| HoldArrowWalk | Action | 02aba0a8 |
| HopFlyByTriggers | Action | 02aba0ec |
| HornUse | Action | 02aba130 |
| HorseDie | Action | 02aba174 |
| HorseEatAction | Action | 02aab0cc |
| HorseEatCarriedItem | Action | 02aba1b8 |
| HorseElectricParalysis | Action | 02aad398 |
| HorseFallAction | Action | 02aab8c4 |
| HorseFollow | Action | 02aba1fc |
| HorseFreeze | Action | 02aad464 |
| HorseKickBackAction | Action | 02aab908 |
| HorseManeCollarSyncAction | Action | 02aab94c |
| HorseManeGrabbedAction | Action | 02aab990 |
| HorseMoveToSafePos | Action | 02aba240 |
| HorseMoveToTargetAction | Action | 02aab9d4 |
| HorseRandomMoveAction | Action | 02aaba18 |
| HorseReinsBindAction | Action | 02aabaa0 |
| HorseReinsDefaultAction | Action | 02aaba5c |
| HorseReturnToSafePos | Action | 02aba284 |
| HorseRiddenByPlayer | Action | 02aba2c8 |
| HorseRideAngryGear1Coomand | Action | 02aba350 |
| HorseRideArrowReload | Action | 02aba394 |
| HorseRideAttack | Action | 02aba3d8 |
| HorseRideCancelCommand | Action | 02aba41c |
| HorseRideChargeCommand | Action | 02aba460 |
| HorseRideChaseCommand | Action | 02aba4a4 |
| HorseRideDynSetGearCommand | Action | 02aba4e8 |
| HorseRideLookWait | Action | 02aba30c |
| HorseRideLoopAttack | Action | 02aba52c |
| HorseRideMoveToCommand | Action | 02aba570 |
| HorseRideOneTimeASPlay | Action | 02aba5b4 |
| HorseRideOneTimeViewASPlay | Action | 02aba63c |
| HorseRideSearch | Action | 02aba680 |
| HorseRideShoot | Action | 02aba6c4 |
| HorseRideStopCommand | Action | 02aba708 |
| HorseRideTurnCommand | Action | 02aba74c |
| HorseRideViewWait | Action | 02aba5f8 |
| HorseRideWait | Action | 02aba790 |
| HorseRodeo | Action | 02aba7d4 |
| HorseSaddleBindAction | Action | 02aabb28 |
| HorseSaddleDefaultAction | Action | 02aabae4 |
| HorseSwimAction | Action | 02aabb6c |
| HorseSwimToTargetActor | Action | 02aba818 |
| HorseTurnAction | Action | 02aabbb0 |
| HorseVanish | Action | 02aba85c |
| HorseWaitAction | Action | 02aaac04 |
| HorseWaitAndLookAtNPC | Action | 02aba8a0 |
| HorseWaitEx | Action | 02aba8e4 |
| HorseWaitForEventAction | Action | 02aabbf4 |
| HorseWaitThrowOffAction | Action | 02aabc38 |
| Hover | Action | 02aaec4c |
| HoverNoticeTurn | Action | 02aba928 |
| HoverPredictVacuumShoot | Action | 02aba9b0 |
| HoverTurn | Action | 02aba9f4 |
| HuntingDead | Action | 02abaa38 |
| IceBroken | Action | 02abaa7c |
| IchigekiHeartDecrease | Action | 02abaac0 |
| IchigekiHeartUiClose | Action | 02abab04 |
| IchigekiHeartUiOpen | Action | 02abab48 |
| IdleAction | Action | 02aaa9a0 |
| IgniteGrabAndShoot | Action | 02abab8c |
| IgniteThreeActorAttack | Action | 02ababd0 |
| IgniteToTarget | Action | 02abac14 |
| IgniteToTargetDir | Action | 02abac9c |
| IgniteToTargetSimple | Action | 02abac58 |
| IgnitedThrown | Action | 02abace0 |
| ImmediateStopOwnedHorse | Action | 02abad24 |
| InCarryBox | Action | 02ab2128 |
| IncreaseNumDungeonClearSeal | Action | 02abad68 |
| IncreaseNumHeroSeal | Action | 02abadac |
| IncreaseNumKorokNuts | Action | 02abadf0 |
| IncreasePlayerMaxHeart | Action | 02abae34 |
| IncreasePlayerMaxStamina | Action | 02abae78 |
| InitPouchForQuest | Action | 02abaebc |
| InsectLevelFlyMove | Action | 02abaf44 |
| InvisibleKorokMove | Action | 02abaf88 |
| InvisibleKorokWait | Action | 02abafcc |
| IsMorphEndASPlay | Action | 02abb010 |
| ItemAmiiboCreateFromDropTable | Action | 02abb054 |
| ItemAmiiboSelectDropTable | Action | 02abb098 |
| ItemConductorDemoBind | Action | 02abb0dc |
| JumpAttack | Action | 02abb120 |
| JumpMainRigidBody | Action | 02abb164 |
| JumpMove | Action | 02abb1a8 |
| JumpToTarget | Action | 02aae454 |
| JumpToTargetFromWater | Action | 02abb1ec |
| KeepPosInWater | Action | 02abb230 |
| KeepStandingPosture | Action | 02abb274 |
| Kick | Action | 02abb2b8 |
| KillAllDemoSoundAction | Action | 02aac650 |
| KillSelectActor | Action | 02abb2fc |
| KillUIScreenAction | Action | 02aabc7c |
| KokkoCreateDrop | Action | 02abb340 |
| KokkoMove | Action | 02abb384 |
| KokkoMoveWithJump | Action | 02abb3c8 |
| KokkoThrown | Action | 02abb450 |
| KorokFlowerAppear | Action | 02abb494 |
| KorokFlowerVanish | Action | 02abb4d8 |
| KorokFlowerWait | Action | 02abb51c |
| KorokTargetMove | Action | 02abb560 |
| KorokTargetWait | Action | 02abb5a4 |
| LandOnCeil | Action | 02abb5e8 |
| LandRagdoll | Action | 02abb62c |
| LandTeleport | Action | 02abb670 |
| LandTeleportConsiderCameraDir | Action | 02abb6b4 |
| LargeAttack | Action | 02abb6f8 |
| LargeDamage | Action | 02abb73c |
| LastBossChemicalPillarAttack | Action | 02abb780 |
| LastBossDemoWarp | Action | 02abb7c4 |
| LastBossFlyWait | Action | 02abb808 |
| LastBossFlyWaitTurnToTarget | Action | 02abb84c |
| LastBossJustGuard | Action | 02abb890 |
| LastBossNormalWarp | Action | 02abb8d4 |
| LastBossPostNormalWarp | Action | 02abb918 |
| LastBossPreNormalWarp | Action | 02abb95c |
| LastBossRailWarpAction | Action | 02abb9a0 |
| LastBossRandomHighWarp | Action | 02abb9e4 |
| LastBossStun | Action | 02abba28 |
| LastBossThunderAppear | Action | 02abba6c |
| LastBossThunderSign | Action | 02abbab0 |
| LevelFlyLookDownToTgtHeight | Action | 02abbaf4 |
| LevelFlyLookRisingToTgtHeight | Action | 02abbb7c |
| LevelFlyMove | Action | 02abaf00 |
| LevelFlyRise | Action | 02abbbc0 |
| LevelFlyRiseLookingTarget | Action | 02abbb38 |
| LiftTurn | Action | 02abbc04 |
| LiftWalk | Action | 02abbc48 |
| LinearFlyAttack | Action | 02abbc8c |
| LinkTagBaseAction | Action | 02aaa890 |
| LinkTagCountAction | Action | 02aaa890 |
| LinkTagPulseAction | Action | 02aaa890 |
| ListenerFixPositionAction | Action | 02aac694 |
| ListenerSetModeAction | Action | 02aac6d8 |
| LoadSaveDataFromGameOver | Action | 02abbcd0 |
| LookAtObject | Action | 02abbd14 |
| LookAtObjectSeachAwareness | Action | 02abbd58 |
| LookAtTarget | Action | 02abbd9c |
| LookAtTheFront | Action | 02abbde0 |
| LynelAttackASPlay | Action | 02abbe24 |
| LynelBreathMove | Action | 02abbe68 |
| LynelDrawWeapon | Action | 02abbeac |
| LynelHighJumpAttack | Action | 02abbef0 |
| LynelMove | Action | 02abbf34 |
| LynelNavMeshMove | Action | 02abbf78 |
| LynelRodeo | Action | 02abbfbc |
| LynelSpinAttack | Action | 02abc000 |
| LyzalfosFlame | Action | 02abc044 |
| MagneGearEmbeded | Action | 02abc088 |
| MagneGearGrabbed | Action | 02abc0cc |
| MamonoShopStand | Action | 02abc110 |
| MarkPosition | Action | 02abc154 |
| MarkPositionFromGameData | Action | 02abc198 |
| Mimic | Action | 02abc1dc |
| MimicFreeze | Action | 02abc220 |
| MoonMove | Action | 02abc264 |
| MotorcycleAppear | Action | 02abc2a8 |
| MotorcycleDisappear | Action | 02abc2ec |
| MotorcycleRiddenByPlayer | Action | 02abc330 |
| MotorcycleWait | Action | 02abc374 |
| MotorcycleWaitForEvent | Action | 02abc3b8 |
| MotorcycleWaitUntilFellOver | Action | 02abc3fc |
| Move2HomePos | Action | 02abc440 |
| MoveByAnimeDriven | Action | 02aad92c |
| MoveByAnimeDrivenCheckNavMesh | Action | 02abc484 |
| MoveByAnimeDrivenDynAS | Action | 02abc4c8 |
| MoveByAnimeDrivenToTarget | Action | 02abc50c |
| MoveKeyFramed | Action | 02abc550 |
| MoveMainRidigBody | Action | 02abc594 |
| MoveToHomeMtx | Action | 02abc5d8 |
| MoveToTarget | Action | 02abc61c |
| MoveToTargetCurve | Action | 02abc660 |
| MoveToTargetDir | Action | 02abc6a4 |
| MoveWithAS | Action | 02abc6e8 |
| MoveWithDynAS | Action | 02abc72c |
| Msg2CameraKeepState | Action | 02abc770 |
| Msg2CameraReset | Action | 02abc7b4 |
| Msg2CameraResetInterpolate | Action | 02abc7f8 |
| Msg2CameraResetNoConnect | Action | 02abc83c |
| MultiVacuumRotScaleTimeByDist | Action | 02abc880 |
| MusicianSpotBgmTriggerAction | Action | 02aac760 |
| NPCAnchorWait | Action | 02abc8c4 |
| NPCArmorProcessing | Action | 02abc908 |
| NPCArtistAnchorWait | Action | 02abc94c |
| NPCBuyHorse | Action | 02abc990 |
| NPCBuyItem | Action | 02abc9d4 |
| NPCCalculateMaterialValue | Action | 02abca18 |
| NPCChangeBoots | Action | 02abca5c |
| NPCCheckHorseAssociated | Action | 02abcaa0 |
| NPCCloseHorseCustom | Action | 02abcae4 |
| NPCDeliverHorse | Action | 02abcb28 |
| NPCDyeGoods | Action | 02abcb6c |
| NPCDyeShopCloseMaterial | Action | 02abcbb0 |
| NPCDyeShopReception | Action | 02abcbf4 |
| NPCDyeShopSelectMaterial | Action | 02abcc38 |
| NPCEndHorseReception | Action | 02abcc7c |
| NPCEscape | Action | 02abccc0 |
| NPCEventWait | Action | 02abcd04 |
| NPCGiveReward | Action | 02abcd48 |
| NPCHorseCustomReception | Action | 02abcd8c |
| NPCHorseReception | Action | 02abcdd0 |
| NPCHorseReceptionRelease | Action | 02abce14 |
| NPCHorseReceptionResurrect | Action | 02abce58 |
| NPCHorseResurrect | Action | 02abce9c |
| NPCInfoOffHorse | Action | 02abcee0 |
| NPCInfoOnHorse | Action | 02abcf24 |
| NPCInfoOnNamedHorse | Action | 02abcf68 |
| NPCKnockBackMove | Action | 02abcfac |
| NPCLerpAction | Action | 02aabcc0 |
| NPCLerpDynAS | Action | 02abcff0 |
| NPCMakeArtifact | Action | 02abd034 |
| NPCMakeItem | Action | 02abd078 |
| NPCManufactItem | Action | 02abd0bc |
| NPCNameHorse | Action | 02abd100 |
| NPCPurchase | Action | 02abd144 |
| NPCPurchaseEnemyMaterial | Action | 02abd188 |
| NPCPurchaseMaterial | Action | 02abd1cc |
| NPCReceiveHorse | Action | 02abd210 |
| NPCRegisterAndReceiveHorse | Action | 02abd254 |
| NPCRegisterHorse | Action | 02abd298 |
| NPCReleaseHorse | Action | 02abd2dc |
| NPCSale | Action | 02abd320 |
| NPCSaleAppReception | Action | 02abd364 |
| NPCSaleCollectedItem | Action | 02abd3a8 |
| NPCSalePictureReception | Action | 02abd3ec |
| NPCSaleReception | Action | 02abd430 |
| NPCSellApp | Action | 02abd474 |
| NPCSellHorse | Action | 02abd4b8 |
| NPCSellItem | Action | 02abd4fc |
| NPCStartTurnToPlayer | Action | 02abd540 |
| NPCTalk | Action | 02abd584 |
| NPCTalkASyncAction | Action | 02aabd04 |
| NPCTalkNoMessageStepperAction | Action | 02aabd48 |
| NPCTalkToPlayerAction | Action | 02aabd8c |
| NPCTargetMove | Action | 02abd5c8 |
| NPCTargetMoveDynAs | Action | 02abd60c |
| NPCTebaApproachPlayer | Action | 02abd650 |
| NPCTravelerRest | Action | 02abd694 |
| NPCTurnAction | Action | 02aabdd0 |
| NPCTurnToObject | Action | 02abd6d8 |
| NPCTurnToObjectGreeting | Action | 02abd71c |
| NPCTurnToPosition | Action | 02abd760 |
| NPCWait | Action | 02abd7a4 |
| NPCWaitAction | Action | 02aabe14 |
| NPCWaitDynAS | Action | 02abd7e8 |
| NPCWaitDynFrame | Action | 02abd870 |
| NPCWaitFrame | Action | 02abd82c |
| NPCWaitOneTimeAction | Action | 02abd8b4 |
| NavMeshBattleWalk | Action | 02abd8f8 |
| NavMeshConnectAction | Action | 02aabe58 |
| NavMeshEscape | Action | 02abd93c |
| NavMeshFly | Action | 02abd980 |
| NavMeshGrabLeftWalk | Action | 02abd9c4 |
| NavMeshGrabRightWalk | Action | 02abda08 |
| NavMeshGuardRun | Action | 02abda4c |
| NavMeshGuardWalk | Action | 02abda90 |
| NavMeshJump | Action | 02abdad4 |
| NavMeshLiftWalk | Action | 02abdb18 |
| NavMeshMoveWithAS | Action | 02abdb5c |
| NavMeshRun | Action | 02abdba0 |
| NavMeshSlippedWalk | Action | 02abdbe4 |
| NavMeshSwim | Action | 02abdc28 |
| NavMeshWalk | Action | 02ab9a04 |
| NearHomePosTeleport | Action | 02abdc6c |
| NoAtTackleMove | Action | 02abdcb0 |
| NoAutoPlacementEnemyDeadlyQuest | Action | 02abdcf4 |
| NoCountDead | Action | 02abdd38 |
| NoDeleteCurrentActor | Action | 02abdd7c |
| NotStopXLinkWithDemoVisibleOff | Action | 02abddc0 |
| Notice | Action | 02abde04 |
| NoticeTurn | Action | 02aace48 |
| NpcRideWaitAction | Action | 02abde48 |
| NpcSwimMove | Action | 02abde8c |
| NpcSwimNavMove | Action | 02abded0 |
| NpcTebaFly | Action | 02abdf14 |
| NullASPlay | Action | 02ab205c |
| ObjBoardWoodTriangle01 | Action | 02abdf58 |
| ObservationPointAction | Action | 02aabe9c |
| OctarockBalloon | Action | 02abdf9c |
| OctarockBulletLExplode | Action | 02abdfe0 |
| OctarockReloadWig | Action | 02abe024 |
| OffMiss | Action | 02abe0ac |
| OkAutoPlacementEnemyDeadlyQuest | Action | 02abe0f0 |
| OnCliffTurn | Action | 02abe178 |
| OnCliffWait | Action | 02abe1bc |
| OnCorrect | Action | 02abe200 |
| OnEnterSwapDropTableActor | Action | 02abe244 |
| OnLeaveAttackInterval | Action | 02abe288 |
| OnMUAssignSaveForUsed | Action | 02abe2cc |
| OneTimeEffectLocaterAction | Action | 02aac2dc |
| OneTimeStopASPlayerNoEnd | Action | 02abe310 |
| OneTimeWaterFloatStopASPlay | Action | 02abe354 |
| OnetimeChangeableASPlay | Action | 02abe398 |
| OnetimeHoverASPlay | Action | 02abe3dc |
| OnetimeMoveASPlay | Action | 02abe420 |
| OnetimeStopASPlay | Action | 02aae520 |
| OnetimeStopASSyncPlay | Action | 02abe464 |
| OpenClockTime | Action | 02abe4a8 |
| OpenDungeonMessage | Action | 02abe4ec |
| OpenDungeonSmallTitle | Action | 02abe530 |
| OpenDungeonSmallTitleSetLabel | Action | 02abe574 |
| OpenDungeonTitle | Action | 02abe5b8 |
| OpenDungeonTitleSetLabel | Action | 02abe5fc |
| OpenEnduranceFloorNumber | Action | 02abe640 |
| OpenGetDemoDialog | Action | 02abe684 |
| OpenGetDemoDialogDressFairy | Action | 02abe6c8 |
| OpenItemCategory | Action | 02abe70c |
| OpenItemDownloadDemo | Action | 02abe750 |
| OpenItemMenu | Action | 02abe794 |
| OpenMap | Action | 02abe7d8 |
| OpenMessageDialog | Action | 02abe81c |
| OpenMessageDialogTrig | Action | 02abe860 |
| OpenMessageDialogWithSkelAnm | Action | 02abe8a4 |
| OpenPickup | Action | 02abe8e8 |
| OpenPorch | Action | 02abe92c |
| OpenPouchAddStockNum | Action | 02abe970 |
| OpenThanksE3 | Action | 02abe9b4 |
| OwnedHorseObserveAction | Action | 02aabee0 |
| PauseMenuPlayerWait | Action | 02abe9f8 |
| PhysBodyPartLod | Action | 02abea3c |
| PlayASForAnimalUnit | Action | 02aad0ac |
| PlayASForAnimalUnitRestricted | Action | 02abea80 |
| PlayASForDemo | Action | 02ab2238 |
| PlayASForDemoPreMove | Action | 02abeac4 |
| PlayASForDemoWithSword | Action | 02abeb08 |
| PlayASForTimeline | Action | 02abeb4c |
| PlayASForTimelineWithSword | Action | 02abeb90 |
| PlayerActionClimb | Action | 02aabf24 |
| PlayerAnchorMove | Action | 02abebd4 |
| PlayerAreaInOutSendMessage | Action | 02abec18 |
| PlayerAtnMove | Action | 02abec5c |
| PlayerAtnWait | Action | 02abeca0 |
| PlayerBackJump | Action | 02abece4 |
| PlayerBackJumpLand | Action | 02abed28 |
| PlayerBeamMove | Action | 02abedb0 |
| PlayerBeetleSubject | Action | 02abedf4 |
| PlayerBindSheikPad | Action | 02abee38 |
| PlayerBow | Action | 02abee7c |
| PlayerBowFall | Action | 02abef04 |
| PlayerCalmHorseDown | Action | 02abef48 |
| PlayerCaught | Action | 02abef8c |
| PlayerCleaningAround | Action | 02abefd0 |
| PlayerClimbRest | Action | 02abf014 |
| PlayerControl | Action | 02abf058 |
| PlayerCutAfterJump | Action | 02abf09c |
| PlayerCutAfterJust | Action | 02abf0e0 |
| PlayerCutDash | Action | 02abf124 |
| PlayerCutFall | Action | 02abf168 |
| PlayerCutHorseJump | Action | 02abf1ac |
| PlayerCutHorseJumpLand | Action | 02abf1f0 |
| PlayerCutJump | Action | 02abf234 |
| PlayerCutNormal | Action | 02abf278 |
| PlayerCutReverse | Action | 02abf2bc |
| PlayerCutTurn | Action | 02abf300 |
| PlayerCutTurnLSword | Action | 02abf344 |
| PlayerDamage | Action | 02abf388 |
| PlayerDead | Action | 02abf3cc |
| PlayerDeadWait | Action | 02abf410 |
| PlayerDemoAccelerateHorse | Action | 02abf454 |
| PlayerDemoAirWait | Action | 02abf498 |
| PlayerDemoWait | Action | 02abf4dc |
| PlayerDestinationMove | Action | 02abf520 |
| PlayerDestinationTurn | Action | 02abf564 |
| PlayerDestinationTurnRefActor | Action | 02abf5a8 |
| PlayerDestinationTurnStarter | Action | 02abf5ec |
| PlayerDestinationTurnWithAnim | Action | 02abf630 |
| PlayerDisplayWait | Action | 02abf674 |
| PlayerDiveMove | Action | 02abf6b8 |
| PlayerDoorPullOpen | Action | 02abf6fc |
| PlayerDoorPushOpen | Action | 02abf740 |
| PlayerDrown | Action | 02abf784 |
| PlayerElectric | Action | 02abf7c8 |
| PlayerEmitEquipmentNoise | Action | 02aac7a4 |
| PlayerEquipHaveMasterSword | Action | 02abf80c |
| PlayerEquipNearMasterSword | Action | 02abf850 |
| PlayerEventStartWait | Action | 02abf894 |
| PlayerFall | Action | 02abeec0 |
| PlayerForkDropWeaponWithSpeed | Action | 02abf8d8 |
| PlayerFrontRoll | Action | 02abf91c |
| PlayerGrabPut | Action | 02abf960 |
| PlayerGrabReady | Action | 02abf9a4 |
| PlayerGrabStand | Action | 02abf9e8 |
| PlayerGrabThrow | Action | 02abfa2c |
| PlayerGrabUp | Action | 02abfa70 |
| PlayerGrabUpAnmStop | Action | 02abfab4 |
| PlayerGrabWait | Action | 02abfaf8 |
| PlayerGuardBreak | Action | 02abfb3c |
| PlayerGuardJust | Action | 02abfb80 |
| PlayerGuardJustFall | Action | 02abfbc4 |
| PlayerGuardSlip | Action | 02abfc08 |
| PlayerHangWallCatch | Action | 02abfc4c |
| PlayerHell | Action | 02abfc90 |
| PlayerHellNoFade | Action | 02abfcd4 |
| PlayerHellStartWait | Action | 02abfd18 |
| PlayerHide | Action | 02abfd5c |
| PlayerHoldUpDRC | Action | 02abfda0 |
| PlayerHorseGetOff | Action | 02abfde4 |
| PlayerHorseGetOffInDemo | Action | 02abfe28 |
| PlayerHorseJump | Action | 02abfe6c |
| PlayerIce | Action | 02abfeb0 |
| PlayerIceBlockRemove | Action | 02abfef4 |
| PlayerIceBreak | Action | 02abff38 |
| PlayerIceGrabReady | Action | 02abff7c |
| PlayerInAreaAutoEnemyForbidTag | Action | 02abffc0 |
| PlayerJump | Action | 02ac0004 |
| PlayerKokkoGlide | Action | 02ac0048 |
| PlayerLadderDownEnd | Action | 02ac008c |
| PlayerLadderDownStart | Action | 02ac00d0 |
| PlayerLadderJump | Action | 02ac0114 |
| PlayerLadderJumpLand | Action | 02ac0158 |
| PlayerLadderMove | Action | 02ac019c |
| PlayerLadderToClimb | Action | 02ac01e0 |
| PlayerLadderUpEnd | Action | 02ac0224 |
| PlayerLadderUpStart | Action | 02ac0268 |
| PlayerLand | Action | 02ac02ac |
| PlayerLandDamage | Action | 02ac02f0 |
| PlayerLargeDamage | Action | 02ac0334 |
| PlayerLargeDamageUp | Action | 02ac0378 |
| PlayerLaunch | Action | 02ac03bc |
| PlayerLookAtObject | Action | 02ac0400 |
| PlayerLookAtObjectNow | Action | 02ac0444 |
| PlayerLookAtTheFront | Action | 02ac0488 |
| PlayerMagnetSubject | Action | 02ac04cc |
| PlayerMasterSwordEquip | Action | 02ac0510 |
| PlayerMiddleDamage | Action | 02ac0554 |
| PlayerMove | Action | 02ac0598 |
| PlayerNavMeshMove | Action | 02ac05dc |
| PlayerParashawlGlide | Action | 02ac0620 |
| PlayerPickUp | Action | 02ac0664 |
| PlayerPlayASAdapt | Action | 02ac06a8 |
| PlayerPullSword | Action | 02ac06ec |
| PlayerPullSwordFirstFail | Action | 02ac0730 |
| PlayerRailMove | Action | 02ac0774 |
| PlayerReleaseMasterSowrd | Action | 02ac07b8 |
| PlayerRemainsBlow | Action | 02ac07fc |
| PlayerRequestRecreateDyeArmor | Action | 02ac0840 |
| PlayerRideHorse | Action | 02ac0884 |
| PlayerRideJump | Action | 02ac08c8 |
| PlayerSelfCamera | Action | 02ac090c |
| PlayerSetVisibleWeapon | Action | 02ac0950 |
| PlayerSetWakeUpMtx | Action | 02ac0994 |
| PlayerShieldRideMove | Action | 02ac09d8 |
| PlayerShock | Action | 02ac0a1c |
| PlayerSideStep | Action | 02ac0a60 |
| PlayerSideStepLand | Action | 02ac0aa4 |
| PlayerSitEnd | Action | 02ac0ae8 |
| PlayerSitStart | Action | 02ac0b2c |
| PlayerSitWait | Action | 02ac0b70 |
| PlayerSkin | Action | 02ac0bb4 |
| PlayerSleep | Action | 02ac0bf8 |
| PlayerSlide | Action | 02ac0c3c |
| PlayerSlideLand | Action | 02ac0c80 |
| PlayerSlippingDown | Action | 02aabf68 |
| PlayerSpAttack | Action | 02ac0cc4 |
| PlayerSquatDamage | Action | 02ac0d08 |
| PlayerSquatMove | Action | 02ac0d4c |
| PlayerSquatWait | Action | 02ac0d90 |
| PlayerStainCarryWait | Action | 02ac0dd4 |
| PlayerStainWait | Action | 02ac0e18 |
| PlayerStepAttack | Action | 02ac0e5c |
| PlayerStepGuardJust | Action | 02ac0ea0 |
| PlayerStepMove | Action | 02ac0ee4 |
| PlayerStoleOpen | Action | 02ac0f28 |
| PlayerStopInAir | Action | 02ac0f6c |
| PlayerSubjectWait | Action | 02ac0fb0 |
| PlayerSuperBlow | Action | 02ac0ff4 |
| PlayerSuperJump | Action | 02ac1038 |
| PlayerSuperJumpCharge | Action | 02ac107c |
| PlayerSwimDamage | Action | 02ac10c0 |
| PlayerSwimDash | Action | 02ac1104 |
| PlayerSwimJump | Action | 02ac1148 |
| PlayerSwimLand | Action | 02ac118c |
| PlayerSwimMove | Action | 02ac11d0 |
| PlayerSwimSpinAttack | Action | 02ac1214 |
| PlayerSwimWait | Action | 02ac1258 |
| PlayerSwitchHang | Action | 02ac129c |
| PlayerTalk | Action | 02ac12e0 |
| PlayerTreeClimb | Action | 02ac1324 |
| PlayerTurnAndLookToObject | Action | 02ac1368 |
| PlayerTurnAndLookToObjectNow | Action | 02ac13ac |
| PlayerTurnInner | Action | 02ac13f0 |
| PlayerTwiceJump | Action | 02ac1434 |
| PlayerUnbindSheikPad | Action | 02ac1478 |
| PlayerUnequip | Action | 02ac14bc |
| PlayerUpdateEquip | Action | 02ac1500 |
| PlayerWait | Action | 02ac1544 |
| PlayerWakeBoard | Action | 02ac1588 |
| PlayerWakeBoardEnd | Action | 02ac15cc |
| PlayerWakeBoardGoal | Action | 02ac1610 |
| PlayerWakeBoardReady | Action | 02ac1654 |
| PlayerWallDashUp | Action | 02ac1698 |
| PlayerWallJump | Action | 02ac16dc |
| PlayerWallSlip | Action | 02ac1720 |
| PlayerWarp | Action | 02ac1764 |
| PlayerWarpEffectValueSetter | Action | 02ac17a8 |
| PlayerWaterDivingJump | Action | 02ac17ec |
| PlayerWaterFall | Action | 02ac1830 |
| PlayerWaterFallJump | Action | 02ac1874 |
| PlayerWeaponThrow | Action | 02ac18b8 |
| PlayerZoraJump | Action | 02ac18fc |
| PlayerZoraRide | Action | 02ac1940 |
| PowerupRune | Action | 02ac1984 |
| PreAttack | Action | 02ac19c8 |
| PreJumpAttack | Action | 02ac1a0c |
| PredictVacuumShoot | Action | 02aba96c |
| PreductVacuumBurstShoot | Action | 02ac1a50 |
| PriestBossAimBeam | Action | 02ac1a94 |
| PriestBossAimBeamWithAS | Action | 02ac1ad8 |
| PriestBossBeamMove | Action | 02ac1b1c |
| PriestBossBlownOff | Action | 02ac1b60 |
| PriestBossClonesSpawn | Action | 02ac1be8 |
| PriestBossClonesSpawnForDemo | Action | 02ac1ba4 |
| PriestBossFastWarpMove | Action | 02ac1c2c |
| PriestBossMove | Action | 02ac1c70 |
| PriestBossShadowCloneVanish | Action | 02ac1cb4 |
| PriestBossSideMove | Action | 02ac1cf8 |
| PriestBossSlowWarpMove | Action | 02ac1d3c |
| Puddle | Action | 02ac1d80 |
| PullOut | Action | 02ac1dc4 |
| PulleyChainASControl | Action | 02ac1e08 |
| PunchAttack | Action | 02ab8f64 |
| PutFromParent | Action | 02ac1e4c |
| RagdollFreeze | Action | 02ac1e90 |
| RailMove | Action | 02ac1ed4 |
| RandomJump | Action | 02ac1f18 |
| Rebound | Action | 02ac1f5c |
| ReboundHit | Action | 02ac1fa0 |
| ReceiveTerror | Action | 02ac1fe4 |
| RecoverMasterSword | Action | 02ac2028 |
| ReflectThrown | Action | 02aad134 |
| RegistedActorBroadCastMessage | Action | 02ac206c |
| RegistedActorDeadCheck | Action | 02ac20b0 |
| ReloadArrow | Action | 02ac20f4 |
| RemainElectricCannonBeamFire | Action | 02ac2138 |
| RemainElectricCannonBeamHerald | Action | 02ac217c |
| RemainElectricCannonCharge | Action | 02ac21c0 |
| RemainsElectricWeakPointWait | Action | 02ac2204 |
| RemainsFireDroneRailMove | Action | 02ac2248 |
| RemainsFireDroneRailStop | Action | 02ac228c |
| RemainsFireTailAttack | Action | 02ac22d0 |
| RemainsFireYunBoFlagControl | Action | 02ac2314 |
| RemainsWaterBulletExplode | Action | 02ac2358 |
| RemainsWaterBulletRevive | Action | 02ac23e0 |
| RemainsWaterBulletShooter | Action | 02ac2424 |
| RemainsWaterBulletWait | Action | 02ac239c |
| RemainsWaterChaseBulletFall | Action | 02ac2468 |
| RemainsWaterChaseBulletMove | Action | 02ac24ac |
| RemainsWaterExplodeBulletMove | Action | 02ac24f0 |
| RemainsWindBarrier | Action | 02ac2534 |
| RemoveRigidBody | Action | 02ac2578 |
| RemoveSensor | Action | 02ac25bc |
| ReqCreateManufactedEquipItem | Action | 02ac2600 |
| RequestCreateHCIModel | Action | 02ac2644 |
| RequestEvent | Action | 02ac2688 |
| RequestEventFromMapUnit | Action | 02ac26cc |
| RequestOpenPopUpHelp | Action | 02ac2710 |
| ReserveParashawlStart | Action | 02ac2754 |
| ResetChemicalStateNeutral | Action | 02ac2798 |
| ResetGimmick | Action | 02ac27dc |
| ResetMasterSwordForceState | Action | 02ac2820 |
| ResetPlayerPullSwordStartLife | Action | 02ac2864 |
| ResetRemainsMapState | Action | 02ac28a8 |
| RestartStageFromGameOver | Action | 02ac28ec |
| RestorePlayerPosAndRotate | Action | 02ac2930 |
| RestorePouchForQuest | Action | 02ac2974 |
| ReuseActorDelete | Action | 02ac29b8 |
| ReviveEnemies | Action | 02ac29fc |
| RideHorse | Action | 02ac2a40 |
| RideHorseAction | Action | 02aabfac |
| RideHorseForEventAction | Action | 02aabff0 |
| RisingAirOneTime | Action | 02ac2a84 |
| RodMagicPhysBall | Action | 02ac2ac8 |
| RodMagicPhysBallDivision | Action | 02ac2b0c |
| RopeNormal | Action | 02ac2b50 |
| Rotate | Action | 02ac2b94 |
| RotatedWait | Action | 02ac2bd8 |
| Run | Action | 02ac2c1c |
| SSMagneStickAcceptorAccept | Action | 02ac2c60 |
| SSMagneStickAcceptorReject | Action | 02ac2ca4 |
| SandwichDetectionAreaTag | Action | 02ac2ce8 |
| SandwichDetectionAreaTagSimple | Action | 02ac2d2c |
| SandwormASPlay | Action | 02ac2d70 |
| SandwormBlownOff | Action | 02ac2db4 |
| SandwormDamageJumpReaction | Action | 02ac2df8 |
| SandwormJumpTackle | Action | 02ac2e3c |
| SandwormMove | Action | 02ac2e80 |
| SandwormNavMove | Action | 02ac2ec4 |
| SandwormTackleMove | Action | 02ac2f08 |
| SceneBgmCtrlAction | Action | 02aac7e8 |
| SceneSoundCtrlAction | Action | 02aac82c |
| SceneSoundKillDuckingAction | Action | 02aac870 |
| SceneSoundNotifyTalkAction | Action | 02aac8b4 |
| SceneSoundSetEndProcAction | Action | 02aac8f8 |
| SceneSoundSetStartProcAction | Action | 02aac93c |
| SceneSoundStartDuckingAction | Action | 02aac980 |
| SceneSoundStopDuckingAction | Action | 02aac9c4 |
| ScrapEquip | Action | 02ac2f4c |
| Search | Action | 02ac2f90 |
| SellPictureBookUIDemo | Action | 02ac2fd4 |
| SendMessage4YunBoCannon | Action | 02ac3018 |
| SendMessageBroadCast | Action | 02ac305c |
| SendPlayerNoticeMessage | Action | 02ac30a0 |
| SendSignalAction | Action | 02aaa9e4 |
| SendSignalForSignalFlowAct | Action | 02ac30e4 |
| SendTargetActorRequestShareAwn | Action | 02ac3128 |
| SeqPunchByASEvent | Action | 02ac316c |
| SetActorNameToGameDataString | Action | 02ac31b0 |
| SetBloodyMoonEnv | Action | 02ac31f4 |
| SetChallengeIcon | Action | 02ac3238 |
| SetChemicalWeaponPower | Action | 02ab08fc |
| SetComebackPosition | Action | 02ac327c |
| SetCookItemInDemo | Action | 02ac32c0 |
| SetCurrentDungeonClearFlag | Action | 02ac3304 |
| SetDispHeartGauge | Action | 02ac3348 |
| SetDispStaminaGauge | Action | 02ac338c |
| SetEnableRayHit | Action | 02ac33d0 |
| SetEnableWaterHit | Action | 02ac3414 |
| SetEnterDungeonFlag | Action | 02ac3458 |
| SetExtraEnergyOfPlayer | Action | 02ac349c |
| SetExtraLifeOfPlayer | Action | 02ac34e0 |
| SetFrameASPlay | Action | 02ac3524 |
| SetGetFlag | Action | 02ac3568 |
| SetGetFlagByActorName | Action | 02ac35ac |
| SetGravityFactor | Action | 02ac35f0 |
| SetHorseFamiliarityPassedFlag | Action | 02ac3634 |
| SetImpulseDamageMin | Action | 02ac3678 |
| SetInstEventFlag | Action | 02ac36bc |
| SetInstantTemperture | Action | 02ac3700 |
| SetLinkTagBasic | Action | 02ac3744 |
| SetMaterialVisible | Action | 02ac3788 |
| SetOpenState | Action | 02ac37cc |
| SetOwnedHorseAS | Action | 02ac3810 |
| SetPlayerDrawingSword | Action | 02ac3854 |
| SetPlayerStateToUnequipAndWait | Action | 02ac3898 |
| SetQuestStepAction | Action | 02aac034 |
| SetRequestAttention | Action | 02ac38dc |
| SetResetPos | Action | 02ac3920 |
| SetRetryDataAction | Action | 02ac3964 |
| SetTargetFrameMtx | Action | 02ac39a8 |
| SetTgIgnoreObstacle | Action | 02ac39ec |
| SetTraverseDist | Action | 02aaa890 |
| SetTreasure | Action | 02ac3a30 |
| SetTreasureBoxOpenAndClose | Action | 02ac3a74 |
| SetWanderPathIndex | Action | 02ac3ab8 |
| SetWorldRotOffsetFromTransBone | Action | 02ac3afc |
| SetupGetDemoModeNumUi | Action | 02ac3b40 |
| ShelterFromRain | Action | 02ac3b84 |
| ShiekSensorPlusDownloadDemo | Action | 02ac3bc8 |
| Shock | Action | 02ac3c0c |
| ShockDynamicWeapon | Action | 02ac3c50 |
| ShockWave | Action | 02ac3c94 |
| ShootArrow | Action | 02ab9f10 |
| ShootingStarBrightTower | Action | 02ac3cd8 |
| ShootingStartFlying | Action | 02ac3d1c |
| ShopFixedItemNum | Action | 02ac3d60 |
| ShowMemoryPhoto | Action | 02ac3da4 |
| ShowPhoto | Action | 02ac3de8 |
| ShutterClose | Action | 02ac3e2c |
| ShutterCloseWait | Action | 02ac3e70 |
| ShutterOpen | Action | 02ac3eb4 |
| ShutterOpenWait | Action | 02ac3ef8 |
| SideStep | Action | 02ac3f3c |
| SideStepWait | Action | 02ac3f80 |
| SideWalk | Action | 02ac3fc4 |
| SilentKilled | Action | 02ac4008 |
| SimpleGrabWithAS | Action | 02ac404c |
| SimpleLineBeam | Action | 02ab843c |
| SimpleOpenMessageDialogAction | Action | 02aaaa28 |
| SimpleUniqueTalk | Action | 02ac4090 |
| SiteBossAvoid | Action | 02ac40d4 |
| SiteBossBowBlowOff | Action | 02ac4118 |
| SiteBossBowChildDeviceBreak | Action | 02ac415c |
| SiteBossBowHoldTurn | Action | 02ac41a0 |
| SiteBossBowMoveForArrowRain | Action | 02ac41e4 |
| SiteBossChemicalPlus | Action | 02ac4228 |
| SiteBossCreateChildDevice | Action | 02ac426c |
| SiteBossCreateIceSplinter | Action | 02ac42b0 |
| SiteBossDie | Action | 02ac42f4 |
| SiteBossFlyWaitTurnToTarget | Action | 02ac4338 |
| SiteBossGetUpLinear | Action | 02ac437c |
| SiteBossLswordAtkWithChemical | Action | 02ac43c0 |
| SiteBossLswordFireBall | Action | 02ac4404 |
| SiteBossLswordFirstCreateFBall | Action | 02ac4448 |
| SiteBossLswordPostWarp | Action | 02ac448c |
| SiteBossLswordPreWarp | Action | 02ac44d0 |
| SiteBossLswordThrowFireBall | Action | 02ac4514 |
| SiteBossLswordTornadoAttack | Action | 02ac4558 |
| SiteBossLswordTornadoEnd | Action | 02ac459c |
| SiteBossLswordWhirlSlash | Action | 02ac45e0 |
| SiteBossMove | Action | 02ac4624 |
| SiteBossMoveAndAttack | Action | 02ac4668 |
| SiteBossShieldBashAttack | Action | 02ac46ac |
| SiteBossShootArrowRain | Action | 02ac4734 |
| SiteBossShootIceSplinter | Action | 02ac4778 |
| SiteBossShootNormalArrow | Action | 02ac46f0 |
| SiteBossSpearAttackBase | Action | 02ac47bc |
| SiteBossSpearAttackVertical | Action | 02ac4800 |
| SiteBossSpearBlownOff | Action | 02ac4844 |
| SiteBossSpearChangeWaterLevel | Action | 02ac4888 |
| SiteBossSwordAfterImageAction | Action | 02ac48cc |
| SiteBossSwordAfterImageMove | Action | 02ac4910 |
| SiteBossSwordAttackBase | Action | 02ac4954 |
| SiteBossSwordBlowOff | Action | 02ac4998 |
| SiteBossSwordChemicalPlus | Action | 02ac49dc |
| SiteBossSwordCreateIronPile | Action | 02ac4a20 |
| SiteBossSwordGuard | Action | 02ac4a64 |
| SiteBossSwordGuardBreak | Action | 02ac4aa8 |
| SiteBossSwordMove | Action | 02ac4aec |
| SiteBossSwordShieldRepair | Action | 02ac4b30 |
| SiteBossSwordSlowMove | Action | 02ac4b74 |
| SiteBossSwordThrowElectricBall | Action | 02ac4bfc |
| SiteBossSwordWhirlSlash | Action | 02ac4c40 |
| SiteBossSwordWhirlSlashCharge | Action | 02ac4c84 |
| SiteBossThrowParts | Action | 02ac4bb8 |
| Sleep | Action | 02ab9140 |
| SlideMoveViewTarget | Action | 02ac4cc8 |
| SlippedBackWalk | Action | 02ac4d0c |
| SlippedCircleWalk | Action | 02ac4d50 |
| SlippedWalk | Action | 02ac4d94 |
| SmallDamage | Action | 02ac4dd8 |
| SmallDamageBackward | Action | 02ac4e1c |
| SmallDamageDirectPreTargetBack | Action | 02ac4ea4 |
| SmallDamageDirectPreTargetBone | Action | 02ac4e60 |
| SoundOcclusionTagAction | Action | 02aaca08 |
| SoundOcclusionTagRemainsWater | Action | 02ac4ee8 |
| SoundProxyRootAction | Action | 02aaca4c |
| SoundReverbAreaTagAction | Action | 02aaca90 |
| SoundShieldingAreaTagAction | Action | 02aacad4 |
| SoundTrigger | Action | 02aac078 |
| SoundTriggerFadeAction | Action | 02aac0bc |
| SpinFlyAttack | Action | 02ac4f2c |
| SpotBgmTriggerAction | Action | 02aac71c |
| SpreadToEnemy | Action | 02ac4f70 |
| StalEnemyBlownOff | Action | 02ac4fb4 |
| StalEnemyDie | Action | 02ac4ff8 |
| StalEnemyHeadShotReaction | Action | 02ac503c |
| StalEnemyHideWait | Action | 02ac5080 |
| StalPartCatch | Action | 02ac50c4 |
| StartHeartDemo | Action | 02ac5108 |
| StartLifeUpDemo | Action | 02ac514c |
| StartMapOpenDemo | Action | 02ac5190 |
| StartShiekSensorGaugeDemo | Action | 02ac51d4 |
| StartStaminaUpDemo | Action | 02ac5218 |
| StartupTelescope | Action | 02ac525c |
| StepDoubleAttack | Action | 02ab1df8 |
| StepDoubleLargeAttack | Action | 02ac52a0 |
| Stick | Action | 02ac52e4 |
| StopASIgnite | Action | 02ac5328 |
| StopASPlay | Action | 02aaede4 |
| StopAllDemoSoundAction | Action | 02aacb18 |
| StopChargeChemicalWeaponPower | Action | 02ac536c |
| StopCliffTongueAttack | Action | 02ac53b0 |
| StopEventMiniGameTime | Action | 02ac53f4 |
| StopForLimitedTime | Action | 02ac5438 |
| StopJump | Action | 02ac547c |
| StorePlayerPosAndRotate | Action | 02ac54c0 |
| StrangeBeacon | Action | 02ac5504 |
| Stun | Action | 02ac5548 |
| SubAnmBlownOff | Action | 02ac558c |
| SubAnmKnockBackShock | Action | 02ac55d0 |
| SubAnmSmallDamage | Action | 02ac5614 |
| SunMove | Action | 02ac5658 |
| SwarmAreaDamaged | Action | 02ac569c |
| SwarmChemicalDamaged | Action | 02ac5724 |
| SwarmDamaged | Action | 02ac56e0 |
| SwarmFlyAttack | Action | 02ac57ac |
| SwarmFlyMove | Action | 02ac5768 |
| SwarmGullMove | Action | 02ac57f0 |
| SwarmLevelFlyMove | Action | 02ac5834 |
| SweepCollision | Action | 02ac5878 |
| SwimEnemyAnmBackBlownOff | Action | 02ac58bc |
| SwimEnemyAnmBackBlownOffFromPL | Action | 02ac5900 |
| SwimEnemyAnmBackBlownOffToPL | Action | 02ac5944 |
| SwimGetUp | Action | 02ac5988 |
| SwimMove | Action | 02ac59cc |
| SwimMoveASHoldEvent | Action | 02ac5a10 |
| SwimMoveOneTimeAS | Action | 02ac5a54 |
| SwimNoticeTurn | Action | 02ac5a98 |
| SwimSmallDamage | Action | 02ac5adc |
| SwimTurn | Action | 02ac5b20 |
| SwitchElectricOff | Action | 02ac5b64 |
| SwitchElectricOn | Action | 02ac5ba8 |
| SwitchPlayerEquipment | Action | 02ac5bec |
| SwitchStepSliderConstraint | Action | 02ac5c30 |
| SwitchStepSliderConstraintOnce | Action | 02ac5c74 |
| SwitchWindmill | Action | 02ac5cb8 |
| SystemApplyEnvSetAction | Action | 02aac100 |
| SystemDelete | Action | 02ac5cfc |
| SystemFadeOutSleep | Action | 02ac5d40 |
| SystemHide | Action | 02ab8904 |
| SystemHideChase | Action | 02ab8948 |
| SystemSetWindAction | Action | 02aac144 |
| SystemSleep | Action | 02ac5d84 |
| SystemWarp | Action | 02ac5dc8 |
| TakeoffFromCeilLookTarget | Action | 02ac5e0c |
| TargetCircleGuardWalk | Action | 02ac5e50 |
| TargetCircleMoveKeepDist | Action | 02ac5e94 |
| TargetCircleSwim | Action | 02ac5ed8 |
| TargetCircleWalk | Action | 02ab9a8c |
| TeachPlayerInAreaForRefActor | Action | 02ac5f1c |
| Teleport | Action | 02ac5f60 |
| TeleportForceApperPosition | Action | 02ac5fa4 |
| TeleportTargetFrontInAir | Action | 02ac5fe8 |
| TerrainCalcCenter | Action | 02aac188 |
| TerrainHideCenter | Action | 02aac1cc |
| TestAction | Action | 02aaaa6c |
| Throw | Action | 02ac602c |
| ThrowLeft | Action | 02ac6070 |
| ThrowRight | Action | 02ac60b4 |
| ThrowWeaponByBodyCenter | Action | 02ac60f8 |
| ThrowWeaponRight | Action | 02ac613c |
| Thrown | Action | 02abb40c |
| ThrownAndBreak | Action | 02ac6180 |
| ThrownDown | Action | 02ac61c4 |
| ThrownSpear | Action | 02ac6208 |
| TimeSpecControllerRumble | Action | 02ac624c |
| TimeredASPlay | Action | 02aaf5dc |
| TimeredHorseRideViewWait | Action | 02ac6290 |
| TimeredNeckSpin | Action | 02ac62d4 |
| TimeredPreJumpAttack | Action | 02ac6318 |
| ToCDungeon | Action | 02ac635c |
| TornadoMove | Action | 02ac63a0 |
| TowingBrake | Action | 02ac63e4 |
| TreasureBoxBurnedOut | Action | 02ac6428 |
| TreasureBoxOpenWait | Action | 02ac646c |
| TreasureLocaterRoot | Action | 02aaa890 |
| TriggerAllPartsSleep | Action | 02ac64b0 |
| Tumble | Action | 02ac64f4 |
| Turn | Action | 02ab9b14 |
| TurnAndChargeAndShoot | Action | 02ac6538 |
| TurnAndLookAtToObjectNow | Action | 02ac657c |
| TurnAndLookToObjNotAnimDriven | Action | 02ac65c0 |
| TurnAndLookToObject | Action | 02ac6604 |
| TurnIgnite | Action | 02ac6648 |
| TurnToEmptySpace | Action | 02ac668c |
| TurnWithAS | Action | 02ac66d0 |
| UKingEmitEffectLoopAction | Action | 02ac6714 |
| UnarmedAttack | Action | 02ac6758 |
| UnarmedLargeAttack | Action | 02ac679c |
| UpdateDataByGetDemoAction | Action | 02aaaab0 |
| UseNavMeshConnectAction | Action | 02aac210 |
| VacuumedItemShootToTarget | Action | 02ac67e0 |
| Vanish | Action | 02ac6824 |
| ViewLevelFlyMove | Action | 02ac68ac |
| Wait | Action | 02ab9b9c |
| WaitCloseItemDownloadDemo | Action | 02ac68f0 |
| WaitForASTriggerEvent | Action | 02ac6934 |
| WaitForCloseFade | Action | 02ac6978 |
| WaitForFrame | Action | 02ac69bc |
| WaitForKeyInput | Action | 02ac6a00 |
| WaitForStaminaUpDemoEnd | Action | 02ac6a44 |
| WaitHeartDemo | Action | 02ac6a88 |
| WaitMagneGear | Action | 02ac6acc |
| WaitMessageDialogEnd | Action | 02ac6b10 |
| WaitOnObj | Action | 02ac6b54 |
| WaitTimer | Action | 02ac6b98 |
| WaitUntilLifeUpDemo | Action | 02ac6bdc |
| WaitUntilMapOpenDemoEnd | Action | 02ac6c20 |
| WaitWhileCreatingOwnedHorse | Action | 02ac6c64 |
| Walk | Action | 02ac6ca8 |
| Warn | Action | 02ac6cec |
| WarpEffectValueSetter | Action | 02ac6d30 |
| WarpMyHorse | Action | 02ac6d74 |
| WarpOwnedHorse | Action | 02ac6db8 |
| WarpPLAndResetGimmick | Action | 02ac6dfc |
| WarpPLToPosAndResetGimmick | Action | 02ac6e40 |
| WarpPlayer | Action | 02ac6e84 |
| WarpPlayerToActor | Action | 02ac6ec8 |
| WarpPlayerToAnchor | Action | 02ac6f0c |
| WarpPlayerToAnchorGimmickReset | Action | 02ac6f50 |
| WarpPlayerToDestination | Action | 02ac6f94 |
| WarpPlayerToReferenceAnchor | Action | 02ac6fd8 |
| WarpToActor | Action | 02ac701c |
| WarpToAnchor | Action | 02ac7060 |
| WarpToDynamicPos | Action | 02ac70a4 |
| WarpToGameDataVec3f | Action | 02ac70e8 |
| WarpToPos | Action | 02ac712c |
| WarpToScheduleAnchor | Action | 02ac7170 |
| WarpToStaticAnchor | Action | 02ac71b4 |
| WaterEmitter | Action | 02ac71f8 |
| WaterExplode | Action | 02ac723c |
| WaterFloatBase | Action | 02aae6b8 |
| WaterFloatElectricParalysis | Action | 02ac7280 |
| WaterFloatFreeze | Action | 02ab524c |
| WaterFloatIgniteToTarget | Action | 02ac72c4 |
| WaterFloatWait | Action | 02ac7308 |
| WaterFloatWaitEx | Action | 02ac734c |
| WaterSurfaceModelOnly | Action | 02ac7390 |
| WaterSurfaceMove | Action | 02ac73d4 |
| WaterUpDownAnmDrivenMove | Action | 02ac7418 |
| WaterUpDownDrivenPreAttack | Action | 02ac745c |
| WaterUpDownMove | Action | 02ac74a0 |
| WeaponDrawn | Action | 02ac74e4 |
| WeaponHold | Action | 02ac7528 |
| WeaponTrueFormEftCtrl | Action | 02ac756c |
| WildHorseCreate | Action | 02ac75b0 |
| WillBallAttack | Action | 02ac75f4 |
| WillBallAvoidCenterDist | Action | 02ac7638 |
| WillBallParabolaAttack | Action | 02ac767c |
| WindControl | Action | 02ac76c0 |
| WindControlLength | Action | 02ac7704 |
| WindCutter | Action | 02abed6c |
| Windmill_Wing | Action | 02ac7748 |
| Windmill_WingWithAutoAnime | Action | 02ac778c |
| WizzrobeChanceTime | Action | 02ac77d0 |
| WizzrobeSummon | Action | 02ac7814 |
| WizzrobeTurn | Action | 02ac7858 |
| WizzrobeVisibleWalk | Action | 02ac6868 |
| WolfLinkAmiiboRegister | Action | 02ac789c |
| WolfLinkAmiiboWarp | Action | 02ac78e0 |
| WolfLinkEvent | Action | 02aaaaf4 |
| XLinkEventCreateAction | Action | 02aaab38 |
| XLinkEventEnable | Action | 02ac7924 |
| XLinkEventFadeAction | Action | 02aaab7c |
| XLinkEventKillAction | Action | 02aaabc0 |
| ZoraHeroRescuePlayer | Action | 02ac7968 |
| ZoraHeroWaterFallJump | Action | 02ac79ac |
| ZoraSurfing | Action | 02ac79f0 |
| forceSetCameraPos | Action | 02ac7a34 |
| inWaterSelForkASPlay | Action | 02ac7a78 |
| AcceptLSwordDamageDCCallback | Behavior | 02adccdc |
| ActorFlagSetterAttensionNotice | Behavior | 02adcd20 |
| AddRigidBodyToWorld | Behavior | 02adcd64 |
| AirWallCollisionSpecify | Behavior | 02adcda8 |
| AirWallMaterialSpecify | Behavior | 02adcdec |
| AnimalAttack | Behavior | 02adce30 |
| AnimalCounterFlagOn | Behavior | 02adce74 |
| AnimalNeckRotate | Behavior | 02adceb8 |
| AnimalUnitIgnoreStickXLimit | Behavior | 02adcefc |
| AssassinBossBgmControl | Behavior | 02adcf40 |
| AssassinBossBgmOnDelete | Behavior | 02adcf84 |
| AssassinBossBgmRegist | Behavior | 02adcfc8 |
| AssassinBossBgmStop | Behavior | 02add00c |
| AwarenessDarkAreaIgnore | Behavior | 02add050 |
| AwarenessScale | AI | 02aca5b4 |
| AwarenessScaleByASEvent | Behavior | 02adc968 |
| AwnHearingParamChange | Behavior | 02add0d8 |
| BalloonBehavior | Behavior | 02adc9ac |
| BattleTensionUp | Behavior | 02add11c |
| BeastGanonBgmCtrl | Behavior | 02add160 |
| BeastGanonBgmStop | Behavior | 02add1a4 |
| BeastGanonLastBlowOffMes | Behavior | 02add270 |
| BeastGanonWPPrincessShout | Behavior | 02add2b4 |
| BgmCtrlBehavior | Behavior | 02adcc98 |
| BossBgm | Behavior | 02add2f8 |
| BossBgmDamaged | Behavior | 02add33c |
| BreakIceBlockAtAttackHit | Behavior | 02add380 |
| CameraIndoorFlag | Behavior | 02add3c4 |
| CameraNotify2Sound | Behavior | 02add408 |
| CameraTalkFlag | Behavior | 02add44c |
| CanRideAnimalTerror | Behavior | 02add490 |
| CancelMessageSendToParts | Behavior | 02add4d4 |
| CastleBarrierCollisionSpecify | Behavior | 02add518 |
| ChangeCharacterStandingOnFlag | Behavior | 02add55c |
| ChangeEnableNearTrigger | Behavior | 02adca34 |
| ChangeEnemyNoticeUIState | Behavior | 02add5a0 |
| CharacterControllerFormChange | Behavior | 02add5e4 |
| ClearFadeInCreate | Behavior | 02add628 |
| CloseEye | Behavior | 02add66c |
| ConditionReset | Behavior | 02add6b0 |
| CreateBgm | Behavior | 02add6f4 |
| CreateEasel | Behavior | 02add738 |
| CurseGanonBGMApplyLPF | Behavior | 02add77c |
| CutGrass | Behavior | 02add7c0 |
| DeleteConnectedCalcChild | Behavior | 02add804 |
| DieEye | Behavior | 02add848 |
| DisableBoneController | Behavior | 02add88c |
| DisableCloth | Behavior | 02add8d0 |
| DisableContactLayer | Behavior | 02add914 |
| DisableForbidJob | Behavior | 02add958 |
| DisableGiantArmorWeakPoint | Behavior | 02add99c |
| DisableSkipCalcCloth | Behavior | 02add9e0 |
| DisableWeakPointActor | Behavior | 02adda24 |
| ElevatorBaseEmitPassingSe | Behavior | 02adda68 |
| EmitCreateDeleteEffect | Behavior | 02addaac |
| EmitGanonHalfLifeDamageSe | Behavior | 02addaf0 |
| EmitHalfLifeDamageSe | Behavior | 02addb34 |
| EmitInterest | Behavior | 02addb78 |
| EnemyFrontNeckRotate | Behavior | 02addc00 |
| EnemyGanonBgmStop | Behavior | 02addc44 |
| EnemyKeepAnimeDriven | Behavior | 02addc88 |
| EnemyNeckRotate | Behavior | 02addbbc |
| EnemyNeckRotateToOffsetAng | Behavior | 02addccc |
| EnemyNoticeMasqueradeFlagSetter | Behavior | 02addd10 |
| EyeBlink | Behavior | 02addd54 |
| FadeLeaf | Behavior | 02addd98 |
| FootstepChanger | Behavior | 02adca78 |
| FootstepReactionChanger | Behavior | 02adcabc |
| FootstepSilencer | Behavior | 02adcb00 |
| ForceConfront | Behavior | 02addddc |
| ForceDispLifeGage | Behavior | 02adde20 |
| ForceFallCliffEdgeChanger | Behavior | 02adde64 |
| ForceFixed | Behavior | 02addea8 |
| ForceSealSilentKill | Behavior | 02addeec |
| GanonBeastFirstMessage | Behavior | 02addf30 |
| GelDisableEyeControl | Behavior | 02addf74 |
| GiantDownReaction | Behavior | 02addfb8 |
| GiantEyeBlink | Behavior | 02addffc |
| GiantGuardWeakPoint | Behavior | 02ade040 |
| GiantWeaponGrabAS | Behavior | 02ade084 |
| GreatGoddesStatueLightEffect | Behavior | 02ade0c8 |
| GuardFrontBarrier | Behavior | 02ade150 |
| GuardTgtControl | Behavior | 02ade194 |
| GuardToTargetBarrier | Behavior | 02ade1d8 |
| HideLifeGage | Behavior | 02ade21c |
| HitIceBlockBreak | Behavior | 02ade260 |
| HorseAttackBehavior | Behavior | 02ade2a4 |
| HorseNoise | Behavior | 02ade2e8 |
| HorseSetCollarBehavior | Behavior | 02adcb44 |
| HorseSlipBehavior | Behavior | 02adcb88 |
| HorseSwitchAttRideBehavior | Behavior | 02adcbcc |
| HorseTerrorBehavior | Behavior | 02adcc10 |
| IgnoreGiantArmorCondition | Behavior | 02ade32c |
| InWaterNoise | Behavior | 02ade370 |
| InterestNeckControl | Behavior | 02ade3b4 |
| InvalidateCondition | Behavior | 02ade3f8 |
| Invincible | Behavior | 02ade43c |
| LookAtOwnedHorse | Behavior | 02ade480 |
| LowCeilingController | Behavior | 02ade4c4 |
| LynelBodyFitToGroundNormal | Behavior | 02ade508 |
| LynelGearAttackCollision | Behavior | 02ade54c |
| LynelStandBody | Behavior | 02ade590 |
| NPCTerrorNeckControl | Behavior | 02ade5d4 |
| NavMeshNonAvoidPlayer | Behavior | 02ade618 |
| NeckBattleMode | Behavior | 02ade65c |
| NeckParamChange | Behavior | 02ade6a0 |
| NeckRotateToPlayer | Behavior | 02ade6e4 |
| NeckRotateToPlayerAndNPC | Behavior | 02ade728 |
| NoSensorBombLandNoise | Behavior | 02ade76c |
| NoSensorHoldNoise | Behavior | 02ade7b0 |
| NoSensorWaterInNoise | Behavior | 02ade7f4 |
| NpcClerkCheck | Behavior | 02ade838 |
| OctarockConstraint | Behavior | 02ade87c |
| OctarockHideForm | Behavior | 02ade8c0 |
| OctarockHideHPGage | Behavior | 02ade904 |
| OffOcculutionCulling | Behavior | 02ade948 |
| OffSmallRagdollReaction | Behavior | 02ade98c |
| OnAnimalSupportNrmCalcFrontRay | Behavior | 02ade9d0 |
| OnChangeXLinkCreate | Behavior | 02adea14 |
| OnChangeXLinkCreateAtTarget | Behavior | 02adea58 |
| OnChangeXLinkCreateForLocator | Behavior | 02adea9c |
| OnChangeXLinkCreateTrgDrop | Behavior | 02adeae0 |
| OnLeaveResetAttackInterval | Behavior | 02adeb24 |
| OnStateXLinkCreate | Behavior | 02ade10c |
| OnTrgGuardOffTargetXLinkCreate | Behavior | 02adeb68 |
| PartsMagneFollowRatioChanger | Behavior | 02adebac |
| PlayASWithBurnState | Behavior | 02adebf0 |
| PlayerEmitInterest | Behavior | 02adec34 |
| PlayerHoldNoise | Behavior | 02adec78 |
| PlayerLandNoise | Behavior | 02adecbc |
| PlayerMoveNoise | Behavior | 02aded00 |
| PlayerParasailAltitude | Behavior | 02aded44 |
| PlayerSlipXLinkEventBehavior | Behavior | 02adcc54 |
| PlayerTriggerNoise | Behavior | 02aded88 |
| PosControl | Behavior | 02adedcc |
| PriestBossUrbosasFuryEShock | Behavior | 02adee10 |
| RagdollSmallDamageIdxChanger | Behavior | 02adee54 |
| ReduceUpwardVelocity | Behavior | 02adee98 |
| RemoveNavMeshObj | Behavior | 02adeedc |
| RequestEventResident | Behavior | 02adef20 |
| RumbleController | Behavior | 02adef64 |
| SandwormBgmControl | Behavior | 02adefa8 |
| SandwormTeraPach | Behavior | 02adefec |
| SandwormTeraShapeChanger | Behavior | 02adf030 |
| SandwormTeraUpdateTypeSetter | Behavior | 02adf074 |
| SealNoPlayerNotice | Behavior | 02adf0b8 |
| SealNoticePlayerSound | Behavior | 02adf0fc |
| SendControlFireMessage | Behavior | 02adf140 |
| SetAcceptOnlyBombDCCallback | Behavior | 02adf184 |
| SetAllNoDamageDCCallback | Behavior | 02adf1c8 |
| SetAllOneDamageDCCallback | Behavior | 02adf20c |
| SetAnimalSupportNormalCalc | Behavior | 02adf250 |
| SetAttension | Behavior | 02adf294 |
| SetAttensionASEvent | Behavior | 02adf2d8 |
| SetBasicThrownEnemyDCCallback | Behavior | 02adf31c |
| SetBattleNodeBasisSelfPosBattle | Behavior | 02adf360 |
| SetBoneControlNoSlow | Behavior | 02adf3a4 |
| SetChemicalOffensive | Behavior | 02adf3e8 |
| SetCollisionImpulseScale | Behavior | 02adf42c |
| SetDefenselessDCCallback | Behavior | 02adf470 |
| SetDefenselessInAirDCCallback | Behavior | 02adf4b4 |
| SetEnableResetToInitialState | Behavior | 02adf4f8 |
| SetEnemyChemicalPower | Behavior | 02adf53c |
| SetFixedNoActionDCCallBack | Behavior | 02adf580 |
| SetForceSmallRagdoll | Behavior | 02adf5c4 |
| SetGuardJustDamageCallback | Behavior | 02adf608 |
| SetIgnoreDrownDCCallBack | Behavior | 02adf64c |
| SetIgnoreGustDCCallback | Behavior | 02adf690 |
| SetIgnoreHorseDamage | Behavior | 02adf6d4 |
| SetIgnoreMultiDamageDCCallback | Behavior | 02adf718 |
| SetIgnoreReboundDCCallback | Behavior | 02adf75c |
| SetIgnoreSmallHitDCCallBack | Behavior | 02adf7a0 |
| SetInfRotSpeedToSpineController | Behavior | 02adf7e4 |
| SetIsAffectWeak | Behavior | 02adf828 |
| SetIsCalcSkipProhibited | Behavior | 02adf86c |
| SetJustAvoidHit1DamageDCCB | Behavior | 02adf8b0 |
| SetLocalBoneOffset | Behavior | 02adf8f4 |
| SetLocalBoneOffsetRandom | Behavior | 02adf938 |
| SetMotionType | Behavior | 02adf97c |
| SetNoReactionDCCallBack | Behavior | 02adf9c0 |
| SetNoWeakHitReactionDCCallBack | Behavior | 02adfa04 |
| SetPlayerLargeAttackDeathDCCB | Behavior | 02adfa48 |
| SetPopPoolDamageAttrDCCallback | Behavior | 02adfa8c |
| SetRagdollBodyForceKeyframed | Behavior | 02adfad0 |
| SetReceivedImpulseRate | Behavior | 02adfb14 |
| SetStaticSystemGroupHandler | Behavior | 02adfb58 |
| SetThroughArrow | Behavior | 02adfb9c |
| SetThroughCloseWeapon | Behavior | 02adfbe0 |
| SetTransBoneForAnimeDriven | Behavior | 02adfc24 |
| SetWindForceScale | Behavior | 02adfc68 |
| SetXLinkProperty | Behavior | 02adfcac |
| ShortRangeBattleAlignment | Behavior | 02adfcf0 |
| ShowConstStringBoard | Behavior | 02adc924 |
| ShowMessage3D | Behavior | 02adfd34 |
| ShowRandomMessage3D | Behavior | 02adfd78 |
| SignalControl | Behavior | 02adfdbc |
| SimpleAtvUnitDlgStop | Behavior | 02adfe00 |
| SimpleAtvUnitOpDlgRestWpTimeR3 | Behavior | 02adfe44 |
| SimpleAtvUnitOpenDlgRnd3 | Behavior | 02add22c |
| SimpleAtvUnitOpenSimpleDialog | Behavior | 02add1e8 |
| SiteBossSetFlinchFlag | Behavior | 02adfe88 |
| SoundStateLoad | Behavior | 02adfecc |
| SpeedEmitInterest | Behavior | 02adff10 |
| SpeedTerror | Behavior | 02adff54 |
| StopUpdateAwarenessBasePos | Behavior | 02adff98 |
| SubAS | Behavior | 02adffdc |
| SwarmPatternBeeAttack | Behavior | 02ae0020 |
| SwarmPatternCross | Behavior | 02ae0064 |
| SwarmPatternDisc | Behavior | 02ae00a8 |
| SwarmPatternDoubleRing | Behavior | 02ae00ec |
| SwarmPatternHoldHomePos | Behavior | 02ae0130 |
| SwarmPatternMovingSphere | Behavior | 02ae0174 |
| SyncASFrameToAnimalUnit | Behavior | 02ae01b8 |
| SyncBodyASAndAnimalUnitAS | Behavior | 02ae01fc |
| TargetFindSpreadToTag | Behavior | 02ae0240 |
| TerrorBehavior | Behavior | 02adc9f0 |
| TriggerNoise | Behavior | 02ae0284 |
| UnderSelectedReactionNoAction | Behavior | 02ae02c8 |
| ViewLastAttackerPos | Behavior | 02ae030c |
| WeaponChemicalReset | Behavior | 02ae0350 |
| XLinkCreateForSandworm | Behavior | 02ae0394 |
| XLinkCreateModelTracks | Behavior | 02ae03d8 |
| XLinkCreateToParts | Behavior | 02ae041c |
| YunBoIconInfo | Behavior | 02ae0460 |
| BranchByDyeColor | Query | 02b08444 |
| BranchByGameOver | Query | 02b08488 |
| CanCreateMakeItemList | Query | 02b084cc |
| CanMarkMapPin | Query | 02b08510 |
| Check100EnemyActiveTiming | Query | 02b08554 |
| CheckActorAction | Query | 02b08598 |
| CheckActorAction13 | Query | 02b085dc |
| CheckActorAction14_2 | Query | 02b08620 |
| CheckAddPorchItem | Query | 02b08664 |
| CheckAppPoint | Query | 02b086a8 |
| CheckAppShopSelect | Query | 02b086ec |
| CheckAreaTransition | Query | 02b08730 |
| CheckBalladOfHeroActiveTiming | Query | 02b08774 |
| CheckContainerItem | Query | 02b087b8 |
| CheckCookResultStatus | Query | 02b087fc |
| CheckCurrentMap | Query | 02b08840 |
| CheckCurseRRetryEverOnce | Query | 02b08884 |
| CheckDeadHorseResistered | Query | 02b088c8 |
| CheckDeadlyQuestEscapeTiming | Query | 02b0890c |
| CheckDieCnt | Query | 02b08950 |
| CheckDistanceForWarp | Query | 02b08994 |
| CheckDistanceFromPlayer | Query | 02b089d8 |
| CheckDownloadItemNum | Query | 02b08a1c |
| CheckDuringBloodyMoon | Query | 02b08a60 |
| CheckDyeShopSelect | Query | 02b08aa4 |
| CheckE3Mode | Query | 02b08ae8 |
| CheckEatActor | Query | 02b08b2c |
| CheckElapsedTimeOfMiniGame | Query | 02b08b70 |
| CheckEquipArmorSeriesType | Query | 02b08bb4 |
| CheckEquipItemType | Query | 02b08bf8 |
| CheckEquipment | Query | 02b08c3c |
| CheckEventCancel | Query | 02b08c80 |
| CheckExistActor | Query | 02b08cc4 |
| CheckExistArrow | Query | 02b08d08 |
| CheckExtraEnergyOfPlayer | Query | 02b08d4c |
| CheckExtraLifeOfPlayer | Query | 02b08d90 |
| CheckFadeState | Query | 02b08dd4 |
| CheckFame | Query | 02b08e18 |
| CheckFlag | Query | 02b08e5c |
| CheckGameDataFloat | Query | 02b08ea0 |
| CheckGameDataInt | Query | 02b08ee4 |
| CheckGetDemoTypeFromArg | Query | 02b08f28 |
| CheckGiveReward | Query | 02b08f6c |
| CheckHasManifactureArmor | Query | 02b08fb0 |
| CheckHorseCustomizeSelect | Query | 02b08ff4 |
| CheckHorseDeadCause | Query | 02b09038 |
| CheckHorseRegistered | Query | 02b0907c |
| CheckHorseTakenOut | Query | 02b090c0 |
| CheckIsOpenItemCategory | Query | 02b09104 |
| CheckItemShopDecide | Query | 02b09148 |
| CheckItemShopPorchVacancy | Query | 02b0918c |
| CheckItemShopSelect | Query | 02b091d0 |
| CheckItemShopSelectBuy | Query | 02b09214 |
| CheckJustBeforeEventCancel | Query | 02b09258 |
| CheckLastDamageAttacker | Query | 02b0929c |
| CheckManufactResult | Query | 02b092e0 |
| CheckMapArea | Query | 02b09324 |
| CheckMasterSwordState | Query | 02b09368 |
| CheckMaterialValue | Query | 02b093ac |
| CheckMiniGameTime | Query | 02b093f0 |
| CheckMiniGameTimeOver | Query | 02b09434 |
| CheckNumOfBuyPicture | Query | 02b09478 |
| CheckOwnedHorseFamiliarity | Query | 02b094bc |
| CheckPictureBookVacancy | Query | 02b09500 |
| CheckPlacedItemSaled | Query | 02b09544 |
| CheckPlayerDeadCause | Query | 02b09588 |
| CheckPlayerEquip | Query | 02b095cc |
| CheckPlayerFastFadeDead | Query | 02b09610 |
| CheckPlayerHellType | Query | 02b09654 |
| CheckPlayerPullSwordFailEnd | Query | 02b09698 |
| CheckPlayerRideHorse | Query | 02b096dc |
| CheckPlayerRideSunazarashi | Query | 02b09720 |
| CheckPlayerState | Query | 02b09764 |
| CheckPlayerTemperatureCondition | Query | 02b097a8 |
| CheckPlayerWeaponFired | Query | 02b097ec |
| CheckPorchInItem | Query | 02b09830 |
| CheckProConUse | Query | 02b09874 |
| CheckRainRatio | Query | 02b098b8 |
| CheckRankOfEnemyAttackedNPC | Query | 02b098fc |
| CheckReceiveTerrorLevel | Query | 02b09940 |
| CheckResultOfNPCConflict | Query | 02b09984 |
| CheckRoad | Query | 02b099c8 |
| CheckRupee | Query | 02b09a0c |
| CheckSelectPicture | Query | 02b09a50 |
| CheckSellResult | Query | 02b09a94 |
| CheckShopSelectedItemName | Query | 02b09ad8 |
| CheckSiteBossDamageAnm | Query | 02b09b1c |
| CheckStage | Query | 02b09b60 |
| CheckStarter | Query | 02b09ba4 |
| CheckTerrorLevel | Query | 02b09be8 |
| CheckTime | Query | 02b09c2c |
| CheckTimeType | Query | 02b09c70 |
| CheckTypeOfOwnedHorseForEvent | Query | 02b09cb4 |
| CheckTypeOfWildHorseAssociated | Query | 02b09cf8 |
| CheckVacancyItem | Query | 02b09d3c |
| CheckWarpMist | Query | 02b09d80 |
| CheckWeaponVacancyItem | Query | 02b09dc4 |
| CheckWeather | Query | 02b09e08 |
| CompareGameDataFloat | Query | 02b09e4c |
| CompareGameDataInt | Query | 02b09e90 |
| CompareGameDataTime | Query | 02b09ed4 |
| ComparePlayerFireResistantLevel | Query | 02b09f18 |
| ComparePlayerHeart | Query | 02b09f5c |
| ComparePlayerMaxHeart | Query | 02b09fa0 |
| ComparePlayerMaxStamina | Query | 02b09fe4 |
| ComparePlayerOriginalHeart | Query | 02b0a028 |
| CountFlag4 | Query | 02b0a06c |
| DummyQuery | Query | 02b083bc |
| EnemyDieCheck | Query | 02b0a0b0 |
| EnemyRestLifeRate | Query | 02b0a0f4 |
| GeneralChoice2 | Query | 02b0a138 |
| GeneralChoice3 | Query | 02b0a17c |
| GeneralChoice4 | Query | 02b0a1c0 |
| GeneralChoice8 | Query | 02b0a204 |
| HasArmorAlreadyDyed | Query | 02b0a248 |
| HasArmorDye | Query | 02b0a28c |
| HasCookResultInPorch | Query | 02b0a2d0 |
| HasEnoughPayment | Query | 02b0a314 |
| HasItemDye | Query | 02b0a358 |
| HasItemDyeSpecifiedColor | Query | 02b0a39c |
| HasPorchArrow | Query | 02b0a3e0 |
| HasPorchItem | Query | 02b0a424 |
| HasPorchItemByCategory | Query | 02b0a468 |
| HasPouchItemByPouchCategory | Query | 02b0a4ac |
| HasSetItem | Query | 02b0a4f0 |
| HasSpecificArmorSeries | Query | 02b0a534 |
| IsAppAlreadyExchanged | Query | 02b0a578 |
| IsArriveAnchorForRain | Query | 02b0a5bc |
| IsAwakened | Query | 02b0a600 |
| IsCurrentAocFieldStage | Query | 02b0a644 |
| IsCurrentCDungeonStage | Query | 02b0a688 |
| IsCurrentMainFieldDungeonStage | Query | 02b0a6cc |
| IsCurrentMainFieldStage | Query | 02b0a710 |
| IsEquipedDyedArmor | Query | 02b0a754 |
| IsEquippedEnableDye | Query | 02b0a798 |
| IsEquippedWithLowerBody | Query | 02b0a7dc |
| IsHorseFamiliarityPassedAlready | Query | 02b0a820 |
| IsHorseNumMax | Query | 02b0a864 |
| IsIgnitionByArrowFire | Query | 02b0a8a8 |
| IsItemInStock | Query | 02b0a8ec |
| IsNeedEquipWeapon | Query | 02b0a930 |
| IsNoEquipArmorAnyTarget | Query | 02b0a974 |
| IsOffLinkTag | Query | 02b0a9b8 |
| IsOnEnterDungeonFlag | Query | 02b0a9fc |
| IsOnInstEventFlag | Query | 02b0aa40 |
| IsOwnedHorseAssociated | Query | 02b0aa84 |
| IsPlayerGrounded | Query | 02b0aac8 |
| IsRest | Query | 02b0ab0c |
| IsRideHorse | Query | 02b0ab50 |
| IsSoldOut | Query | 02b0ab94 |
| IsSuccessEndLastDemoAction | Query | 02b0abd8 |
| IsTerrorDisappeared | Query | 02b0ac1c |
| IsWaitRevival | Query | 02b08400 |
| IsWeaponDrawn | Query | 02b0ac60 |
| KeyInputCheck | Query | 02b0aca4 |
| RandomChoice2 | Query | 02b0ace8 |
| RandomChoice3 | Query | 02b0ad2c |
| RandomChoice4 | Query | 02b0ad70 |
| RandomChoice8 | Query | 02b0adb4 |
| RandomChoiceExceptOnFlag | Query | 02b0adf8 |
| WhatCurrentItem | Query | 02b0ae3c |
| WhatDayOfTheWeek | Query | 02b0ae80 |
| WhatDungeonType | Query | 02b0aec4 |
| WhatMoonName | Query | 02b0af08 |
| isBloodyMoonTrig | Query | 02b0af4c |