From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:13, 14 October 2018
SetAttension| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AttKey |
String |
|
|
| SetState |
Int |
|
|
Derived definitions
SetAttension (Deer)
| Name |
Value
|
| AttKey |
AutoAim
|
| SetState |
0
|
SetAttension (Lynel_Senior)
| Name |
Value
|
| AttKey |
JumpRide
|
| SetState |
0
|
SetAttension (Lynel_Senior)
| Name |
Value
|
| AttKey |
Ride
|
| SetState |
1
|
SetAttension (Npc_Gerudo_Queen)
| Name |
Value
|
| AttKey |
Talk
|
| SetState |
0
|
SetAttension (Npc_Gerudo_Queen)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
0
|
SetAttension (Golem_Little)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
0
|
SetAttension (Lynel_Middle)
| Name |
Value
|
| AttKey |
JumpRide
|
| SetState |
0
|
SetAttension (Lynel_Middle)
| Name |
Value
|
| AttKey |
Ride
|
| SetState |
1
|
SetAttension (Lynel)
| Name |
Value
|
| AttKey |
JumpRide
|
| SetState |
0
|
SetAttension (Lynel)
| Name |
Value
|
| AttKey |
Ride
|
| SetState |
1
|
SetAttension (Deer_MiniGame)
| Name |
Value
|
| AttKey |
AutoAim
|
| SetState |
0
|
SetAttension (GrudgeEyeball)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
2
|
SetAttension (Golem_Little_Ice)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
0
|
SetAttension (Bear)
| Name |
Value
|
| AttKey |
AutoAim
|
| SetState |
0
|
SetAttension (Golem_Little_Fire)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
0
|
SetAttension (NpcUmayadoMaster)
| Name |
Value
|
| AttKey |
Talk
|
| SetState |
2
|
SetAttension (NpcUmayadoMaster)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
2
|
SetAttension (NpcUmayadoMaster)
| Name |
Value
|
| AttKey |
Talk
|
| SetState |
3
|
SetAttension (NpcUmayadoMaster)
| Name |
Value
|
| AttKey |
LockOn
|
| SetState |
3
|