AIDef:Behavior/EnemyNeckRotate: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
(No difference)

Latest revision as of 18:13, 14 October 2018

EnemyNeckRotate
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IsUpdatePos Bool
OffsetToTargetDirXZ Float


Derived definitions

EnemyNeckRotate (Assassin_Senior)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Rabbit)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Animal_Horse_A)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Assassin_Middle_Azito)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Assassin_Middle_Quest)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Boar)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Assassin_Middle)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Deer)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Dog)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Sunazarashi)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Fox)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Sunazarashi_B)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Squirrel)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Assassin_Middle_Azito_DLC)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (DomesticAnimalWait)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (SunazarashiSP_C)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Wolf)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Deer_MiniGame)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Bear)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (DomesticAnimal)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (SunazarashiSP)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0

EnemyNeckRotate (Boar_MiniGame)

Name Value
IsUpdatePos True
OffsetToTargetDirXZ 0.0