AIDef:AI/RemainsWaterBattleRoot: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Revision as of 18:10, 14 October 2018
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CallClearDemoTimer | Float | ||
| AfterDamageTimer | Float | ||
| AfterPaooonTimer | Float | ||
| AfterHellTimer | Float | ||
| FirstBulletTimer | Float |
Children
| Name | Description |
|---|---|
| へたれ中 | |
| ダメージ | |
| パオーン | |
| 攻撃中 | |
| 正常化 | |
| 生成中 |
Derived definitions
子0 (RemainsWater, 遺物戦中本体制御)
| Name | Value |
|---|---|
| CallClearDemoTimer | 30.0 |
| AfterDamageTimer | 180.0 |
| AfterPaooonTimer | 240.0 |
| AfterHellTimer | 90.0 |
| FirstBulletTimer | 10.0 |