AIDef:AI/PriestBossShadowCloneThrow: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
||
Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShadowCloneOffsetY | Float | ||
ShadowCloneRadius | Float | ||
ShadowCloneLefeBoneName | String | ||
ShadowCloneRightBoneName | String | ||
ShadowCloneAngleOffset | Float | ||
PrepareTimer | Float |
Children
Name | Description |
---|---|
攻撃 | |
攻撃後 | |
準備完了待ち |
Derived definitions
分身投げ (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
ShadowCloneOffsetY | 1.5 |
ShadowCloneRadius | 0.0 |
ShadowCloneLefeBoneName | Weapon_L |
ShadowCloneRightBoneName | Weapon_R |
ShadowCloneAngleOffset | 30.0 |
PrepareTimer | 90.0 |