AIDef:AI/PriestBossMetaAIRoot: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| MetaAILife || Int || 10 ||
|-
| MetaAIMaxLife || Int || 10 ||
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}


== MapUnitInstParams ==
== MapUnitInstParams ==

Latest revision as of 15:00, 22 October 2018

PriestBossMetaAIRoot
AI definition
Type AI

AITreeVariables

Name Type Default value Description
MetaAILife Int 10
MetaAIMaxLife Int 10
PriestBossMetaAIUnit AITreeVariablePointer


MapUnitInstParams

Name Type Default value Description
PriestBossStartPhase Int 0
UniqueNameMessageLabel String


StaticInstParams

Name Type Default value Description
Life Int
BowActorName String
ArrowActorName String
WeaponActorName String
ThunderActorName String
PlayerRecoverFromFallFrames Float


Children

Name Description
段階_分身
段階_巨大化
段階_祭り
段階_終了
段階_通常

Derived definitions

Root (Priest_Boss_MetaAI)

Name Value
Life 4000
BowActorName Priest_Boss_Weapon_Bow_029
ArrowActorName Priest_Boss_Arrow
WeaponActorName Priest_Boss_Weapon_Sword_015
ThunderActorName PriestBossThunder
PlayerRecoverFromFallFrames 120.0