AIDef:AI/PriestBossGiantStageRotate: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

PriestBossGiantStageRotate
AI definition
Type AI

AITreeVariables

Name Type Default value Description
PriestBossMetaAIUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
SendCommand Int
SendOnThrowASEvent Bool
IsUseStartAction Bool


Children

Name Description
回転終了待機
開始

Derived definitions

地形をロール (Priest_Boss_Giant, 回転あり)

Name Value
SendCommand 1
SendOnThrowASEvent False
IsUseStartAction False

地形を戻す (Priest_Boss_Giant, 回転あり)

Name Value
SendCommand 2
SendOnThrowASEvent True
IsUseStartAction True

地形回転 (Priest_Boss_Giant, 通常)

Name Value
SendCommand 0
SendOnThrowASEvent True
IsUseStartAction True