AIDef:AI/PriestBossGiantStageRotate: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SendCommand | Int | ||
SendOnThrowASEvent | Bool | ||
IsUseStartAction | Bool |
Children
Name | Description |
---|---|
回転終了待機 | |
開始 |
Derived definitions
地形をロール (Priest_Boss_Giant, 回転あり)
Name | Value |
---|---|
SendCommand | 1 |
SendOnThrowASEvent | False |
IsUseStartAction | False |
地形を戻す (Priest_Boss_Giant, 回転あり)
Name | Value |
---|---|
SendCommand | 2 |
SendOnThrowASEvent | True |
IsUseStartAction | True |
地形回転 (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
SendCommand | 0 |
SendOnThrowASEvent | True |
IsUseStartAction | True |