AIDef:AI/NearCreateSelect: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:10, 14 October 2018
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsNearCreate | Bool | False |
Children
| Name | Description |
|---|---|
| 近接湧き | |
| 通常湧き |
Derived definitions
待機 (Stal_Bokoblin_Junior_Body, 通常)
No overridden parameters.
待機 (Chuchu, 通常)
No overridden parameters.
戦闘 (Lynel_Senior, 剣装備)
No overridden parameters.
戦闘 (Lynel_Senior, 槍戦闘)
No overridden parameters.
戦闘 (Lynel_Senior, 大剣装備)
No overridden parameters.
戦闘 (Lynel_Middle, 剣装備)
No overridden parameters.
戦闘 (Lynel_Middle, 槍戦闘)
No overridden parameters.
戦闘 (Lynel_Middle, 大剣装備)
No overridden parameters.
待機 (Lizalfos_Bone, 通常)
No overridden parameters.
待機 (Chuchu_Middle, 通常)
No overridden parameters.
待機 (Stal_Moriblin_Bone, 通常)
No overridden parameters.
戦闘 (Lynel, 剣装備)
No overridden parameters.
戦闘 (Lynel, 槍戦闘)
No overridden parameters.
戦闘 (Lynel, 大剣装備)
No overridden parameters.
待機 (Chuchu_Senior, 通常)
No overridden parameters.