AIDef:AI/MasterSwordRoot: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
||
| Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| MagicCreateUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| MagicCreateUnit | AITreeVariablePointer |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EnemyOwnItem | Bool | False | |
| Life | Int | -1 | |
| IsFixedPlace | Bool | False | |
| IsCreateSharpWeapon | Bool | False | |
| AddSpecialFlag | Int | 0 | |
| IsEmitLandNoise | Bool | False | |
| IsWeaponCreateByRawLife | Bool | False | |
| AddParam | Int | 0 | |
| SharpWeaponJudgeType | Int | 0 | |
| LevelSensorMode | Int | 0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BlinkFrame | Float | ||
| FallOutSpeed | Float | ||
| LandNoiseLevel | Float |
Children
| Name | Description |
|---|---|
| Fixed配置 | |
| マスターソードチャレンジ | |
| 刺さる | |
| 吊るす | |
| 投げ | |
| 抜ける | |
| 装備 | |
| 非装備 |
Derived definitions
子0 (MasterSwordRoot, 通常)
| Name | Value |
|---|---|
| BlinkFrame | 100.0 |
| FallOutSpeed | 0.0 |
| LandNoiseLevel | 1.0 |